All Downloads are FREE. Search and download functionalities are using the official Maven repository.

com.bumptech.glide.gifencoder.AnimatedGifEncoder Maven / Gradle / Ivy

There is a newer version: 5.0.0-rc01
Show newest version
package com.bumptech.glide.gifencoder;


import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.util.Log;
import java.io.BufferedOutputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStream;

/**
 * Class AnimatedGifEncoder - Encodes a GIF file consisting of one or more
 * frames.
 *
 * 
 *  Example:
 *     AnimatedGifEncoder e = new AnimatedGifEncoder();
 *     e.start(outputFileName);
 *     e.setDelay(1000);   // 1 frame per sec
 *     e.addFrame(image1);
 *     e.addFrame(image2);
 *     e.addFrame(image3, 100, 100);    // set position of the frame
 *     e.finish();
 * 
* * No copyright asserted on the source code of this class. May be used for any * purpose, however, refer to the Unisys LZW patent for restrictions on use of * the associated LZWEncoder class. Please forward any corrections to * [email protected]. * * @author Kevin Weiner, FM Software * @version 1.03 November 2003 * */ public class AnimatedGifEncoder { private static final String TAG = "AnimatedGifEncoder"; // The minimum % of an images pixels that must be transparent for us to set a transparent index // automatically. private static final double MIN_TRANSPARENT_PERCENTAGE = 4d; private int width; // image size private int height; private int fixedWidth; // set by setSize() private int fixedHeight; private Integer transparent = null; // transparent color if given private int transIndex; // transparent index in color table private int repeat = -1; // no repeat private int delay = 0; // frame delay (hundredths) private boolean started = false; // ready to output frames private OutputStream out; private Bitmap image; // current frame private byte[] pixels; // BGR byte array from frame private byte[] indexedPixels; // converted frame indexed to palette private int colorDepth; // number of bit planes private byte[] colorTab; // RGB palette private boolean[] usedEntry = new boolean[256]; // active palette entries private int palSize = 7; // color table size (bits-1) private int dispose = -1; // disposal code (-1 = use default) private boolean closeStream = false; // close stream when finished private boolean firstFrame = true; private boolean sizeSet = false; // if false, get size from first frame private int sample = 10; // default sample interval for quantizer private boolean hasTransparentPixels; /** * Sets the delay time between each frame, or changes it for subsequent frames * (applies to last frame added). * * @param ms * int delay time in milliseconds */ public void setDelay(int ms) { delay = Math.round(ms / 10.0f); } /** * Sets the GIF frame disposal code for the last added frame and any * subsequent frames. Default is 0 if no transparent color has been set, * otherwise 2. * * @param code * int disposal code. */ public void setDispose(int code) { if (code >= 0) { dispose = code; } } /** * Sets the number of times the set of GIF frames should be played. Default is * 1; 0 means play indefinitely. Must be invoked before the first image is * added. * * @param iter * int number of iterations. */ public void setRepeat(int iter) { if (iter >= 0) { repeat = iter; } } /** * Sets the transparent color for the last added frame and any subsequent * frames. Since all colors are subject to modification in the quantization * process, the color in the final palette for each frame closest to the given * color becomes the transparent color for that frame. May be set to null to * indicate no transparent color. * * @param color * Color to be treated as transparent on display. */ public void setTransparent(int color) { transparent = color; } /** * Adds next GIF frame. The frame is not written immediately, but is actually * deferred until the next frame is received so that timing data can be * inserted. Invoking finish() flushes all frames. If * setSize was invoked, the size is used for all subsequent frames. * Otherwise, the actual size of the image is used for each frames. * * @param im * BufferedImage containing frame to write. * @return true if successful. */ public boolean addFrame(Bitmap im) { return addFrame(im, 0, 0); } /** * Adds next GIF frame to the specified position. The frame is not written immediately, but is * actually deferred until the next frame is received so that timing data can be inserted. * Invoking finish() flushes all frames. If setSize was invoked, the * size is used for all subsequent frames. Otherwise, the actual size of the image is used for * each frame. * * See page 11 of http://giflib.sourceforge.net/gif89.txt for the position of the frame * * @param im * BufferedImage containing frame to write. * @param x * Column number, in pixels, of the left edge of the image, with respect to the left * edge of the Logical Screen. * @param y * Row number, in pixels, of the top edge of the image with respect to the top edge of * the Logical Screen. * @return true if successful. */ public boolean addFrame(Bitmap im, int x, int y) { if ((im == null) || !started) { return false; } boolean ok = true; try { if (sizeSet) { setFrameSize(fixedWidth, fixedHeight); } else { setFrameSize(im.getWidth(), im.getHeight()); } image = im; getImagePixels(); // convert to correct format if necessary analyzePixels(); // build color table & map pixels if (firstFrame) { writeLSD(); // logical screen descriptor writePalette(); // global color table if (repeat >= 0) { // use NS app extension to indicate reps writeNetscapeExt(); } } writeGraphicCtrlExt(); // write graphic control extension writeImageDesc(x, y); // image descriptor if (!firstFrame) { writePalette(); // local color table } writePixels(); // encode and write pixel data firstFrame = false; } catch (IOException e) { ok = false; } return ok; } /** * Flushes any pending data and closes output file. If writing to an * OutputStream, the stream is not closed. */ public boolean finish() { if (!started) return false; boolean ok = true; started = false; try { out.write(0x3b); // GIF trailer out.flush(); if (closeStream) { out.close(); } } catch (IOException e) { ok = false; } // reset for subsequent use transIndex = 0; out = null; image = null; pixels = null; indexedPixels = null; colorTab = null; closeStream = false; firstFrame = true; return ok; } /** * Sets frame rate in frames per second. Equivalent to * setDelay(1000/fps). * * @param fps * float frame rate (frames per second) */ public void setFrameRate(float fps) { if (fps != 0f) { delay = Math.round(100f / fps); } } /** * Sets quality of color quantization (conversion of images to the maximum 256 * colors allowed by the GIF specification). Lower values (minimum = 1) * produce better colors, but slow processing significantly. 10 is the * default, and produces good color mapping at reasonable speeds. Values * greater than 20 do not yield significant improvements in speed. * * @param quality int greater than 0. */ public void setQuality(int quality) { if (quality < 1) quality = 1; sample = quality; } /** * Sets the fixed GIF frame size for all the frames. * This should be called before start. * * @param w * int frame width. * @param h * int frame width. */ public void setSize(int w, int h) { if (started) { return; } fixedWidth = w; fixedHeight = h; if (fixedWidth < 1) { fixedWidth = 320; } if (fixedHeight < 1) { fixedHeight = 240; } sizeSet = true; } /** * Sets current GIF frame size. * * @param w * int frame width. * @param h * int frame width. */ private void setFrameSize(int w, int h) { width = w; height = h; } /** * Initiates GIF file creation on the given stream. The stream is not closed * automatically. * * @param os * OutputStream on which GIF images are written. * @return false if initial write failed. */ public boolean start(OutputStream os) { if (os == null) return false; boolean ok = true; closeStream = false; out = os; try { writeString("GIF89a"); // header } catch (IOException e) { ok = false; } return started = ok; } /** * Initiates writing of a GIF file with the specified name. * * @param file * String containing output file name. * @return false if open or initial write failed. */ public boolean start(String file) { boolean ok = true; try { out = new BufferedOutputStream(new FileOutputStream(file)); ok = start(out); closeStream = true; } catch (IOException e) { ok = false; } return started = ok; } /** * Analyzes image colors and creates color map. */ private void analyzePixels() { int len = pixels.length; int nPix = len / 3; indexedPixels = new byte[nPix]; NeuQuant nq = new NeuQuant(pixels, len, sample); // initialize quantizer colorTab = nq.process(); // create reduced palette // convert map from BGR to RGB for (int i = 0; i < colorTab.length; i += 3) { byte temp = colorTab[i]; colorTab[i] = colorTab[i + 2]; colorTab[i + 2] = temp; usedEntry[i / 3] = false; } // map image pixels to new palette int k = 0; for (int i = 0; i < nPix; i++) { int index = nq.map(pixels[k++] & 0xff, pixels[k++] & 0xff, pixels[k++] & 0xff); usedEntry[index] = true; indexedPixels[i] = (byte) index; } pixels = null; colorDepth = 8; palSize = 7; // get closest match to transparent color if specified if (transparent != null) { transIndex = findClosest(transparent); } else if (hasTransparentPixels) { transIndex = findClosest(Color.TRANSPARENT); } } /** * Returns index of palette color closest to c * */ private int findClosest(int color) { if (colorTab == null) return -1; int r = Color.red(color); int g = Color.green(color); int b = Color.blue(color); int minpos = 0; int dmin = 256 * 256 * 256; int len = colorTab.length; for (int i = 0; i < len;) { int dr = r - (colorTab[i++] & 0xff); int dg = g - (colorTab[i++] & 0xff); int db = b - (colorTab[i] & 0xff); int d = dr * dr + dg * dg + db * db; int index = i / 3; if (usedEntry[index] && (d < dmin)) { dmin = d; minpos = index; } i++; } return minpos; } /** * Extracts image pixels into byte array "pixels" */ private void getImagePixels() { int w = image.getWidth(); int h = image.getHeight(); if ((w != width) || (h != height)) { // create new image with right size/format Bitmap temp = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(temp); canvas.drawBitmap(temp, 0, 0, null); image = temp; } int[] pixelsInt = new int[w * h]; image.getPixels(pixelsInt, 0, w, 0, 0, w, h); // The algorithm requires 3 bytes per pixel as RGB. pixels = new byte[pixelsInt.length * 3]; int pixelsIndex = 0; hasTransparentPixels = false; int totalTransparentPixels = 0; for (final int pixel : pixelsInt) { if (pixel == Color.TRANSPARENT) { totalTransparentPixels++; } pixels[pixelsIndex++] = (byte) (pixel & 0xFF); pixels[pixelsIndex++] = (byte) ((pixel >> 8) & 0xFF); pixels[pixelsIndex++] = (byte) ((pixel >> 16) & 0xFF); } double transparentPercentage = 100 * totalTransparentPixels / (double) pixelsInt.length; // Assume images with greater where more than n% of the pixels are transparent actually have // transparency. See issue #214. hasTransparentPixels = transparentPercentage > MIN_TRANSPARENT_PERCENTAGE; if (Log.isLoggable(TAG, Log.DEBUG)) { Log.d(TAG, "got pixels for frame with " + transparentPercentage + "% transparent pixels"); } } /** * Writes Graphic Control Extension */ private void writeGraphicCtrlExt() throws IOException { out.write(0x21); // extension introducer out.write(0xf9); // GCE label out.write(4); // data block size int transp, disp; if (transparent == null && !hasTransparentPixels) { transp = 0; disp = 0; // dispose = no action } else { transp = 1; disp = 2; // force clear if using transparent color } if (dispose >= 0) { disp = dispose & 7; // user override } disp <<= 2; // packed fields out.write(0 | // 1:3 reserved disp | // 4:6 disposal 0 | // 7 user input - 0 = none transp); // 8 transparency flag writeShort(delay); // delay x 1/100 sec out.write(transIndex); // transparent color index out.write(0); // block terminator } /** * Writes Image Descriptor */ private void writeImageDesc(int x, int y) throws IOException { out.write(0x2c); // image separator writeShort(x); // image position writeShort(y); writeShort(width); // image size writeShort(height); // packed fields if (firstFrame) { // no LCT - GCT is used for first (or only) frame out.write(0); } else { // specify normal LCT out.write(0x80 | // 1 local color table 1=yes 0 | // 2 interlace - 0=no 0 | // 3 sorted - 0=no 0 | // 4-5 reserved palSize); // 6-8 size of color table } } /** * Writes Logical Screen Descriptor */ private void writeLSD() throws IOException { // logical screen size writeShort(width); writeShort(height); // packed fields out.write((0x80 | // 1 : global color table flag = 1 (gct used) 0x70 | // 2-4 : color resolution = 7 0x00 | // 5 : gct sort flag = 0 palSize)); // 6-8 : gct size out.write(0); // background color index out.write(0); // pixel aspect ratio - assume 1:1 } /** * Writes Netscape application extension to define repeat count. */ private void writeNetscapeExt() throws IOException { out.write(0x21); // extension introducer out.write(0xff); // app extension label out.write(11); // block size writeString("NETSCAPE" + "2.0"); // app id + auth code out.write(3); // sub-block size out.write(1); // loop sub-block id writeShort(repeat); // loop count (extra iterations, 0=repeat forever) out.write(0); // block terminator } /** * Writes color table */ private void writePalette() throws IOException { out.write(colorTab, 0, colorTab.length); int n = (3 * 256) - colorTab.length; for (int i = 0; i < n; i++) { out.write(0); } } /** * Encodes and writes pixel data */ private void writePixels() throws IOException { LZWEncoder encoder = new LZWEncoder(width, height, indexedPixels, colorDepth); encoder.encode(out); } /** * Write 16-bit value to output stream, LSB first */ private void writeShort(int value) throws IOException { out.write(value & 0xff); out.write((value >> 8) & 0xff); } /** * Writes string to output stream */ private void writeString(String s) throws IOException { for (int i = 0; i < s.length(); i++) { out.write((byte) s.charAt(i)); } } }




© 2015 - 2024 Weber Informatics LLC | Privacy Policy