
org.flixel.FlxState Maven / Gradle / Ivy
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package org.flixel;
/**
* This is the basic game "state" object - e.g. in a simple game
* you might have a menu state and a play state.
* It is for all intents and purpose a fancy FlxGroup.
* And really, it's not even that fancy.
*
* @author Ka Wing Chin
*/
public abstract class FlxState extends FlxGroup
{
/**
* This function is called after the game engine successfully switches states.
* Override this function, NOT the constructor, to initialize or set up your game state.
* We do NOT recommend overriding the constructor, unless you want some crazy unpredictable things to happen!
*/
abstract public void create();
}
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