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com.handmark.pulltorefresh.library.PullToRefreshBase Maven / Gradle / Ivy

/*******************************************************************************
 * Copyright 2011, 2012 Chris Banes.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *******************************************************************************/
package com.handmark.pulltorefresh.library;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.drawable.Drawable;
import android.os.Build.VERSION;
import android.os.Build.VERSION_CODES;
import android.os.Bundle;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.view.animation.DecelerateInterpolator;
import android.view.animation.Interpolator;
import android.widget.FrameLayout;
import android.widget.LinearLayout;

import com.handmark.pulltorefresh.library.internal.FlipLoadingLayout;
import com.handmark.pulltorefresh.library.internal.LoadingLayout;
import com.handmark.pulltorefresh.library.internal.RotateLoadingLayout;
import com.handmark.pulltorefresh.library.internal.SDK16;

public abstract class PullToRefreshBase extends LinearLayout implements IPullToRefresh {

	// ===========================================================
	// Constants
	// ===========================================================

	static final boolean DEBUG = false;

	static final String LOG_TAG = "PullToRefresh";

	static final float FRICTION = 2.0f;

	public static final int SMOOTH_SCROLL_DURATION_MS = 200;
	public static final int SMOOTH_SCROLL_LONG_DURATION_MS = 325;

	static final Mode DEFAULT_MODE = Mode.PULL_DOWN_TO_REFRESH;

	static final String STATE_STATE = "ptr_state";
	static final String STATE_MODE = "ptr_mode";
	static final String STATE_CURRENT_MODE = "ptr_current_mode";
	static final String STATE_DISABLE_SCROLLING_REFRESHING = "ptr_disable_scrolling";
	static final String STATE_SHOW_REFRESHING_VIEW = "ptr_show_refreshing_view";
	static final String STATE_SUPER = "ptr_super";

	// ===========================================================
	// Fields
	// ===========================================================

	private int mTouchSlop;
	private float mLastMotionX;
	private float mLastMotionY;
	private float mInitialMotionY;

	private boolean mIsBeingDragged = false;
	private State mState = State.RESET;
	private Mode mMode = DEFAULT_MODE;

	private Mode mCurrentMode;
	T mRefreshableView;
	private FrameLayout mRefreshableViewWrapper;

	private boolean mShowViewWhileRefreshing = true;
	private boolean mDisableScrollingWhileRefreshing = true;
	private boolean mFilterTouchEvents = true;
	private boolean mOverScrollEnabled = true;

	private Interpolator mScrollAnimationInterpolator;
	private AnimationStyle mLoadingAnimationStyle;

	private LoadingLayout mHeaderLayout;
	private LoadingLayout mFooterLayout;

	private int mHeaderHeight;
	private int mFooterHeight;

	private OnRefreshListener mOnRefreshListener;
	private OnRefreshListener2 mOnRefreshListener2;
	private OnPullEventListener mOnPullEventListener;

	private SmoothScrollRunnable mCurrentSmoothScrollRunnable;

	// ===========================================================
	// Constructors
	// ===========================================================

	public PullToRefreshBase(Context context) {
		super(context);
		init(context, null);
	}

	public PullToRefreshBase(Context context, AttributeSet attrs) {
		super(context, attrs);
		init(context, attrs);
	}

	public PullToRefreshBase(Context context, Mode mode) {
		super(context);
		mMode = mode;
		init(context, null);
	}

	@Override
	public void addView(View child, int index, ViewGroup.LayoutParams params) {
		if (DEBUG) {
			Log.d(LOG_TAG, "addView: " + child.getClass().getSimpleName());
		}

		final T refreshableView = getRefreshableView();

		if (refreshableView instanceof ViewGroup) {
			((ViewGroup) refreshableView).addView(child, index, params);
		} else {
			throw new UnsupportedOperationException("Refreshable View is not a ViewGroup so can't addView");
		}
	}

	@Override
	public final Mode getCurrentMode() {
		return mCurrentMode;
	}

	@Override
	public final boolean getFilterTouchEvents() {
		return mFilterTouchEvents;
	}

	@Override
	public final Mode getMode() {
		return mMode;
	}

	@Override
	public final T getRefreshableView() {
		return mRefreshableView;
	}

	@Override
	public final boolean getShowViewWhileRefreshing() {
		return mShowViewWhileRefreshing;
	}

	@Override
	public final State getState() {
		return mState;
	}

	/**
	 * @deprecated Use the value from getCurrentMode() instead
	 * @return true if the current mode is Mode.PULL_DOWN_TO_REFRESH
	 */
	public final boolean hasPullFromTop() {
		return mCurrentMode == Mode.PULL_DOWN_TO_REFRESH;
	}

	@Override
	public final boolean isDisableScrollingWhileRefreshing() {
		return mDisableScrollingWhileRefreshing;
	}

	@Override
	public final boolean isPullToRefreshEnabled() {
		return mMode != Mode.DISABLED;
	}

	@Override
	public final boolean isPullToRefreshOverScrollEnabled() {
		return VERSION.SDK_INT >= VERSION_CODES.GINGERBREAD && mOverScrollEnabled
				&& OverscrollHelper.isAndroidOverScrollEnabled(mRefreshableView);
	}

	@Override
	public final boolean isRefreshing() {
		return mState == State.REFRESHING || mState == State.MANUAL_REFRESHING;
	}

	@Override
	public final boolean onInterceptTouchEvent(MotionEvent event) {

		if (!isPullToRefreshEnabled()) {
			return false;
		}

		final int action = event.getAction();

		if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
			mIsBeingDragged = false;
			return false;
		}

		if (action != MotionEvent.ACTION_DOWN && mIsBeingDragged) {
			return true;
		}

		switch (action) {
			case MotionEvent.ACTION_MOVE: {
				// If we're refreshing, and the flag is set. Eat all MOVE events
				if (mDisableScrollingWhileRefreshing && isRefreshing()) {
					return true;
				}

				if (isReadyForPull()) {
					final float y = event.getY();
					final float dy = y - mLastMotionY;
					final float yDiff = Math.abs(dy);
					final float xDiff = Math.abs(event.getX() - mLastMotionX);

					if (yDiff > mTouchSlop && (!mFilterTouchEvents || yDiff > xDiff)) {
						if (mMode.canPullDown() && dy >= 1f && isReadyForPullDown()) {
							mLastMotionY = y;
							mIsBeingDragged = true;
							if (mMode == Mode.BOTH) {
								mCurrentMode = Mode.PULL_DOWN_TO_REFRESH;
							}
						} else if (mMode.canPullUp() && dy <= -1f && isReadyForPullUp()) {
							mLastMotionY = y;
							mIsBeingDragged = true;
							if (mMode == Mode.BOTH) {
								mCurrentMode = Mode.PULL_UP_TO_REFRESH;
							}
						}
					}
				}
				break;
			}
			case MotionEvent.ACTION_DOWN: {
				if (isReadyForPull()) {
					mLastMotionY = mInitialMotionY = event.getY();
					mLastMotionX = event.getX();
					mIsBeingDragged = false;
				}
				break;
			}
		}

		return mIsBeingDragged;
	}

	@Override
	public final void onRefreshComplete() {
		if (isRefreshing()) {
			setState(State.RESET);
		}
	}

	@Override
	public final boolean onTouchEvent(MotionEvent event) {

		if (!isPullToRefreshEnabled()) {
			return false;
		}

		// If we're refreshing, and the flag is set. Eat the event
		if (mDisableScrollingWhileRefreshing && isRefreshing()) {
			return true;
		}

		if (event.getAction() == MotionEvent.ACTION_DOWN && event.getEdgeFlags() != 0) {
			return false;
		}

		switch (event.getAction()) {
			case MotionEvent.ACTION_MOVE: {
				if (mIsBeingDragged) {
					mLastMotionY = event.getY();
					pullEvent();
					return true;
				}
				break;
			}

			case MotionEvent.ACTION_DOWN: {
				if (isReadyForPull()) {
					mLastMotionY = mInitialMotionY = event.getY();
					return true;
				}
				break;
			}

			case MotionEvent.ACTION_CANCEL:
			case MotionEvent.ACTION_UP: {
				if (mIsBeingDragged) {
					mIsBeingDragged = false;

					if (mState == State.RELEASE_TO_REFRESH) {

						if (null != mOnRefreshListener) {
							setState(State.REFRESHING, true);
							mOnRefreshListener.onRefresh(this);
							return true;

						} else if (null != mOnRefreshListener2) {
							setState(State.REFRESHING, true);
							if (mCurrentMode == Mode.PULL_DOWN_TO_REFRESH) {
								mOnRefreshListener2.onPullDownToRefresh(this);
							} else if (mCurrentMode == Mode.PULL_UP_TO_REFRESH) {
								mOnRefreshListener2.onPullUpToRefresh(this);
							}
							return true;
						}
					}

					// If we haven't returned by here, then we're not in a state
					// to pull, so just reset
					setState(State.RESET);

					return true;
				}
				break;
			}
		}

		return false;
	}

	@Override
	public final void setDisableScrollingWhileRefreshing(boolean disableScrollingWhileRefreshing) {
		mDisableScrollingWhileRefreshing = disableScrollingWhileRefreshing;
	}

	@Override
	public final void setFilterTouchEvents(boolean filterEvents) {
		mFilterTouchEvents = filterEvents;
	}

	@Override
	public void setLastUpdatedLabel(CharSequence label) {
		if (null != mHeaderLayout) {
			mHeaderLayout.setSubHeaderText(label);
		}
		if (null != mFooterLayout) {
			mFooterLayout.setSubHeaderText(label);
		}

		// Refresh Height as it may have changed
		refreshLoadingViewsHeight();
	}

	@Override
	public void setLoadingDrawable(Drawable drawable) {
		setLoadingDrawable(drawable, Mode.BOTH);
	}

	@Override
	public void setLoadingDrawable(Drawable drawable, Mode mode) {
		if (null != mHeaderLayout && mode.canPullDown()) {
			mHeaderLayout.setLoadingDrawable(drawable);
		}
		if (null != mFooterLayout && mode.canPullUp()) {
			mFooterLayout.setLoadingDrawable(drawable);
		}

		// The Loading Height may have changed, so refresh
		refreshLoadingViewsHeight();
	}

	@Override
	public void setLongClickable(boolean longClickable) {
		getRefreshableView().setLongClickable(longClickable);
	}

	@Override
	public final void setMode(Mode mode) {
		if (mode != mMode) {
			if (DEBUG) {
				Log.d(LOG_TAG, "Setting mode to: " + mode);
			}
			mMode = mode;
			updateUIForMode();
		}
	}

	public void setOnPullEventListener(OnPullEventListener listener) {
		mOnPullEventListener = listener;
	}

	@Override
	public final void setOnRefreshListener(OnRefreshListener listener) {
		mOnRefreshListener = listener;
		mOnRefreshListener2 = null;
	}

	@Override
	public final void setOnRefreshListener(OnRefreshListener2 listener) {
		mOnRefreshListener2 = listener;
		mOnRefreshListener = null;
	}

	@Override
	public void setPullLabel(CharSequence pullLabel) {
		setPullLabel(pullLabel, Mode.BOTH);
	}

	@Override
	public void setPullLabel(CharSequence pullLabel, Mode mode) {
		if (null != mHeaderLayout && mode.canPullDown()) {
			mHeaderLayout.setPullLabel(pullLabel);
		}
		if (null != mFooterLayout && mode.canPullUp()) {
			mFooterLayout.setPullLabel(pullLabel);
		}
	}

	/**
	 * @deprecated This simple calls setMode with an appropriate mode based on
	 *             the passed value.
	 * 
	 * @param enable
	 *            Whether Pull-To-Refresh should be used
	 */
	public final void setPullToRefreshEnabled(boolean enable) {
		setMode(enable ? DEFAULT_MODE : Mode.DISABLED);
	}

	@Override
	public final void setPullToRefreshOverScrollEnabled(boolean enabled) {
		mOverScrollEnabled = enabled;
	}

	@Override
	public final void setRefreshing() {
		setRefreshing(true);
	}

	@Override
	public final void setRefreshing(boolean doScroll) {
		if (!isRefreshing()) {
			setState(State.MANUAL_REFRESHING, doScroll);
		}
	}

	@Override
	public void setRefreshingLabel(CharSequence refreshingLabel) {
		setRefreshingLabel(refreshingLabel, Mode.BOTH);
	}

	@Override
	public void setRefreshingLabel(CharSequence refreshingLabel, Mode mode) {
		if (null != mHeaderLayout && mode.canPullDown()) {
			mHeaderLayout.setRefreshingLabel(refreshingLabel);
		}
		if (null != mFooterLayout && mode.canPullUp()) {
			mFooterLayout.setRefreshingLabel(refreshingLabel);
		}
	}

	@Override
	public void setReleaseLabel(CharSequence releaseLabel) {
		setReleaseLabel(releaseLabel, Mode.BOTH);
	}

	@Override
	public void setReleaseLabel(CharSequence releaseLabel, Mode mode) {
		if (null != mHeaderLayout && mode.canPullDown()) {
			mHeaderLayout.setReleaseLabel(releaseLabel);
		}
		if (null != mFooterLayout && mode.canPullUp()) {
			mFooterLayout.setReleaseLabel(releaseLabel);
		}
	}

	public void setScrollAnimationInterpolator(Interpolator interpolator) {
		mScrollAnimationInterpolator = interpolator;
	}

	@Override
	public final void setShowViewWhileRefreshing(boolean showView) {
		mShowViewWhileRefreshing = showView;
	}

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#PULL_TO_REFRESH} state.
	 */
	void onPullToRefresh() {
		switch (mCurrentMode) {
			case PULL_UP_TO_REFRESH:
				mFooterLayout.pullToRefresh();
				break;
			case PULL_DOWN_TO_REFRESH:
				mHeaderLayout.pullToRefresh();
				break;
		}
	}

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#REFRESHING} or {@link State#MANUAL_REFRESHING} state.
	 * 
	 * @param doScroll
	 *            - Whether the UI should scroll for this event.
	 */
	void onRefreshing(final boolean doScroll) {
		if (mMode.canPullDown()) {
			mHeaderLayout.refreshing();
		}
		if (mMode.canPullUp()) {
			mFooterLayout.refreshing();
		}

		if (doScroll) {
			if (mShowViewWhileRefreshing) {
				smoothScrollTo(mCurrentMode == Mode.PULL_DOWN_TO_REFRESH ? -mHeaderHeight : mFooterHeight);
			} else {
				smoothScrollTo(0);
			}
		}

		// Call the deprecated method
		setRefreshingInternal(doScroll);
	}

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#RELEASE_TO_REFRESH} state.
	 */
	void onReleaseToRefresh() {
		switch (mCurrentMode) {
			case PULL_UP_TO_REFRESH:
				mFooterLayout.releaseToRefresh();
				break;
			case PULL_DOWN_TO_REFRESH:
				mHeaderLayout.releaseToRefresh();
				break;
		}
	}

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#RESET} state.
	 */
	void onReset() {
		mIsBeingDragged = false;

		if (mMode.canPullDown()) {
			mHeaderLayout.reset();
		}
		if (mMode.canPullUp()) {
			mFooterLayout.reset();
		}

		smoothScrollTo(0);

		// Call the deprecated method
		resetHeader();
	}

	/**
	 * Used internally for adding view. Need because we override addView to
	 * pass-through to the Refreshable View
	 */
	protected final void addViewInternal(View child, int index, ViewGroup.LayoutParams params) {
		super.addView(child, index, params);
	}

	/**
	 * Used internally for adding view. Need because we override addView to
	 * pass-through to the Refreshable View
	 */
	protected final void addViewInternal(View child, ViewGroup.LayoutParams params) {
		super.addView(child, -1, params);
	}

	protected LoadingLayout createLoadingLayout(Context context, Mode mode, TypedArray attrs) {
		return mLoadingAnimationStyle.createLoadingLayout(context, mode, attrs);
	}

	/**
	 * This is implemented by derived classes to return the created View. If you
	 * need to use a custom View (such as a custom ListView), override this
	 * method and return an instance of your custom class.
	 * 
	 * Be sure to set the ID of the view in this method, especially if you're
	 * using a ListActivity or ListFragment.
	 * 
	 * @param context
	 *            Context to create view with
	 * @param attrs
	 *            AttributeSet from wrapped class. Means that anything you
	 *            include in the XML layout declaration will be routed to the
	 *            created View
	 * @return New instance of the Refreshable View
	 */
	protected abstract T createRefreshableView(Context context, AttributeSet attrs);

	protected final int getFooterHeight() {
		return mFooterHeight;
	}

	protected final LoadingLayout getFooterLayout() {
		return mFooterLayout;
	}

	protected final int getHeaderHeight() {
		return mHeaderHeight;
	}

	protected final LoadingLayout getHeaderLayout() {
		return mHeaderLayout;
	}

	protected int getPullToRefreshScrollDuration() {
		return SMOOTH_SCROLL_DURATION_MS;
	}

	protected int getPullToRefreshScrollDurationLonger() {
		return SMOOTH_SCROLL_LONG_DURATION_MS;
	}

	protected FrameLayout getRefreshableViewWrapper() {
		return mRefreshableViewWrapper;
	}

	/**
	 * Allows Derivative classes to handle the XML Attrs without creating a
	 * TypedArray themsevles
	 * 
	 * @param a
	 *            - TypedArray of PullToRefresh Attributes
	 */
	protected void handleStyledAttributes(TypedArray a) {
	}

	/**
	 * Implemented by derived class to return whether the View is in a mState
	 * where the user can Pull to Refresh by scrolling down.
	 * 
	 * @return true if the View is currently the correct mState (for example,
	 *         top of a ListView)
	 */
	protected abstract boolean isReadyForPullDown();

	/**
	 * Implemented by derived class to return whether the View is in a mState
	 * where the user can Pull to Refresh by scrolling up.
	 * 
	 * @return true if the View is currently in the correct mState (for example,
	 *         bottom of a ListView)
	 */
	protected abstract boolean isReadyForPullUp();

	/**
	 * Called by {@link #onRestoreInstanceState(Parcelable)} so that derivative
	 * classes can handle their saved instance state.
	 * 
	 * @param savedInstanceState
	 *            - Bundle which contains saved instance state.
	 */
	protected void onPtrRestoreInstanceState(Bundle savedInstanceState) {
	}

	/**
	 * Called by {@link #onSaveInstanceState()} so that derivative classes can
	 * save their instance state.
	 * 
	 * @param saveState
	 *            - Bundle to be updated with saved state.
	 */
	protected void onPtrSaveInstanceState(Bundle saveState) {
	}

	@Override
	protected final void onRestoreInstanceState(Parcelable state) {
		if (state instanceof Bundle) {
			Bundle bundle = (Bundle) state;

			mMode = Mode.mapIntToValue(bundle.getInt(STATE_MODE, 0));
			mCurrentMode = Mode.mapIntToValue(bundle.getInt(STATE_CURRENT_MODE, 0));

			mDisableScrollingWhileRefreshing = bundle.getBoolean(STATE_DISABLE_SCROLLING_REFRESHING, true);
			mShowViewWhileRefreshing = bundle.getBoolean(STATE_SHOW_REFRESHING_VIEW, true);

			// Let super Restore Itself
			super.onRestoreInstanceState(bundle.getParcelable(STATE_SUPER));

			State viewState = State.mapIntToValue(bundle.getInt(STATE_STATE, 0));
			if (viewState == State.REFRESHING || viewState == State.MANUAL_REFRESHING) {
				setState(viewState, true);
			}

			// Now let derivative classes restore their state
			onPtrRestoreInstanceState(bundle);
			return;
		}

		super.onRestoreInstanceState(state);
	}

	@Override
	protected final Parcelable onSaveInstanceState() {
		Bundle bundle = new Bundle();

		// Let derivative classes get a chance to save state first, that way we
		// can make sure they don't overrite any of our values
		onPtrSaveInstanceState(bundle);

		bundle.putInt(STATE_STATE, mState.getIntValue());
		bundle.putInt(STATE_MODE, mMode.getIntValue());
		bundle.putInt(STATE_CURRENT_MODE, mCurrentMode.getIntValue());
		bundle.putBoolean(STATE_DISABLE_SCROLLING_REFRESHING, mDisableScrollingWhileRefreshing);
		bundle.putBoolean(STATE_SHOW_REFRESHING_VIEW, mShowViewWhileRefreshing);
		bundle.putParcelable(STATE_SUPER, super.onSaveInstanceState());

		return bundle;
	}

	/**
	 * @deprecated This is a deprecated callback. If you're overriding this
	 *             method then use
	 *             {@link #setOnPullEventListener(OnPullEventListener)
	 *             setOnPullEventListener()} instead to be notified when the
	 *             state changes to {@link State#RESET RESET}. This deprecated
	 *             method will be removed in the future.
	 */
	protected void resetHeader() {
	}

	/**
	 * Helper method which just calls scrollTo() but with a zero x value.
	 * 
	 * @param y
	 */
	protected final void setHeaderScroll(int y) {
		scrollTo(0, y);
	}

	/**
	 * @deprecated This is a deprecated callback. If you're overriding this
	 *             method then use
	 *             {@link #setOnPullEventListener(OnPullEventListener)
	 *             setOnPullEventListener()} instead to be notified when the
	 *             state changes to {@link State#REFRESHING REFRESHING} or
	 *             {@link State#MANUAL_REFRESHING MANUAL_REFRESHING}. This
	 *             deprecated method will be removed in the future.
	 */
	protected void setRefreshingInternal(final boolean doScroll) {
	}

	/**
	 * Smooth Scroll to Y position using the default duration of
	 * {@value #SMOOTH_SCROLL_DURATION_MS} ms.
	 * 
	 * @param y
	 *            - Y position to scroll to
	 */
	protected final void smoothScrollTo(int y) {
		smoothScrollTo(y, getPullToRefreshScrollDuration());
	}

	/**
	 * Smooth Scroll to Y position using the longer default duration of
	 * {@value #SMOOTH_SCROLL_LONG_DURATION_MS} ms.
	 * 
	 * @param y
	 *            - Y position to scroll to
	 */
	protected final void smoothScrollToLonger(int y) {
		smoothScrollTo(y, getPullToRefreshScrollDurationLonger());
	}

	/**
	 * Updates the View State when the mode has been set. This does not do any
	 * checking that the mode is different to current state so always updates.
	 */
	protected void updateUIForMode() {
		// Remove Header, and then add Header Loading View again if needed
		if (this == mHeaderLayout.getParent()) {
			removeView(mHeaderLayout);
		}
		if (mMode.canPullDown()) {
			addViewInternal(mHeaderLayout, 0, new LinearLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
					ViewGroup.LayoutParams.WRAP_CONTENT));
		}

		// Remove Footer, and then add Footer Loading View again if needed
		if (this == mFooterLayout.getParent()) {
			removeView(mFooterLayout);
		}
		if (mMode.canPullUp()) {
			addViewInternal(mFooterLayout, new LinearLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
					ViewGroup.LayoutParams.WRAP_CONTENT));
		}

		// Hide Loading Views
		refreshLoadingViewsHeight();

		// If we're not using Mode.BOTH, set mCurrentMode to mMode, otherwise
		// set it to pull down
		mCurrentMode = (mMode != Mode.BOTH) ? mMode : Mode.PULL_DOWN_TO_REFRESH;
	}

	private void addRefreshableView(Context context, T refreshableView) {
		mRefreshableViewWrapper = new FrameLayout(context);
		mRefreshableViewWrapper.addView(refreshableView, ViewGroup.LayoutParams.MATCH_PARENT,
				ViewGroup.LayoutParams.MATCH_PARENT);
		addViewInternal(mRefreshableViewWrapper, new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, 0, 1.0f));
	}

	@SuppressWarnings("deprecation")
	private void init(Context context, AttributeSet attrs) {
		setOrientation(LinearLayout.VERTICAL);

		ViewConfiguration config = ViewConfiguration.get(context);
		mTouchSlop = config.getScaledTouchSlop();

		// Styleables from XML
		TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.PullToRefresh);

		if (a.hasValue(R.styleable.PullToRefresh_ptrMode)) {
			mMode = Mode.mapIntToValue(a.getInteger(R.styleable.PullToRefresh_ptrMode, 0));
		}

		mLoadingAnimationStyle = AnimationStyle.mapIntToValue(a.getInteger(R.styleable.PullToRefresh_ptrAnimationStyle,
				0));

		// Refreshable View
		// By passing the attrs, we can add ListView/GridView params via XML
		mRefreshableView = createRefreshableView(context, attrs);
		addRefreshableView(context, mRefreshableView);

		// We need to create now layouts now
		mHeaderLayout = createLoadingLayout(context, Mode.PULL_DOWN_TO_REFRESH, a);
		mFooterLayout = createLoadingLayout(context, Mode.PULL_UP_TO_REFRESH, a);

		// Styleables from XML
		if (a.hasValue(R.styleable.PullToRefresh_ptrHeaderBackground)) {
			Drawable background = a.getDrawable(R.styleable.PullToRefresh_ptrHeaderBackground);
			if (null != background) {
				setBackgroundDrawable(background);
			}
		}
		if (a.hasValue(R.styleable.PullToRefresh_ptrAdapterViewBackground)) {
			Drawable background = a.getDrawable(R.styleable.PullToRefresh_ptrAdapterViewBackground);
			if (null != background) {
				mRefreshableView.setBackgroundDrawable(background);
			}
		}
		if (a.hasValue(R.styleable.PullToRefresh_ptrOverScroll)) {
			mOverScrollEnabled = a.getBoolean(R.styleable.PullToRefresh_ptrOverScroll, true);
		}

		// Let the derivative classes have a go at handling attributes, then
		// recycle them...
		handleStyledAttributes(a);
		a.recycle();

		// Finally update the UI for the modes
		updateUIForMode();
	}

	private boolean isReadyForPull() {
		switch (mMode) {
			case PULL_DOWN_TO_REFRESH:
				return isReadyForPullDown();
			case PULL_UP_TO_REFRESH:
				return isReadyForPullUp();
			case BOTH:
				return isReadyForPullUp() || isReadyForPullDown();
		}
		return false;
	}

	private void measureView(View child) {
		ViewGroup.LayoutParams p = child.getLayoutParams();
		if (p == null) {
			p = new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT);
		}

		int childWidthSpec = ViewGroup.getChildMeasureSpec(0, 0, p.width);
		int lpHeight = p.height;
		int childHeightSpec;
		if (lpHeight > 0) {
			childHeightSpec = MeasureSpec.makeMeasureSpec(lpHeight, MeasureSpec.EXACTLY);
		} else {
			childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED);
		}
		child.measure(childWidthSpec, childHeightSpec);
	}

	/**
	 * Actions a Pull Event
	 * 
	 * @return true if the Event has been handled, false if there has been no
	 *         change
	 */
	private void pullEvent() {
		final int newScrollY;
		final int itemHeight;

		switch (mCurrentMode) {
			case PULL_UP_TO_REFRESH:
				newScrollY = Math.round(Math.max(mInitialMotionY - mLastMotionY, 0) / FRICTION);
				itemHeight = mFooterHeight;
				break;
			case PULL_DOWN_TO_REFRESH:
			default:
				newScrollY = Math.round(Math.min(mInitialMotionY - mLastMotionY, 0) / FRICTION);
				itemHeight = mHeaderHeight;
				break;
		}

		setHeaderScroll(newScrollY);

		if (newScrollY != 0) {
			float scale = Math.abs(newScrollY) / (float) itemHeight;
			switch (mCurrentMode) {
				case PULL_UP_TO_REFRESH:
					mFooterLayout.onPullY(scale);
					break;
				case PULL_DOWN_TO_REFRESH:
					mHeaderLayout.onPullY(scale);
					break;
			}

			if (mState != State.PULL_TO_REFRESH && itemHeight >= Math.abs(newScrollY)) {
				setState(State.PULL_TO_REFRESH);
			} else if (mState == State.PULL_TO_REFRESH && itemHeight < Math.abs(newScrollY)) {
				setState(State.RELEASE_TO_REFRESH);
			}
		}
	}

	/**
	 * Re-measure the Loading Views height, and adjust internal padding as
	 * necessary
	 */
	private void refreshLoadingViewsHeight() {
		mHeaderHeight = mFooterHeight = 0;

		if (mMode.canPullDown()) {
			measureView(mHeaderLayout);
			mHeaderHeight = mHeaderLayout.getMeasuredHeight();
		}
		if (mMode.canPullUp()) {
			measureView(mFooterLayout);
			mFooterHeight = mFooterLayout.getMeasuredHeight();
		}

		// Hide Loading Views
		switch (mMode) {
			case DISABLED:
				setPadding(0, 0, 0, 0);
			case BOTH:
				setPadding(0, -mHeaderHeight, 0, -mFooterHeight);
				break;
			case PULL_UP_TO_REFRESH:
				setPadding(0, 0, 0, -mFooterHeight);
				break;
			case PULL_DOWN_TO_REFRESH:
			default:
				setPadding(0, -mHeaderHeight, 0, 0);
				break;
		}
	}

	private void setState(State state, final boolean... params) {
		mState = state;
		if (DEBUG) {
			Log.d(LOG_TAG, "State: " + mState.name());
		}

		switch (mState) {
			case RESET:
				onReset();
				break;
			case PULL_TO_REFRESH:
				onPullToRefresh();
				break;
			case RELEASE_TO_REFRESH:
				onReleaseToRefresh();
				break;
			case REFRESHING:
			case MANUAL_REFRESHING:
				onRefreshing(params[0]);
				break;
		}

		// Call OnPullEventListener
		if (null != mOnPullEventListener) {
			mOnPullEventListener.onPullEvent(this, mState, mCurrentMode);
		}
	}

	/**
	 * Smooth Scroll to Y position using the specific duration
	 * 
	 * @param y
	 *            - Y position to scroll to
	 * @param duration
	 *            - Duration of animation in milliseconds
	 */
	private final void smoothScrollTo(int y, long duration) {
		if (null != mCurrentSmoothScrollRunnable) {
			mCurrentSmoothScrollRunnable.stop();
		}

		if (getScrollY() != y) {
			if (null == mScrollAnimationInterpolator) {
				// Default interpolator is a Decelerate Interpolator
				mScrollAnimationInterpolator = new DecelerateInterpolator();
			}
			mCurrentSmoothScrollRunnable = new SmoothScrollRunnable(getScrollY(), y, duration);
			post(mCurrentSmoothScrollRunnable);
		}
	}

	public static enum AnimationStyle {
		/**
		 * This is the default for Android-PullToRefresh. Allows you to use any
		 * drawable, which is automatically rotated and used as a Progress Bar.
		 */
		ROTATE,

		/**
		 * This is the old default, and what is commonly used on iOS. Uses an
		 * arrow image which flips depending on where the user has scrolled.
		 */
		FLIP;

		/**
		 * Maps an int to a specific mode. This is needed when saving state, or
		 * inflating the view from XML where the mode is given through a attr
		 * int.
		 * 
		 * @param modeInt
		 *            - int to map a Mode to
		 * @return Mode that modeInt maps to, or PULL_DOWN_TO_REFRESH by
		 *         default.
		 */
		public static AnimationStyle mapIntToValue(int modeInt) {
			switch (modeInt) {
				case 0x0:
				default:
					return ROTATE;
				case 0x1:
					return FLIP;
			}
		}

		public LoadingLayout createLoadingLayout(Context context, Mode mode, TypedArray attrs) {
			switch (this) {
				case ROTATE:
				default:
					return new RotateLoadingLayout(context, mode, attrs);
				case FLIP:
					return new FlipLoadingLayout(context, mode, attrs);
			}
		}
	}

	public static enum Mode {
		/**
		 * Disable all Pull-to-Refresh gesture handling
		 */
		DISABLED(0x0),

		/**
		 * Only allow the user to Pull Down from the top to refresh, this is the
		 * default.
		 */
		PULL_DOWN_TO_REFRESH(0x1),

		/**
		 * Only allow the user to Pull Up from the bottom to refresh.
		 */
		PULL_UP_TO_REFRESH(0x2),

		/**
		 * Allow the user to both Pull Down from the top, and Pull Up from the
		 * bottom to refresh.
		 */
		BOTH(0x3);

		/**
		 * Maps an int to a specific mode. This is needed when saving state, or
		 * inflating the view from XML where the mode is given through a attr
		 * int.
		 * 
		 * @param modeInt
		 *            - int to map a Mode to
		 * @return Mode that modeInt maps to, or PULL_DOWN_TO_REFRESH by
		 *         default.
		 */
		public static Mode mapIntToValue(int modeInt) {
			switch (modeInt) {
				case 0x0:
					return DISABLED;
				case 0x1:
				default:
					return PULL_DOWN_TO_REFRESH;
				case 0x2:
					return PULL_UP_TO_REFRESH;
				case 0x3:
					return BOTH;
			}
		}

		private int mIntValue;

		// The modeInt values need to match those from attrs.xml
		Mode(int modeInt) {
			mIntValue = modeInt;
		}

		/**
		 * @return true if this mode permits Pulling Down from the top
		 */
		boolean canPullDown() {
			return this == PULL_DOWN_TO_REFRESH || this == BOTH;
		}

		/**
		 * @return true if this mode permits Pulling Up from the bottom
		 */
		boolean canPullUp() {
			return this == PULL_UP_TO_REFRESH || this == BOTH;
		}

		int getIntValue() {
			return mIntValue;
		}

	}

	/**
	 * Simple Listener that allows you to be notified when the user has scrolled
	 * to the end of the AdapterView. See (
	 * {@link PullToRefreshAdapterViewBase#setOnLastItemVisibleListener}.
	 * 
	 * @author Chris Banes
	 * 
	 */
	public static interface OnLastItemVisibleListener {

		/**
		 * Called when the user has scrolled to the end of the list
		 */
		public void onLastItemVisible();

	}

	// ===========================================================
	// Inner and Anonymous Classes
	// ===========================================================

	/**
	 * Listener that allows you to be notified when the user has started or
	 * finished a touch event. Useful when you want to append extra UI events
	 * (such as sounds). See (
	 * {@link PullToRefreshAdapterViewBase#setOnPullEventListener}.
	 * 
	 * @author Chris Banes
	 * 
	 */
	public static interface OnPullEventListener {

		/**
		 * Called when the internal state has been changed, usually by the user
		 * pulling.
		 * 
		 * @param refreshView
		 *            - View which has had it's state change.
		 * @param state
		 *            - The new state of View.
		 * @param direction
		 *            - One of {@link Mode#PULL_UP_TO_REFRESH} or
		 *            {@link Mode#PULL_UP_TO_REFRESH} depending on which
		 *            direction the user is pulling. Only useful when
		 *            state is {@link State#PULL_TO_REFRESH} or
		 *            {@link State#RELEASE_TO_REFRESH}.
		 */
		public void onPullEvent(final PullToRefreshBase refreshView, State state, Mode direction);

	}

	/**
	 * Simple Listener to listen for any callbacks to Refresh.
	 * 
	 * @author Chris Banes
	 */
	public static interface OnRefreshListener {

		/**
		 * onRefresh will be called for both Pull Down from top, and Pull Up
		 * from Bottom
		 */
		public void onRefresh(final PullToRefreshBase refreshView);

	}

	/**
	 * An advanced version of the Listener to listen for callbacks to Refresh.
	 * This listener is different as it allows you to differentiate between Pull
	 * Ups, and Pull Downs.
	 * 
	 * @author Chris Banes
	 */
	public static interface OnRefreshListener2 {

		/**
		 * onPullDownToRefresh will be called only when the user has Pulled Down
		 * from the top, and released.
		 */
		public void onPullDownToRefresh(final PullToRefreshBase refreshView);

		/**
		 * onPullUpToRefresh will be called only when the user has Pulled Up
		 * from the bottom, and released.
		 */
		public void onPullUpToRefresh(final PullToRefreshBase refreshView);

	}

	public static enum State {

		/**
		 * When the UI is in a state which means that user is not interacting
		 * with the Pull-to-Refresh function.
		 */
		RESET(0x0),

		/**
		 * When the UI is being pulled by the user, but has not been pulled far
		 * enough so that it refreshes when released.
		 */
		PULL_TO_REFRESH(0x1),

		/**
		 * When the UI is being pulled by the user, and has
		 * been pulled far enough so that it will refresh when released.
		 */
		RELEASE_TO_REFRESH(0x2),

		/**
		 * When the UI is currently refreshing, caused by a pull gesture.
		 */
		REFRESHING(0x8),

		/**
		 * When the UI is currently refreshing, caused by a call to
		 * {@link PullToRefreshBase#setRefreshing() setRefreshing()}.
		 */
		MANUAL_REFRESHING(0x9);

		/**
		 * Maps an int to a specific state. This is needed when saving state.
		 * 
		 * @param stateInt
		 *            - int to map a State to
		 * @return State that stateInt maps to
		 */
		public static State mapIntToValue(int stateInt) {
			switch (stateInt) {
				default:
				case 0x0:
					return RESET;
				case 0x1:
					return PULL_TO_REFRESH;
				case 0x2:
					return RELEASE_TO_REFRESH;
				case 0x8:
					return REFRESHING;
				case 0x9:
					return MANUAL_REFRESHING;
			}
		}

		private int mIntValue;

		State(int intValue) {
			mIntValue = intValue;
		}

		int getIntValue() {
			return mIntValue;
		}
	}

	final class SmoothScrollRunnable implements Runnable {

		static final int ANIMATION_DELAY = 10;

		private final Interpolator mInterpolator;
		private final int mScrollToY;
		private final int mScrollFromY;
		private final long mDuration;

		private boolean mContinueRunning = true;
		private long mStartTime = -1;
		private int mCurrentY = -1;

		public SmoothScrollRunnable(int fromY, int toY, long duration) {
			mScrollFromY = fromY;
			mScrollToY = toY;
			mInterpolator = mScrollAnimationInterpolator;
			mDuration = duration;
		}

		@Override
		public void run() {

			/**
			 * Only set mStartTime if this is the first time we're starting,
			 * else actually calculate the Y delta
			 */
			if (mStartTime == -1) {
				mStartTime = System.currentTimeMillis();
			} else {

				/**
				 * We do do all calculations in long to reduce software float
				 * calculations. We use 1000 as it gives us good accuracy and
				 * small rounding errors
				 */
				long normalizedTime = (1000 * (System.currentTimeMillis() - mStartTime)) / mDuration;
				normalizedTime = Math.max(Math.min(normalizedTime, 1000), 0);

				final int deltaY = Math.round((mScrollFromY - mScrollToY)
						* mInterpolator.getInterpolation(normalizedTime / 1000f));
				mCurrentY = mScrollFromY - deltaY;
				setHeaderScroll(mCurrentY);
			}

			// If we're not at the target Y, keep going...
			if (mContinueRunning && mScrollToY != mCurrentY) {
				if (VERSION.SDK_INT >= VERSION_CODES.JELLY_BEAN) {
					SDK16.postOnAnimation(PullToRefreshBase.this, this);
				} else {
					postDelayed(this, ANIMATION_DELAY);
				}
			}
		}

		public void stop() {
			mContinueRunning = false;
			removeCallbacks(this);
		}
	}

}




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