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A fast and efficient image loading library for Android focused on smooth scrolling.

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package com.bumptech.glide.load.engine;

import android.os.Looper;
import android.os.MessageQueue;
import android.util.Log;

import com.bumptech.glide.Priority;
import com.bumptech.glide.load.Key;
import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.data.DataFetcher;
import com.bumptech.glide.load.engine.cache.DiskCache;
import com.bumptech.glide.load.engine.cache.DiskCacheAdapter;
import com.bumptech.glide.load.engine.cache.MemoryCache;
import com.bumptech.glide.load.resource.transcode.ResourceTranscoder;
import com.bumptech.glide.provider.DataLoadProvider;
import com.bumptech.glide.request.ResourceCallback;
import com.bumptech.glide.util.LogTime;
import com.bumptech.glide.util.Util;

import java.lang.ref.ReferenceQueue;
import java.lang.ref.WeakReference;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ExecutorService;

/**
 * Responsible for starting loads and managing active and cached resources.
 */
public class Engine implements EngineJobListener,
        MemoryCache.ResourceRemovedListener,
        EngineResource.ResourceListener {
    private static final String TAG = "Engine";
    private final Map jobs;
    private final EngineKeyFactory keyFactory;
    private final MemoryCache cache;
    private final EngineJobFactory engineJobFactory;
    private final Map>> activeResources;
    private final ResourceRecycler resourceRecycler;
    private final LazyDiskCacheProvider diskCacheProvider;

    // Lazily instantiate to avoid exceptions if Glide is initialized on a background thread. See #295.
    private ReferenceQueue> resourceReferenceQueue;

    /**
     * Allows a request to indicate it no longer is interested in a given load.
     */
    public static class LoadStatus {
        private final EngineJob engineJob;
        private final ResourceCallback cb;

        public LoadStatus(ResourceCallback cb, EngineJob engineJob) {
            this.cb = cb;
            this.engineJob = engineJob;
        }

        public void cancel() {
            engineJob.removeCallback(cb);
        }
    }

    public Engine(MemoryCache memoryCache, DiskCache.Factory diskCacheFactory, ExecutorService diskCacheService,
            ExecutorService sourceService) {
        this(memoryCache, diskCacheFactory, diskCacheService, sourceService, null, null, null, null, null);
    }

    // Visible for testing.
    Engine(MemoryCache cache, DiskCache.Factory diskCacheFactory, ExecutorService diskCacheService,
            ExecutorService sourceService, Map jobs, EngineKeyFactory keyFactory,
            Map>> activeResources, EngineJobFactory engineJobFactory,
            ResourceRecycler resourceRecycler) {
        this.cache = cache;
        this.diskCacheProvider = new LazyDiskCacheProvider(diskCacheFactory);

        if (activeResources == null) {
            activeResources = new HashMap>>();
        }
        this.activeResources = activeResources;

        if (keyFactory == null) {
            keyFactory = new EngineKeyFactory();
        }
        this.keyFactory = keyFactory;

        if (jobs == null) {
            jobs = new HashMap();
        }
        this.jobs = jobs;

        if (engineJobFactory == null) {
            engineJobFactory = new EngineJobFactory(diskCacheService, sourceService, this);
        }
        this.engineJobFactory = engineJobFactory;

        if (resourceRecycler == null) {
            resourceRecycler = new ResourceRecycler();
        }
        this.resourceRecycler = resourceRecycler;

        cache.setResourceRemovedListener(this);
    }

    /**
     * Starts a load for the given arguments. Must be called on the main thread.
     *
     * 

* The flow for any request is as follows: *

    *
  • Check the memory cache and provide the cached resource if present
  • *
  • Check the current set of actively used resources and return the active resource if present
  • *
  • Check the current set of in progress loads and add the cb to the in progress load if present
  • *
  • Start a new load
  • *
*

* *

* Active resources are those that have been provided to at least one request and have not yet been released. * Once all consumers of a resource have released that resource, the resource then goes to cache. If the * resource is ever returned to a new consumer from cache, it is re-added to the active resources. If the * resource is evicted from the cache, its resources are recycled and re-used if possible and the resource is * discarded. There is no strict requirement that consumers release their resources so active resources are * held weakly. *

* * @param signature A non-null unique key to be mixed into the cache key that identifies the version of the data to * be loaded. * @param width The target width in pixels of the desired resource. * @param height The target height in pixels of the desired resource. * @param fetcher The fetcher to use to retrieve data not in the disk cache. * @param loadProvider The load provider containing various encoders and decoders use to decode and encode data. * @param transformation The transformation to use to transform the decoded resource. * @param transcoder The transcoder to use to transcode the decoded and transformed resource. * @param priority The priority with which the request should run. * @param isMemoryCacheable True if the transcoded resource can be cached in memory. * @param diskCacheStrategy The strategy to use that determines what type of data, if any, * will be cached in the local disk cache. * @param cb The callback that will be called when the load completes. * * @param The type of data the resource will be decoded from. * @param The type of the resource that will be decoded. * @param The type of the resource that will be transcoded from the decoded resource. */ public LoadStatus load(Key signature, int width, int height, DataFetcher fetcher, DataLoadProvider loadProvider, Transformation transformation, ResourceTranscoder transcoder, Priority priority, boolean isMemoryCacheable, DiskCacheStrategy diskCacheStrategy, ResourceCallback cb) { Util.assertMainThread(); long startTime = LogTime.getLogTime(); final String id = fetcher.getId(); EngineKey key = keyFactory.buildKey(id, signature, width, height, loadProvider.getCacheDecoder(), loadProvider.getSourceDecoder(), transformation, loadProvider.getEncoder(), transcoder, loadProvider.getSourceEncoder()); EngineResource cached = loadFromCache(key, isMemoryCacheable); if (cached != null) { cb.onResourceReady(cached); if (Log.isLoggable(TAG, Log.VERBOSE)) { logWithTimeAndKey("Loaded resource from cache", startTime, key); } return null; } EngineResource active = loadFromActiveResources(key, isMemoryCacheable); if (active != null) { cb.onResourceReady(active); if (Log.isLoggable(TAG, Log.VERBOSE)) { logWithTimeAndKey("Loaded resource from active resources", startTime, key); } return null; } EngineJob current = jobs.get(key); if (current != null) { current.addCallback(cb); if (Log.isLoggable(TAG, Log.VERBOSE)) { logWithTimeAndKey("Added to existing load", startTime, key); } return new LoadStatus(cb, current); } EngineJob engineJob = engineJobFactory.build(key, isMemoryCacheable); DecodeJob decodeJob = new DecodeJob(key, width, height, fetcher, loadProvider, transformation, transcoder, diskCacheProvider, diskCacheStrategy, priority); EngineRunnable runnable = new EngineRunnable(engineJob, decodeJob, priority); jobs.put(key, engineJob); engineJob.addCallback(cb); engineJob.start(runnable); if (Log.isLoggable(TAG, Log.VERBOSE)) { logWithTimeAndKey("Started new load", startTime, key); } return new LoadStatus(cb, engineJob); } private static void logWithTimeAndKey(String log, long startTime, Key key) { Log.v(TAG, log + " in " + LogTime.getElapsedMillis(startTime) + "ms, key: " + key); } private EngineResource loadFromActiveResources(Key key, boolean isMemoryCacheable) { if (!isMemoryCacheable) { return null; } EngineResource active = null; WeakReference> activeRef = activeResources.get(key); if (activeRef != null) { active = activeRef.get(); if (active != null) { active.acquire(); } else { activeResources.remove(key); } } return active; } private EngineResource loadFromCache(Key key, boolean isMemoryCacheable) { if (!isMemoryCacheable) { return null; } EngineResource cached = getEngineResourceFromCache(key); if (cached != null) { cached.acquire(); activeResources.put(key, new ResourceWeakReference(key, cached, getReferenceQueue())); } return cached; } @SuppressWarnings("unchecked") private EngineResource getEngineResourceFromCache(Key key) { Resource cached = cache.remove(key); final EngineResource result; if (cached == null) { result = null; } else if (cached instanceof EngineResource) { // Save an object allocation if we've cached an EngineResource (the typical case). result = (EngineResource) cached; } else { result = new EngineResource(cached, true /*isCacheable*/); } return result; } public void release(Resource resource) { Util.assertMainThread(); if (resource instanceof EngineResource) { ((EngineResource) resource).release(); } else { throw new IllegalArgumentException("Cannot release anything but an EngineResource"); } } @SuppressWarnings("unchecked") @Override public void onEngineJobComplete(Key key, EngineResource resource) { Util.assertMainThread(); // A null resource indicates that the load failed, usually due to an exception. if (resource != null) { resource.setResourceListener(key, this); if (resource.isCacheable()) { activeResources.put(key, new ResourceWeakReference(key, resource, getReferenceQueue())); } } // TODO: should this check that the engine job is still current? jobs.remove(key); } @Override public void onEngineJobCancelled(EngineJob engineJob, Key key) { Util.assertMainThread(); EngineJob current = jobs.get(key); if (engineJob.equals(current)) { jobs.remove(key); } } @Override public void onResourceRemoved(final Resource resource) { Util.assertMainThread(); resourceRecycler.recycle(resource); } @Override public void onResourceReleased(Key cacheKey, EngineResource resource) { Util.assertMainThread(); activeResources.remove(cacheKey); if (resource.isCacheable()) { cache.put(cacheKey, resource); } else { resourceRecycler.recycle(resource); } } public void clearDiskCache() { diskCacheProvider.getDiskCache().clear(); } private ReferenceQueue> getReferenceQueue() { if (resourceReferenceQueue == null) { resourceReferenceQueue = new ReferenceQueue>(); MessageQueue queue = Looper.myQueue(); queue.addIdleHandler(new RefQueueIdleHandler(activeResources, resourceReferenceQueue)); } return resourceReferenceQueue; } private static class LazyDiskCacheProvider implements DecodeJob.DiskCacheProvider { private final DiskCache.Factory factory; private volatile DiskCache diskCache; public LazyDiskCacheProvider(DiskCache.Factory factory) { this.factory = factory; } @Override public DiskCache getDiskCache() { if (diskCache == null) { synchronized (this) { if (diskCache == null) { diskCache = factory.build(); } if (diskCache == null) { diskCache = new DiskCacheAdapter(); } } } return diskCache; } } private static class ResourceWeakReference extends WeakReference> { private final Key key; public ResourceWeakReference(Key key, EngineResource r, ReferenceQueue> q) { super(r, q); this.key = key; } } // Responsible for cleaning up the active resource map by remove weak references that have been cleared. private static class RefQueueIdleHandler implements MessageQueue.IdleHandler { private final Map>> activeResources; private final ReferenceQueue> queue; public RefQueueIdleHandler(Map>> activeResources, ReferenceQueue> queue) { this.activeResources = activeResources; this.queue = queue; } @Override public boolean queueIdle() { ResourceWeakReference ref = (ResourceWeakReference) queue.poll(); if (ref != null) { activeResources.remove(ref.key); } return true; } } // Visible for testing. static class EngineJobFactory { private final ExecutorService diskCacheService; private final ExecutorService sourceService; private final EngineJobListener listener; public EngineJobFactory(ExecutorService diskCacheService, ExecutorService sourceService, EngineJobListener listener) { this.diskCacheService = diskCacheService; this.sourceService = sourceService; this.listener = listener; } public EngineJob build(Key key, boolean isMemoryCacheable) { return new EngineJob(key, diskCacheService, sourceService, isMemoryCacheable, listener); } } }




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