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/*******************************************************************************
 * Copyright 2011, 2012 Chris Banes.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *******************************************************************************/
package com.handmark.pulltorefresh.library;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.drawable.Drawable;
import android.os.Build.VERSION;
import android.os.Build.VERSION_CODES;
import android.os.Bundle;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.Gravity;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.view.animation.DecelerateInterpolator;
import android.view.animation.Interpolator;
import android.widget.FrameLayout;
import android.widget.LinearLayout;

import com.handmark.pulltorefresh.library.internal.FlipLoadingLayout;
import com.handmark.pulltorefresh.library.internal.LoadingLayout;
import com.handmark.pulltorefresh.library.internal.RotateLoadingLayout;
import com.handmark.pulltorefresh.library.internal.Utils;
import com.handmark.pulltorefresh.library.internal.ViewCompat;

public abstract class PullToRefreshBase extends LinearLayout implements IPullToRefresh {

	// ===========================================================
	// Constants
	// ===========================================================

	static final boolean DEBUG = false;

	static final String LOG_TAG = "PullToRefresh";

	static final float FRICTION = 2.0f;

	public static final int SMOOTH_SCROLL_DURATION_MS = 200;
	public static final int SMOOTH_SCROLL_LONG_DURATION_MS = 325;
	static final int DEMO_SCROLL_INTERVAL = 225;

	static final String STATE_STATE = "ptr_state";
	static final String STATE_MODE = "ptr_mode";
	static final String STATE_CURRENT_MODE = "ptr_current_mode";
	static final String STATE_SCROLLING_REFRESHING_ENABLED = "ptr_disable_scrolling";
	static final String STATE_SHOW_REFRESHING_VIEW = "ptr_show_refreshing_view";
	static final String STATE_SUPER = "ptr_super";

	// ===========================================================
	// Fields
	// ===========================================================

	private int mTouchSlop;
	private float mLastMotionX, mLastMotionY;
	private float mInitialMotionX, mInitialMotionY;

	private boolean mIsBeingDragged = false;
	private State mState = State.RESET;
	private Mode mMode = Mode.getDefault();

	private Mode mCurrentMode;
	T mRefreshableView;
	private FrameLayout mRefreshableViewWrapper;

	private boolean mShowViewWhileRefreshing = true;
	private boolean mScrollingWhileRefreshingEnabled = false;
	private boolean mFilterTouchEvents = true;
	private boolean mOverScrollEnabled = true;
	private boolean mLayoutVisibilityChangesEnabled = true;

	private Interpolator mScrollAnimationInterpolator;
	private AnimationStyle mLoadingAnimationStyle = AnimationStyle.getDefault();

	private LoadingLayout mHeaderLayout;
	private LoadingLayout mFooterLayout;

	private int mHeaderDimension;
	private int mFooterDimension;

	private OnRefreshListener mOnRefreshListener;
	private OnRefreshListener2 mOnRefreshListener2;
	private OnPullEventListener mOnPullEventListener;

	private SmoothScrollRunnable mCurrentSmoothScrollRunnable;

	// ===========================================================
	// Constructors
	// ===========================================================

	public PullToRefreshBase(Context context) {
		super(context);
		init(context, null);
	}

	public PullToRefreshBase(Context context, AttributeSet attrs) {
		super(context, attrs);
		init(context, attrs);
	}

	public PullToRefreshBase(Context context, Mode mode) {
		super(context);
		mMode = mode;
		init(context, null);
	}

	public PullToRefreshBase(Context context, Mode mode, AnimationStyle animStyle) {
		super(context);
		mMode = mode;
		mLoadingAnimationStyle = animStyle;
		init(context, null);
	}

	@Override
	public void addView(View child, int index, ViewGroup.LayoutParams params) {
		if (DEBUG) {
			Log.d(LOG_TAG, "addView: " + child.getClass().getSimpleName());
		}

		final T refreshableView = getRefreshableView();

		if (refreshableView instanceof ViewGroup) {
			((ViewGroup) refreshableView).addView(child, index, params);
		} else {
			throw new UnsupportedOperationException("Refreshable View is not a ViewGroup so can't addView");
		}
	}

	@Override
	public final boolean demo() {
		if (mMode.showHeaderLoadingLayout() && isReadyForPullStart()) {
			smoothScrollToAndBack(-mHeaderDimension * 2);
			return true;
		} else if (mMode.showFooterLoadingLayout() && isReadyForPullEnd()) {
			smoothScrollToAndBack(mFooterDimension * 2);
			return true;
		}

		return false;
	}

	@Override
	public final Mode getCurrentMode() {
		return mCurrentMode;
	}

	@Override
	public final boolean getFilterTouchEvents() {
		return mFilterTouchEvents;
	}

	@Override
	public final ILoadingLayout getLoadingLayoutProxy() {
		return getLoadingLayoutProxy(true, true);
	}

	@Override
	public final ILoadingLayout getLoadingLayoutProxy(boolean includeStart, boolean includeEnd) {
		return createLoadingLayoutProxy(includeStart, includeEnd);
	}

	@Override
	public final Mode getMode() {
		return mMode;
	}

	@Override
	public final T getRefreshableView() {
		return mRefreshableView;
	}

	@Override
	public final boolean getShowViewWhileRefreshing() {
		return mShowViewWhileRefreshing;
	}

	@Override
	public final State getState() {
		return mState;
	}

	/**
	 * @deprecated See {@link #isScrollingWhileRefreshingEnabled()}.
	 */
	public final boolean isDisableScrollingWhileRefreshing() {
		return !isScrollingWhileRefreshingEnabled();
	}

	@Override
	public final boolean isPullToRefreshEnabled() {
		return mMode.permitsPullToRefresh();
	}

	@Override
	public final boolean isPullToRefreshOverScrollEnabled() {
		return VERSION.SDK_INT >= VERSION_CODES.GINGERBREAD && mOverScrollEnabled
				&& OverscrollHelper.isAndroidOverScrollEnabled(mRefreshableView);
	}

	@Override
	public final boolean isRefreshing() {
		return mState == State.REFRESHING || mState == State.MANUAL_REFRESHING;
	}

	@Override
	public final boolean isScrollingWhileRefreshingEnabled() {
		return mScrollingWhileRefreshingEnabled;
	}

	@Override
	public final boolean onInterceptTouchEvent(MotionEvent event) {

		if (!isPullToRefreshEnabled()) {
			return false;
		}

		final int action = event.getAction();

		if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) {
			mIsBeingDragged = false;
			return false;
		}

		if (action != MotionEvent.ACTION_DOWN && mIsBeingDragged) {
			return true;
		}

		switch (action) {
			case MotionEvent.ACTION_MOVE: {
				// If we're refreshing, and the flag is set. Eat all MOVE events
				if (!mScrollingWhileRefreshingEnabled && isRefreshing()) {
					return true;
				}

				if (isReadyForPull()) {
					final float y = event.getY(), x = event.getX();
					final float diff, oppositeDiff, absDiff;

					// We need to use the correct values, based on scroll
					// direction
					switch (getPullToRefreshScrollDirection()) {
						case HORIZONTAL:
							diff = x - mLastMotionX;
							oppositeDiff = y - mLastMotionY;
							break;
						case VERTICAL:
						default:
							diff = y - mLastMotionY;
							oppositeDiff = x - mLastMotionX;
							break;
					}
					absDiff = Math.abs(diff);

					if (absDiff > mTouchSlop && (!mFilterTouchEvents || absDiff > Math.abs(oppositeDiff))) {
						if (mMode.showHeaderLoadingLayout() && diff >= 1f && isReadyForPullStart()) {
							mLastMotionY = y;
							mLastMotionX = x;
							mIsBeingDragged = true;
							if (mMode == Mode.BOTH) {
								mCurrentMode = Mode.PULL_FROM_START;
							}
						} else if (mMode.showFooterLoadingLayout() && diff <= -1f && isReadyForPullEnd()) {
							mLastMotionY = y;
							mLastMotionX = x;
							mIsBeingDragged = true;
							if (mMode == Mode.BOTH) {
								mCurrentMode = Mode.PULL_FROM_END;
							}
						}
					}
				}
				break;
			}
			case MotionEvent.ACTION_DOWN: {
				if (isReadyForPull()) {
					mLastMotionY = mInitialMotionY = event.getY();
					mLastMotionX = mInitialMotionX = event.getX();
					mIsBeingDragged = false;
				}
				break;
			}
		}

		return mIsBeingDragged;
	}

	@Override
	public final void onRefreshComplete() {
		if (isRefreshing()) {
			setState(State.RESET);
		}
	}

	@Override
	public final boolean onTouchEvent(MotionEvent event) {

		if (!isPullToRefreshEnabled()) {
			return false;
		}

		// If we're refreshing, and the flag is set. Eat the event
		if (!mScrollingWhileRefreshingEnabled && isRefreshing()) {
			return true;
		}

		if (event.getAction() == MotionEvent.ACTION_DOWN && event.getEdgeFlags() != 0) {
			return false;
		}

		switch (event.getAction()) {
			case MotionEvent.ACTION_MOVE: {
				if (mIsBeingDragged) {
					mLastMotionY = event.getY();
					mLastMotionX = event.getX();
					pullEvent();
					return true;
				}
				break;
			}

			case MotionEvent.ACTION_DOWN: {
				if (isReadyForPull()) {
					mLastMotionY = mInitialMotionY = event.getY();
					mLastMotionX = mInitialMotionX = event.getX();
					return true;
				}
				break;
			}

			case MotionEvent.ACTION_CANCEL:
			case MotionEvent.ACTION_UP: {
				if (mIsBeingDragged) {
					mIsBeingDragged = false;

					if (mState == State.RELEASE_TO_REFRESH) {

						if (null != mOnRefreshListener) {
							setState(State.REFRESHING, true);
							mOnRefreshListener.onRefresh(this);
							return true;

						} else if (null != mOnRefreshListener2) {
							setState(State.REFRESHING, true);
							if (mCurrentMode == Mode.PULL_FROM_START) {
								mOnRefreshListener2.onPullDownToRefresh(this);
							} else if (mCurrentMode == Mode.PULL_FROM_END) {
								mOnRefreshListener2.onPullUpToRefresh(this);
							}
							return true;
						}
					}

					// If we're already refreshing, just scroll back to the top
					if (isRefreshing()) {
						smoothScrollTo(0);
						return true;
					}

					// If we haven't returned by here, then we're not in a state
					// to pull, so just reset
					setState(State.RESET);

					return true;
				}
				break;
			}
		}

		return false;
	}

	public final void setScrollingWhileRefreshingEnabled(boolean allowScrollingWhileRefreshing) {
		mScrollingWhileRefreshingEnabled = allowScrollingWhileRefreshing;
	}

	/**
	 * @deprecated See {@link #setScrollingWhileRefreshingEnabled(boolean)}
	 */
	public void setDisableScrollingWhileRefreshing(boolean disableScrollingWhileRefreshing) {
		setScrollingWhileRefreshingEnabled(!disableScrollingWhileRefreshing);
	}

	@Override
	public final void setFilterTouchEvents(boolean filterEvents) {
		mFilterTouchEvents = filterEvents;
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy()}.
	 */
	public void setLastUpdatedLabel(CharSequence label) {
		getLoadingLayoutProxy().setLastUpdatedLabel(label);
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy()}.
	 */
	public void setLoadingDrawable(Drawable drawable) {
		getLoadingLayoutProxy().setLoadingDrawable(drawable);
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy(boolean, boolean)}.
	 */
	public void setLoadingDrawable(Drawable drawable, Mode mode) {
		getLoadingLayoutProxy(mode.showHeaderLoadingLayout(), mode.showFooterLoadingLayout()).setLoadingDrawable(
				drawable);
	}

	@Override
	public void setLongClickable(boolean longClickable) {
		getRefreshableView().setLongClickable(longClickable);
	}

	@Override
	public final void setMode(Mode mode) {
		if (mode != mMode) {
			if (DEBUG) {
				Log.d(LOG_TAG, "Setting mode to: " + mode);
			}
			mMode = mode;
			updateUIForMode();
		}
	}

	public void setOnPullEventListener(OnPullEventListener listener) {
		mOnPullEventListener = listener;
	}

	@Override
	public final void setOnRefreshListener(OnRefreshListener listener) {
		mOnRefreshListener = listener;
		mOnRefreshListener2 = null;
	}

	@Override
	public final void setOnRefreshListener(OnRefreshListener2 listener) {
		mOnRefreshListener2 = listener;
		mOnRefreshListener = null;
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy()}.
	 */
	public void setPullLabel(CharSequence pullLabel) {
		getLoadingLayoutProxy().setPullLabel(pullLabel);
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy(boolean, boolean)}.
	 */
	public void setPullLabel(CharSequence pullLabel, Mode mode) {
		getLoadingLayoutProxy(mode.showHeaderLoadingLayout(), mode.showFooterLoadingLayout()).setPullLabel(pullLabel);
	}

	/**
	 * @param enable Whether Pull-To-Refresh should be used
	 * @deprecated This simple calls setMode with an appropriate mode based on
	 *             the passed value.
	 */
	public final void setPullToRefreshEnabled(boolean enable) {
		setMode(enable ? Mode.getDefault() : Mode.DISABLED);
	}

	@Override
	public final void setPullToRefreshOverScrollEnabled(boolean enabled) {
		mOverScrollEnabled = enabled;
	}

	@Override
	public final void setRefreshing() {
		setRefreshing(true);
	}

	@Override
	public final void setRefreshing(boolean doScroll) {
		if (!isRefreshing()) {
			setState(State.MANUAL_REFRESHING, doScroll);
		}
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy()}.
	 */
	public void setRefreshingLabel(CharSequence refreshingLabel) {
		getLoadingLayoutProxy().setRefreshingLabel(refreshingLabel);
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy(boolean, boolean)}.
	 */
	public void setRefreshingLabel(CharSequence refreshingLabel, Mode mode) {
		getLoadingLayoutProxy(mode.showHeaderLoadingLayout(), mode.showFooterLoadingLayout()).setRefreshingLabel(
				refreshingLabel);
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy()}.
	 */
	public void setReleaseLabel(CharSequence releaseLabel) {
		setReleaseLabel(releaseLabel, Mode.BOTH);
	}

	/**
	 * @deprecated You should now call this method on the result of
	 *             {@link #getLoadingLayoutProxy(boolean, boolean)}.
	 */
	public void setReleaseLabel(CharSequence releaseLabel, Mode mode) {
		getLoadingLayoutProxy(mode.showHeaderLoadingLayout(), mode.showFooterLoadingLayout()).setReleaseLabel(
				releaseLabel);
	}

	public void setScrollAnimationInterpolator(Interpolator interpolator) {
		mScrollAnimationInterpolator = interpolator;
	}

	@Override
	public final void setShowViewWhileRefreshing(boolean showView) {
		mShowViewWhileRefreshing = showView;
	}

	/**
	 * @return Either {@link Orientation#VERTICAL} or
	 *         {@link Orientation#HORIZONTAL} depending on the scroll direction.
	 */
	public abstract Orientation getPullToRefreshScrollDirection();

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#PULL_TO_REFRESH} state.
	 */
	void onPullToRefresh() {
		switch (mCurrentMode) {
			case PULL_FROM_END:
				mFooterLayout.pullToRefresh();
				break;
			case PULL_FROM_START:
				mHeaderLayout.pullToRefresh();
				break;
			default:
				// NO-OP
				break;
		}
	}

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#REFRESHING} or {@link State#MANUAL_REFRESHING} state.
	 * 
	 * @param doScroll - Whether the UI should scroll for this event.
	 */
	void onRefreshing(final boolean doScroll) {
		if (mMode.showHeaderLoadingLayout()) {
			mHeaderLayout.refreshing();
		}
		if (mMode.showFooterLoadingLayout()) {
			mFooterLayout.refreshing();
		}

		if (doScroll) {
			if (mShowViewWhileRefreshing) {
				switch (mCurrentMode) {
					case MANUAL_REFRESH_ONLY:
					case PULL_FROM_END:
						smoothScrollTo(mFooterDimension);
						break;
					default:
					case PULL_FROM_START:
						smoothScrollTo(-mHeaderDimension);
						break;
				}
			} else {
				smoothScrollTo(0);
			}
		}
	}

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#RELEASE_TO_REFRESH} state.
	 */
	void onReleaseToRefresh() {
		switch (mCurrentMode) {
			case PULL_FROM_END:
				mFooterLayout.releaseToRefresh();
				break;
			case PULL_FROM_START:
				mHeaderLayout.releaseToRefresh();
				break;
			default:
				// NO-OP
				break;
		}
	}

	/**
	 * Called when the UI has been to be updated to be in the
	 * {@link State#RESET} state.
	 */
	void onReset() {
		mIsBeingDragged = false;
		mLayoutVisibilityChangesEnabled = true;

		// Always reset both layouts, just in case...
		mHeaderLayout.reset();
		mFooterLayout.reset();

		smoothScrollTo(0);
	}

	/**
	 * Re-measure the Loading Views height, and adjust internal padding as
	 * necessary
	 */
	final void refreshLoadingViewsSize() {
		final int maximumPullScroll = (int) (getMaximumPullScroll() * 1.2f);

		mHeaderDimension = mFooterDimension = 0;

		int pLeft, pTop, pRight, pBottom;
		pLeft = pTop = pRight = pBottom = 0;

		if (mMode.showHeaderLoadingLayout()) {
			mHeaderLayout.resetForMeasure();
			measureView(mHeaderLayout);

			switch (getPullToRefreshScrollDirection()) {
				case HORIZONTAL:
					mHeaderDimension = mHeaderLayout.getMeasuredWidth();
					pLeft = -maximumPullScroll;
					mHeaderLayout.adjustWidthUsingLeftPadding(maximumPullScroll);
					break;
				case VERTICAL:
				default:
					mHeaderDimension = mHeaderLayout.getMeasuredHeight();
					pTop = -maximumPullScroll;
					mHeaderLayout.adjustHeightUsingTopPadding(maximumPullScroll);
					break;
			}

			// We need to re-measure with the new padding...
			measureView(mHeaderLayout);
		}

		if (mMode.showFooterLoadingLayout()) {
			mFooterLayout.resetForMeasure();
			measureView(mFooterLayout);

			switch (getPullToRefreshScrollDirection()) {
				case HORIZONTAL:
					mFooterDimension = mFooterLayout.getMeasuredWidth();
					pRight = -maximumPullScroll;
					mFooterLayout.adjustWidthUsingRightPadding(maximumPullScroll);
					break;
				case VERTICAL:
				default:
					mFooterDimension = mFooterLayout.getMeasuredHeight();
					pBottom = -maximumPullScroll;
					mFooterLayout.adjustHeightUsingBottomPadding(maximumPullScroll);
					break;
			}

			// We need to re-measure with the new padding...
			measureView(mFooterLayout);
		}

		setPadding(pLeft, pTop, pRight, pBottom);
	}

	final void setState(State state, final boolean... params) {
		mState = state;
		if (DEBUG) {
			Log.d(LOG_TAG, "State: " + mState.name());
		}

		switch (mState) {
			case RESET:
				onReset();
				break;
			case PULL_TO_REFRESH:
				onPullToRefresh();
				break;
			case RELEASE_TO_REFRESH:
				onReleaseToRefresh();
				break;
			case REFRESHING:
			case MANUAL_REFRESHING:
				onRefreshing(params[0]);
				break;
			case OVERSCROLLING:
				// NO-OP
				break;
		}

		// Call OnPullEventListener
		if (null != mOnPullEventListener) {
			mOnPullEventListener.onPullEvent(this, mState, mCurrentMode);
		}
	}

	/**
	 * Used internally for adding view. Need because we override addView to
	 * pass-through to the Refreshable View
	 */
	protected final void addViewInternal(View child, int index, ViewGroup.LayoutParams params) {
		super.addView(child, index, params);
	}

	/**
	 * Used internally for adding view. Need because we override addView to
	 * pass-through to the Refreshable View
	 */
	protected final void addViewInternal(View child, ViewGroup.LayoutParams params) {
		super.addView(child, -1, params);
	}

	protected LoadingLayout createLoadingLayout(Context context, Mode mode, TypedArray attrs) {
		LoadingLayout layout = mLoadingAnimationStyle.createLoadingLayout(context, mode,
				getPullToRefreshScrollDirection(), attrs);
		layout.setVisibility(View.INVISIBLE);
		return layout;
	}

	/**
	 * Used internally for {@link #getLoadingLayoutProxy(boolean, boolean)}.
	 * Allows derivative classes to include any extra LoadingLayouts.
	 */
	protected LoadingLayoutProxy createLoadingLayoutProxy(final boolean includeStart, final boolean includeEnd) {
		LoadingLayoutProxy proxy = new LoadingLayoutProxy(this);

		if (includeStart && mMode.showHeaderLoadingLayout()) {
			proxy.addLayout(mHeaderLayout);
		}
		if (includeEnd && mMode.showFooterLoadingLayout()) {
			proxy.addLayout(mFooterLayout);
		}

		return proxy;
	}

	/**
	 * This is implemented by derived classes to return the created View. If you
	 * need to use a custom View (such as a custom ListView), override this
	 * method and return an instance of your custom class.
	 * 

* Be sure to set the ID of the view in this method, especially if you're * using a ListActivity or ListFragment. * * @param context Context to create view with * @param attrs AttributeSet from wrapped class. Means that anything you * include in the XML layout declaration will be routed to the * created View * @return New instance of the Refreshable View */ protected abstract T createRefreshableView(Context context, AttributeSet attrs); protected final void disableLoadingLayoutVisibilityChanges() { mLayoutVisibilityChangesEnabled = false; } protected final int getFooterHeight() { return mFooterDimension; } protected final LoadingLayout getFooterLayout() { return mFooterLayout; } protected final int getHeaderHeight() { return mHeaderDimension; } protected final LoadingLayout getHeaderLayout() { return mHeaderLayout; } protected int getPullToRefreshScrollDuration() { return SMOOTH_SCROLL_DURATION_MS; } protected int getPullToRefreshScrollDurationLonger() { return SMOOTH_SCROLL_LONG_DURATION_MS; } protected FrameLayout getRefreshableViewWrapper() { return mRefreshableViewWrapper; } /** * Allows Derivative classes to handle the XML Attrs without creating a * TypedArray themsevles * * @param a - TypedArray of PullToRefresh Attributes */ protected void handleStyledAttributes(TypedArray a) { } /** * Implemented by derived class to return whether the View is in a state * where the user can Pull to Refresh by scrolling from the start. * * @return true if the View is currently the correct state (for example, top * of a ListView) */ protected abstract boolean isReadyForPullStart(); /** * Implemented by derived class to return whether the View is in a state * where the user can Pull to Refresh by scrolling from the end. * * @return true if the View is currently in the correct state (for example, * bottom of a ListView) */ protected abstract boolean isReadyForPullEnd(); /** * Called by {@link #onRestoreInstanceState(Parcelable)} so that derivative * classes can handle their saved instance state. * * @param savedInstanceState - Bundle which contains saved instance state. */ protected void onPtrRestoreInstanceState(Bundle savedInstanceState) { } /** * Called by {@link #onSaveInstanceState()} so that derivative classes can * save their instance state. * * @param saveState - Bundle to be updated with saved state. */ protected void onPtrSaveInstanceState(Bundle saveState) { } @Override protected final void onRestoreInstanceState(Parcelable state) { if (state instanceof Bundle) { Bundle bundle = (Bundle) state; setMode(Mode.mapIntToValue(bundle.getInt(STATE_MODE, 0))); mCurrentMode = Mode.mapIntToValue(bundle.getInt(STATE_CURRENT_MODE, 0)); mScrollingWhileRefreshingEnabled = bundle.getBoolean(STATE_SCROLLING_REFRESHING_ENABLED, false); mShowViewWhileRefreshing = bundle.getBoolean(STATE_SHOW_REFRESHING_VIEW, true); // Let super Restore Itself super.onRestoreInstanceState(bundle.getParcelable(STATE_SUPER)); State viewState = State.mapIntToValue(bundle.getInt(STATE_STATE, 0)); if (viewState == State.REFRESHING || viewState == State.MANUAL_REFRESHING) { setState(viewState, true); } // Now let derivative classes restore their state onPtrRestoreInstanceState(bundle); return; } super.onRestoreInstanceState(state); } @Override protected final Parcelable onSaveInstanceState() { Bundle bundle = new Bundle(); // Let derivative classes get a chance to save state first, that way we // can make sure they don't overrite any of our values onPtrSaveInstanceState(bundle); bundle.putInt(STATE_STATE, mState.getIntValue()); bundle.putInt(STATE_MODE, mMode.getIntValue()); bundle.putInt(STATE_CURRENT_MODE, mCurrentMode.getIntValue()); bundle.putBoolean(STATE_SCROLLING_REFRESHING_ENABLED, mScrollingWhileRefreshingEnabled); bundle.putBoolean(STATE_SHOW_REFRESHING_VIEW, mShowViewWhileRefreshing); bundle.putParcelable(STATE_SUPER, super.onSaveInstanceState()); return bundle; } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { // We need to update the header/footer when our size changes refreshLoadingViewsSize(); } /** * Helper method which just calls scrollTo() in the correct scrolling * direction. * * @param value - New Scroll value */ protected final void setHeaderScroll(final int value) { if (mLayoutVisibilityChangesEnabled) { if (value < 0) { mHeaderLayout.setVisibility(View.VISIBLE); } else if (value > 0) { mFooterLayout.setVisibility(View.VISIBLE); } else { mHeaderLayout.setVisibility(View.INVISIBLE); mFooterLayout.setVisibility(View.INVISIBLE); } } /** * Use a Hardware Layer on the Refreshable View if we've scrolled at * all. We don't use them on the Header/Footer Views as they change * often, which would negate any HW layer performance boost. */ ViewCompat.setLayerType(mRefreshableViewWrapper, value != 0 ? View.LAYER_TYPE_HARDWARE : View.LAYER_TYPE_NONE); switch (getPullToRefreshScrollDirection()) { case VERTICAL: scrollTo(0, value); break; case HORIZONTAL: scrollTo(value, 0); break; } } /** * Smooth Scroll to position using the default duration of * {@value #SMOOTH_SCROLL_DURATION_MS} ms. * * @param scrollValue - Position to scroll to */ protected final void smoothScrollTo(int scrollValue) { smoothScrollTo(scrollValue, getPullToRefreshScrollDuration()); } /** * Smooth Scroll to position using the longer default duration of * {@value #SMOOTH_SCROLL_LONG_DURATION_MS} ms. * * @param scrollValue - Position to scroll to */ protected final void smoothScrollToLonger(int scrollValue) { smoothScrollTo(scrollValue, getPullToRefreshScrollDurationLonger()); } /** * Updates the View State when the mode has been set. This does not do any * checking that the mode is different to current state so always updates. */ protected void updateUIForMode() { // We need to use the correct LayoutParam values, based on scroll // direction final LinearLayout.LayoutParams lp = getLoadingLayoutLayoutParams(); // Remove Header, and then add Header Loading View again if needed if (this == mHeaderLayout.getParent()) { removeView(mHeaderLayout); } if (mMode.showHeaderLoadingLayout()) { addViewInternal(mHeaderLayout, 0, lp); } // Remove Footer, and then add Footer Loading View again if needed if (this == mFooterLayout.getParent()) { removeView(mFooterLayout); } if (mMode.showFooterLoadingLayout()) { addViewInternal(mFooterLayout, lp); } // Hide Loading Views refreshLoadingViewsSize(); // If we're not using Mode.BOTH, set mCurrentMode to mMode, otherwise // set it to pull down mCurrentMode = (mMode != Mode.BOTH) ? mMode : Mode.PULL_FROM_START; } private void addRefreshableView(Context context, T refreshableView) { mRefreshableViewWrapper = new FrameLayout(context); mRefreshableViewWrapper.addView(refreshableView, ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT); switch (getPullToRefreshScrollDirection()) { case HORIZONTAL: addViewInternal(mRefreshableViewWrapper, new LinearLayout.LayoutParams(0, LayoutParams.MATCH_PARENT, 1.0f)); break; case VERTICAL: default: addViewInternal(mRefreshableViewWrapper, new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, 0, 1.0f)); break; } } @SuppressWarnings("deprecation") private void init(Context context, AttributeSet attrs) { switch (getPullToRefreshScrollDirection()) { case HORIZONTAL: setOrientation(LinearLayout.HORIZONTAL); break; case VERTICAL: default: setOrientation(LinearLayout.VERTICAL); break; } setGravity(Gravity.CENTER); ViewConfiguration config = ViewConfiguration.get(context); mTouchSlop = config.getScaledTouchSlop(); // Styleables from XML TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.PullToRefresh); if (a.hasValue(R.styleable.PullToRefresh_ptrMode)) { mMode = Mode.mapIntToValue(a.getInteger(R.styleable.PullToRefresh_ptrMode, 0)); } if (a.hasValue(R.styleable.PullToRefresh_ptrAnimationStyle)) { mLoadingAnimationStyle = AnimationStyle.mapIntToValue(a.getInteger( R.styleable.PullToRefresh_ptrAnimationStyle, 0)); } // Refreshable View // By passing the attrs, we can add ListView/GridView params via XML mRefreshableView = createRefreshableView(context, attrs); addRefreshableView(context, mRefreshableView); // We need to create now layouts now mHeaderLayout = createLoadingLayout(context, Mode.PULL_FROM_START, a); mFooterLayout = createLoadingLayout(context, Mode.PULL_FROM_END, a); /** * Styleables from XML */ if (a.hasValue(R.styleable.PullToRefresh_ptrRefreshableViewBackground)) { Drawable background = a.getDrawable(R.styleable.PullToRefresh_ptrRefreshableViewBackground); if (null != background) { mRefreshableView.setBackgroundDrawable(background); } } else if (a.hasValue(R.styleable.PullToRefresh_ptrAdapterViewBackground)) { Utils.warnDeprecation("ptrAdapterViewBackground", "ptrRefreshableViewBackground"); Drawable background = a.getDrawable(R.styleable.PullToRefresh_ptrAdapterViewBackground); if (null != background) { mRefreshableView.setBackgroundDrawable(background); } } if (a.hasValue(R.styleable.PullToRefresh_ptrOverScroll)) { mOverScrollEnabled = a.getBoolean(R.styleable.PullToRefresh_ptrOverScroll, true); } if (a.hasValue(R.styleable.PullToRefresh_ptrScrollingWhileRefreshingEnabled)) { mScrollingWhileRefreshingEnabled = a.getBoolean( R.styleable.PullToRefresh_ptrScrollingWhileRefreshingEnabled, false); } // Let the derivative classes have a go at handling attributes, then // recycle them... handleStyledAttributes(a); a.recycle(); // Finally update the UI for the modes updateUIForMode(); } private boolean isReadyForPull() { switch (mMode) { case PULL_FROM_START: return isReadyForPullStart(); case PULL_FROM_END: return isReadyForPullEnd(); case BOTH: return isReadyForPullEnd() || isReadyForPullStart(); default: return false; } } private void measureView(View child) { ViewGroup.LayoutParams p = child.getLayoutParams(); if (p == null) { p = getLoadingLayoutLayoutParams(); } int childWidthSpec, childHeightSpec; if (p.width == ViewGroup.LayoutParams.MATCH_PARENT) { childWidthSpec = MeasureSpec.makeMeasureSpec(getWidth(), MeasureSpec.EXACTLY); } else { childWidthSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED); } if (p.height == ViewGroup.LayoutParams.MATCH_PARENT) { childHeightSpec = MeasureSpec.makeMeasureSpec(getHeight(), MeasureSpec.EXACTLY); } else { childHeightSpec = MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED); } child.measure(childWidthSpec, childHeightSpec); } /** * Actions a Pull Event * * @return true if the Event has been handled, false if there has been no * change */ private void pullEvent() { final int newScrollValue; final int itemDimension; final float initialMotionValue, lastMotionValue; switch (getPullToRefreshScrollDirection()) { case HORIZONTAL: initialMotionValue = mInitialMotionX; lastMotionValue = mLastMotionX; break; case VERTICAL: default: initialMotionValue = mInitialMotionY; lastMotionValue = mLastMotionY; break; } switch (mCurrentMode) { case PULL_FROM_END: newScrollValue = Math.round(Math.max(initialMotionValue - lastMotionValue, 0) / FRICTION); itemDimension = mFooterDimension; break; case PULL_FROM_START: default: newScrollValue = Math.round(Math.min(initialMotionValue - lastMotionValue, 0) / FRICTION); itemDimension = mHeaderDimension; break; } setHeaderScroll(newScrollValue); if (newScrollValue != 0 && !isRefreshing()) { float scale = Math.abs(newScrollValue) / (float) itemDimension; switch (mCurrentMode) { case PULL_FROM_END: mFooterLayout.onPull(scale); break; case PULL_FROM_START: default: mHeaderLayout.onPull(scale); break; } if (mState != State.PULL_TO_REFRESH && itemDimension >= Math.abs(newScrollValue)) { setState(State.PULL_TO_REFRESH); } else if (mState == State.PULL_TO_REFRESH && itemDimension < Math.abs(newScrollValue)) { setState(State.RELEASE_TO_REFRESH); } } } private LinearLayout.LayoutParams getLoadingLayoutLayoutParams() { switch (getPullToRefreshScrollDirection()) { case HORIZONTAL: return new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.MATCH_PARENT); case VERTICAL: default: return new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT); } } private int getMaximumPullScroll() { switch (getPullToRefreshScrollDirection()) { case HORIZONTAL: return Math.round(getWidth() / FRICTION); case VERTICAL: default: return Math.round(getHeight() / FRICTION); } } /** * Smooth Scroll to position using the specific duration * * @param scrollValue - Position to scroll to * @param duration - Duration of animation in milliseconds */ private final void smoothScrollTo(int scrollValue, long duration) { smoothScrollTo(scrollValue, duration, 0, null); } private final void smoothScrollTo(int newScrollValue, long duration, long delayMillis, OnSmoothScrollFinishedListener listener) { if (null != mCurrentSmoothScrollRunnable) { mCurrentSmoothScrollRunnable.stop(); } final int oldScrollValue; switch (getPullToRefreshScrollDirection()) { case HORIZONTAL: oldScrollValue = getScrollX(); break; case VERTICAL: default: oldScrollValue = getScrollY(); break; } if (oldScrollValue != newScrollValue) { if (null == mScrollAnimationInterpolator) { // Default interpolator is a Decelerate Interpolator mScrollAnimationInterpolator = new DecelerateInterpolator(); } mCurrentSmoothScrollRunnable = new SmoothScrollRunnable(oldScrollValue, newScrollValue, duration, listener); if (delayMillis > 0) { postDelayed(mCurrentSmoothScrollRunnable, delayMillis); } else { post(mCurrentSmoothScrollRunnable); } } } private final void smoothScrollToAndBack(int y) { smoothScrollTo(y, SMOOTH_SCROLL_DURATION_MS, 0, new OnSmoothScrollFinishedListener() { @Override public void onSmoothScrollFinished() { smoothScrollTo(0, SMOOTH_SCROLL_DURATION_MS, DEMO_SCROLL_INTERVAL, null); } }); } public static enum AnimationStyle { /** * This is the default for Android-PullToRefresh. Allows you to use any * drawable, which is automatically rotated and used as a Progress Bar. */ ROTATE, /** * This is the old default, and what is commonly used on iOS. Uses an * arrow image which flips depending on where the user has scrolled. */ FLIP; static AnimationStyle getDefault() { return ROTATE; } /** * Maps an int to a specific mode. This is needed when saving state, or * inflating the view from XML where the mode is given through a attr * int. * * @param modeInt - int to map a Mode to * @return Mode that modeInt maps to, or ROTATE by default. */ static AnimationStyle mapIntToValue(int modeInt) { switch (modeInt) { case 0x0: default: return ROTATE; case 0x1: return FLIP; } } LoadingLayout createLoadingLayout(Context context, Mode mode, Orientation scrollDirection, TypedArray attrs) { switch (this) { case ROTATE: default: return new RotateLoadingLayout(context, mode, scrollDirection, attrs); case FLIP: return new FlipLoadingLayout(context, mode, scrollDirection, attrs); } } } public static enum Mode { /** * Disable all Pull-to-Refresh gesture and Refreshing handling */ DISABLED(0x0), /** * Only allow the user to Pull from the start of the Refreshable View to * refresh. The start is either the Top or Left, depending on the * scrolling direction. */ PULL_FROM_START(0x1), /** * Only allow the user to Pull from the end of the Refreshable View to * refresh. The start is either the Bottom or Right, depending on the * scrolling direction. */ PULL_FROM_END(0x2), /** * Allow the user to both Pull from the start, from the end to refresh. */ BOTH(0x3), /** * Disables Pull-to-Refresh gesture handling, but allows manually * setting the Refresh state via * {@link PullToRefreshBase#setRefreshing() setRefreshing()}. */ MANUAL_REFRESH_ONLY(0x4); /** * @deprecated Use {@link #PULL_FROM_START} from now on. */ public static Mode PULL_DOWN_TO_REFRESH = Mode.PULL_FROM_START; /** * @deprecated Use {@link #PULL_FROM_END} from now on. */ public static Mode PULL_UP_TO_REFRESH = Mode.PULL_FROM_END; /** * Maps an int to a specific mode. This is needed when saving state, or * inflating the view from XML where the mode is given through a attr * int. * * @param modeInt - int to map a Mode to * @return Mode that modeInt maps to, or PULL_FROM_START by default. */ static Mode mapIntToValue(final int modeInt) { for (Mode value : Mode.values()) { if (modeInt == value.getIntValue()) { return value; } } // If not, return default return getDefault(); } static Mode getDefault() { return PULL_FROM_START; } private int mIntValue; // The modeInt values need to match those from attrs.xml Mode(int modeInt) { mIntValue = modeInt; } /** * @return true if the mode permits Pull-to-Refresh */ boolean permitsPullToRefresh() { return !(this == DISABLED || this == MANUAL_REFRESH_ONLY); } /** * @return true if this mode wants the Loading Layout Header to be shown */ boolean showHeaderLoadingLayout() { return this == PULL_FROM_START || this == BOTH; } /** * @return true if this mode wants the Loading Layout Footer to be shown */ boolean showFooterLoadingLayout() { return this == PULL_FROM_END || this == BOTH || this == MANUAL_REFRESH_ONLY; } int getIntValue() { return mIntValue; } } /** * Simple Listener that allows you to be notified when the user has scrolled * to the end of the AdapterView. See ( * {@link PullToRefreshAdapterViewBase#setOnLastItemVisibleListener}. * * @author Chris Banes */ public static interface OnLastItemVisibleListener { /** * Called when the user has scrolled to the end of the list */ public void onLastItemVisible(); } // =========================================================== // Inner and Anonymous Classes // =========================================================== /** * Listener that allows you to be notified when the user has started or * finished a touch event. Useful when you want to append extra UI events * (such as sounds). See ( * {@link PullToRefreshAdapterViewBase#setOnPullEventListener}. * * @author Chris Banes */ public static interface OnPullEventListener { /** * Called when the internal state has been changed, usually by the user * pulling. * * @param refreshView - View which has had it's state change. * @param state - The new state of View. * @param direction - One of {@link Mode#PULL_FROM_START} or * {@link Mode#PULL_FROM_END} depending on which direction * the user is pulling. Only useful when state is * {@link State#PULL_TO_REFRESH} or * {@link State#RELEASE_TO_REFRESH}. */ public void onPullEvent(final PullToRefreshBase refreshView, State state, Mode direction); } /** * Simple Listener to listen for any callbacks to Refresh. * * @author Chris Banes */ public static interface OnRefreshListener { /** * onRefresh will be called for both a Pull from start, and Pull from * end */ public void onRefresh(final PullToRefreshBase refreshView); } /** * An advanced version of the Listener to listen for callbacks to Refresh. * This listener is different as it allows you to differentiate between Pull * Ups, and Pull Downs. * * @author Chris Banes */ public static interface OnRefreshListener2 { // TODO These methods need renaming to START/END rather than DOWN/UP /** * onPullDownToRefresh will be called only when the user has Pulled from * the start, and released. */ public void onPullDownToRefresh(final PullToRefreshBase refreshView); /** * onPullUpToRefresh will be called only when the user has Pulled from * the end, and released. */ public void onPullUpToRefresh(final PullToRefreshBase refreshView); } public static enum Orientation { VERTICAL, HORIZONTAL; } public static enum State { /** * When the UI is in a state which means that user is not interacting * with the Pull-to-Refresh function. */ RESET(0x0), /** * When the UI is being pulled by the user, but has not been pulled far * enough so that it refreshes when released. */ PULL_TO_REFRESH(0x1), /** * When the UI is being pulled by the user, and has * been pulled far enough so that it will refresh when released. */ RELEASE_TO_REFRESH(0x2), /** * When the UI is currently refreshing, caused by a pull gesture. */ REFRESHING(0x8), /** * When the UI is currently refreshing, caused by a call to * {@link PullToRefreshBase#setRefreshing() setRefreshing()}. */ MANUAL_REFRESHING(0x9), /** * When the UI is currently overscrolling, caused by a fling on the * Refreshable View. */ OVERSCROLLING(0x10); /** * Maps an int to a specific state. This is needed when saving state. * * @param stateInt - int to map a State to * @return State that stateInt maps to */ static State mapIntToValue(final int stateInt) { for (State value : State.values()) { if (stateInt == value.getIntValue()) { return value; } } // If not, return default return RESET; } private int mIntValue; State(int intValue) { mIntValue = intValue; } int getIntValue() { return mIntValue; } } final class SmoothScrollRunnable implements Runnable { private final Interpolator mInterpolator; private final int mScrollToY; private final int mScrollFromY; private final long mDuration; private OnSmoothScrollFinishedListener mListener; private boolean mContinueRunning = true; private long mStartTime = -1; private int mCurrentY = -1; public SmoothScrollRunnable(int fromY, int toY, long duration, OnSmoothScrollFinishedListener listener) { mScrollFromY = fromY; mScrollToY = toY; mInterpolator = mScrollAnimationInterpolator; mDuration = duration; mListener = listener; } @Override public void run() { /** * Only set mStartTime if this is the first time we're starting, * else actually calculate the Y delta */ if (mStartTime == -1) { mStartTime = System.currentTimeMillis(); } else { /** * We do do all calculations in long to reduce software float * calculations. We use 1000 as it gives us good accuracy and * small rounding errors */ long normalizedTime = (1000 * (System.currentTimeMillis() - mStartTime)) / mDuration; normalizedTime = Math.max(Math.min(normalizedTime, 1000), 0); final int deltaY = Math.round((mScrollFromY - mScrollToY) * mInterpolator.getInterpolation(normalizedTime / 1000f)); mCurrentY = mScrollFromY - deltaY; setHeaderScroll(mCurrentY); } // If we're not at the target Y, keep going... if (mContinueRunning && mScrollToY != mCurrentY) { ViewCompat.postOnAnimation(PullToRefreshBase.this, this); } else { if (null != mListener) { mListener.onSmoothScrollFinished(); } } } public void stop() { mContinueRunning = false; removeCallbacks(this); } } static interface OnSmoothScrollFinishedListener { void onSmoothScrollFinished(); } }





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