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flash.media.Sound Maven / Gradle / Ivy

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package flash.media;

/**
 * The Sound class lets you work with sound in an application.
 * 
 * @author Thomas Weston
 */
public interface Sound
{
	/**
	 * Generates a new SoundChannel object to play back the sound.
	 * 
	 * @param	startTime		The initial position in milliseconds at which playback should start.
	 * @param	loops			Defines the number of times a sound loops back to the startTime value before the sound channel stops playback.
	 * @param	sndTransform	The initial SoundTransform object assigned to the sound channel.
	 * @return	A SoundChannel object, which you use to control the sound. This method returns null if you have no sound card or if you run out of available sound channels. The maximum number of sound channels available at once is 32.
	 */
	public SoundChannel play(float startTime, int loops, SoundTransform sndTransform);
}




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