com.github.czyzby.lml.parser.impl.attribute.building.ToDialogTableLmlAttribute Maven / Gradle / Ivy
package com.github.czyzby.lml.parser.impl.attribute.building;
import com.github.czyzby.lml.parser.LmlParser;
import com.github.czyzby.lml.parser.tag.LmlActorBuilder;
import com.github.czyzby.lml.parser.tag.LmlBuildingAttribute;
import com.github.czyzby.lml.parser.tag.LmlTag;
import com.github.czyzby.lml.util.LmlUserObject.StandardTableTarget;
/** Expends a boolean. Normally, dialog children are added to the content table. By setting this attribute to true,
* dialog child will be forced directly to the dialog table with
* {@code com.badlogic.gdx.scenes.scene2d.ui.Dialog#add(Actor)}. By default, mapped to "toDialogTable".
*
* @author MJ */
public class ToDialogTableLmlAttribute implements LmlBuildingAttribute {
@Override
public Class getBuilderType() {
return LmlActorBuilder.class;
}
@Override
public boolean process(final LmlParser parser, final LmlTag tag, final LmlActorBuilder builder,
final String rawAttributeData) {
if (parser.parseBoolean(rawAttributeData)) {
builder.setTableTarget(StandardTableTarget.DIRECT);
}
return FULLY_PARSED;
}
}
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