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org.flixel.FlxState Maven / Gradle / Ivy

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package org.flixel;

/**
 * This is the basic game "state" object - e.g. in a simple game
 * you might have a menu state and a play state.
 * It is for all intents and purpose a fancy FlxGroup.
 * And really, it's not even that fancy.
 * 
 * @author Ka Wing Chin
 */
public abstract class FlxState extends FlxGroup
{
	/**
	 * This function is called after the game engine successfully switches states.
	 * Override this function, NOT the constructor, to initialize or set up your game state.
	 * We do NOT recommend overriding the constructor, unless you want some crazy unpredictable things to happen!
	 */
	abstract public void create();
}




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