com.github.dabasan.joglf.gl.input.keyboard.Keyboard Maven / Gradle / Ivy
package com.github.dabasan.joglf.gl.input.keyboard;
import com.github.dabasan.joglf.gl.input.CountsAndFlags;
import com.jogamp.newt.event.KeyEvent;
import com.jogamp.newt.event.KeyListener;
/**
* Keyboard
*
* @author Daba
*
*/
public class Keyboard implements KeyListener {
private final int ALPHABET_KEY_NUM = 26;
private final int ARROW_KEY_NUM = 4;
private final int FUNCTION_KEY_NUM = 12;
private final int NUM_KEY_NUM = 10;
private final int NUMPAD_KEY_NUM = 10;
private final CountsAndFlags alphabet_keys;
private final CountsAndFlags arrow_keys;
private final CountsAndFlags function_keys;
private final CountsAndFlags num_keys;
private final CountsAndFlags numpad_keys;
private final CountsAndFlags alt_key;
private final CountsAndFlags at_key;
private final CountsAndFlags back_slash_key;
private final CountsAndFlags back_space_key;
private final CountsAndFlags colon_key;
private final CountsAndFlags comma_key;
private final CountsAndFlags ctrl_key;
private final CountsAndFlags delete_key;
private final CountsAndFlags enter_key;
private final CountsAndFlags escape_key;
private final CountsAndFlags home_key;
private final CountsAndFlags minus_key;
private final CountsAndFlags num_lock_key;
private final CountsAndFlags period_key;
private final CountsAndFlags semicolon_key;
private final CountsAndFlags shift_key;
private final CountsAndFlags slash_key;
private final CountsAndFlags space_key;
private final CountsAndFlags tab_key;
public Keyboard() {
alphabet_keys = new CountsAndFlags(ALPHABET_KEY_NUM);
arrow_keys = new CountsAndFlags(ARROW_KEY_NUM);
function_keys = new CountsAndFlags(FUNCTION_KEY_NUM);
num_keys = new CountsAndFlags(NUM_KEY_NUM);
numpad_keys = new CountsAndFlags(NUMPAD_KEY_NUM);
alt_key = new CountsAndFlags(1);
at_key = new CountsAndFlags(1);
back_slash_key = new CountsAndFlags(1);
back_space_key = new CountsAndFlags(1);
colon_key = new CountsAndFlags(1);
comma_key = new CountsAndFlags(1);
ctrl_key = new CountsAndFlags(1);
delete_key = new CountsAndFlags(1);
enter_key = new CountsAndFlags(1);
escape_key = new CountsAndFlags(1);
home_key = new CountsAndFlags(1);
minus_key = new CountsAndFlags(1);
num_lock_key = new CountsAndFlags(1);
period_key = new CountsAndFlags(1);
semicolon_key = new CountsAndFlags(1);
shift_key = new CountsAndFlags(1);
slash_key = new CountsAndFlags(1);
space_key = new CountsAndFlags(1);
tab_key = new CountsAndFlags(1);
}
public void Reset() {
alphabet_keys.Reset();
arrow_keys.Reset();
function_keys.Reset();
num_keys.Reset();
numpad_keys.Reset();
alt_key.Reset();
at_key.Reset();
back_slash_key.Reset();
back_space_key.Reset();
colon_key.Reset();
comma_key.Reset();
ctrl_key.Reset();
delete_key.Reset();
enter_key.Reset();
escape_key.Reset();
home_key.Reset();
minus_key.Reset();
num_lock_key.Reset();
period_key.Reset();
semicolon_key.Reset();
shift_key.Reset();
slash_key.Reset();
space_key.Reset();
tab_key.Reset();
}
@Override
public void keyPressed(KeyEvent e) {
if (e.isAutoRepeat() == true) {
return;
}
// Alphabet keys
final char key_char = e.getKeyChar();
char ch_temp;
ch_temp = 'A';
for (int i = 0; i < ALPHABET_KEY_NUM; i++) {
if (key_char == ch_temp) {
alphabet_keys.SetPressingFlag(i, true);
}
ch_temp++;
}
ch_temp = 'a';
for (int i = 0; i < ALPHABET_KEY_NUM; i++) {
if (key_char == ch_temp) {
alphabet_keys.SetPressingFlag(i, true);
}
ch_temp++;
}
// Other keys
switch (e.getKeyCode()) {
case KeyEvent.VK_LEFT :
arrow_keys.SetPressingFlag(0, true);
break;
case KeyEvent.VK_UP :
arrow_keys.SetPressingFlag(1, true);
break;
case KeyEvent.VK_RIGHT :
arrow_keys.SetPressingFlag(2, true);
break;
case KeyEvent.VK_DOWN :
arrow_keys.SetPressingFlag(3, true);
break;
case KeyEvent.VK_F1 :
function_keys.SetPressingFlag(0, true);
break;
case KeyEvent.VK_F2 :
function_keys.SetPressingFlag(1, true);
break;
case KeyEvent.VK_F3 :
function_keys.SetPressingFlag(2, true);
break;
case KeyEvent.VK_F4 :
function_keys.SetPressingFlag(3, true);
break;
case KeyEvent.VK_F5 :
function_keys.SetPressingFlag(4, true);
break;
case KeyEvent.VK_F6 :
function_keys.SetPressingFlag(5, true);
break;
case KeyEvent.VK_F7 :
function_keys.SetPressingFlag(6, true);
break;
case KeyEvent.VK_F8 :
function_keys.SetPressingFlag(7, true);
break;
case KeyEvent.VK_F9 :
function_keys.SetPressingFlag(8, true);
break;
case KeyEvent.VK_F10 :
function_keys.SetPressingFlag(9, true);
break;
case KeyEvent.VK_F11 :
function_keys.SetPressingFlag(10, true);
break;
case KeyEvent.VK_F12 :
function_keys.SetPressingFlag(11, true);
break;
case KeyEvent.VK_0 :
num_keys.SetPressingFlag(0, true);
break;
case KeyEvent.VK_1 :
num_keys.SetPressingFlag(1, true);
break;
case KeyEvent.VK_2 :
num_keys.SetPressingFlag(2, true);
break;
case KeyEvent.VK_3 :
num_keys.SetPressingFlag(3, true);
break;
case KeyEvent.VK_4 :
num_keys.SetPressingFlag(4, true);
break;
case KeyEvent.VK_5 :
num_keys.SetPressingFlag(5, true);
break;
case KeyEvent.VK_6 :
num_keys.SetPressingFlag(6, true);
break;
case KeyEvent.VK_7 :
num_keys.SetPressingFlag(7, true);
break;
case KeyEvent.VK_8 :
num_keys.SetPressingFlag(8, true);
break;
case KeyEvent.VK_9 :
num_keys.SetPressingFlag(9, true);
break;
case KeyEvent.VK_NUMPAD0 :
numpad_keys.SetPressingFlag(0, true);
break;
case KeyEvent.VK_NUMPAD1 :
numpad_keys.SetPressingFlag(1, true);
break;
case KeyEvent.VK_NUMPAD2 :
numpad_keys.SetPressingFlag(2, true);
break;
case KeyEvent.VK_NUMPAD3 :
numpad_keys.SetPressingFlag(3, true);
break;
case KeyEvent.VK_NUMPAD4 :
numpad_keys.SetPressingFlag(4, true);
break;
case KeyEvent.VK_NUMPAD5 :
numpad_keys.SetPressingFlag(5, true);
break;
case KeyEvent.VK_NUMPAD6 :
numpad_keys.SetPressingFlag(6, true);
break;
case KeyEvent.VK_NUMPAD7 :
numpad_keys.SetPressingFlag(7, true);
break;
case KeyEvent.VK_NUMPAD8 :
numpad_keys.SetPressingFlag(8, true);
break;
case KeyEvent.VK_NUMPAD9 :
numpad_keys.SetPressingFlag(9, true);
break;
case KeyEvent.VK_ALT :
alt_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_AT :
at_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_BACK_SLASH :
back_slash_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_BACK_SPACE :
back_space_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_COLON :
colon_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_COMMA :
comma_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_CONTROL :
ctrl_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_DELETE :
delete_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_ENTER :
enter_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_ESCAPE :
escape_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_HOME :
home_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_MINUS :
minus_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_NUM_LOCK :
num_lock_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_PERIOD :
period_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_SEMICOLON :
semicolon_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_SHIFT :
shift_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_SLASH :
slash_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_SPACE :
space_key.SetPressingFlag(0, true);
break;
case KeyEvent.VK_TAB :
tab_key.SetPressingFlag(0, true);
break;
default :
break;
}
}
@Override
public void keyReleased(KeyEvent e) {
if (e.isAutoRepeat() == true) {
return;
}
final char key_char = e.getKeyChar();
// Alphabet keys
char ch_temp;
ch_temp = 'A';
for (int i = 0; i < ALPHABET_KEY_NUM; i++) {
if (key_char == ch_temp) {
alphabet_keys.SetPressingFlag(i, false);
}
ch_temp++;
}
ch_temp = 'a';
for (int i = 0; i < ALPHABET_KEY_NUM; i++) {
if (key_char == ch_temp) {
alphabet_keys.SetPressingFlag(i, false);
}
ch_temp++;
}
// Other keys
switch (e.getKeyCode()) {
case KeyEvent.VK_LEFT :
arrow_keys.SetPressingFlag(0, false);
break;
case KeyEvent.VK_UP :
arrow_keys.SetPressingFlag(1, false);
break;
case KeyEvent.VK_RIGHT :
arrow_keys.SetPressingFlag(2, false);
break;
case KeyEvent.VK_DOWN :
arrow_keys.SetPressingFlag(3, false);
break;
case KeyEvent.VK_F1 :
function_keys.SetPressingFlag(0, false);
break;
case KeyEvent.VK_F2 :
function_keys.SetPressingFlag(1, false);
break;
case KeyEvent.VK_F3 :
function_keys.SetPressingFlag(2, false);
break;
case KeyEvent.VK_F4 :
function_keys.SetPressingFlag(3, false);
break;
case KeyEvent.VK_F5 :
function_keys.SetPressingFlag(4, false);
break;
case KeyEvent.VK_F6 :
function_keys.SetPressingFlag(5, false);
break;
case KeyEvent.VK_F7 :
function_keys.SetPressingFlag(6, false);
break;
case KeyEvent.VK_F8 :
function_keys.SetPressingFlag(7, false);
break;
case KeyEvent.VK_F9 :
function_keys.SetPressingFlag(8, false);
break;
case KeyEvent.VK_F10 :
function_keys.SetPressingFlag(9, false);
break;
case KeyEvent.VK_F11 :
function_keys.SetPressingFlag(10, false);
break;
case KeyEvent.VK_F12 :
function_keys.SetPressingFlag(11, false);
break;
case KeyEvent.VK_0 :
num_keys.SetPressingFlag(0, false);
break;
case KeyEvent.VK_1 :
num_keys.SetPressingFlag(1, false);
break;
case KeyEvent.VK_2 :
num_keys.SetPressingFlag(2, false);
break;
case KeyEvent.VK_3 :
num_keys.SetPressingFlag(3, false);
break;
case KeyEvent.VK_4 :
num_keys.SetPressingFlag(4, false);
break;
case KeyEvent.VK_5 :
num_keys.SetPressingFlag(5, false);
break;
case KeyEvent.VK_6 :
num_keys.SetPressingFlag(6, false);
break;
case KeyEvent.VK_7 :
num_keys.SetPressingFlag(7, false);
break;
case KeyEvent.VK_8 :
num_keys.SetPressingFlag(8, false);
break;
case KeyEvent.VK_9 :
num_keys.SetPressingFlag(9, false);
break;
case KeyEvent.VK_NUMPAD0 :
numpad_keys.SetPressingFlag(0, false);
break;
case KeyEvent.VK_NUMPAD1 :
numpad_keys.SetPressingFlag(1, false);
break;
case KeyEvent.VK_NUMPAD2 :
numpad_keys.SetPressingFlag(2, false);
break;
case KeyEvent.VK_NUMPAD3 :
numpad_keys.SetPressingFlag(3, false);
break;
case KeyEvent.VK_NUMPAD4 :
numpad_keys.SetPressingFlag(4, false);
break;
case KeyEvent.VK_NUMPAD5 :
numpad_keys.SetPressingFlag(5, false);
break;
case KeyEvent.VK_NUMPAD6 :
numpad_keys.SetPressingFlag(6, false);
break;
case KeyEvent.VK_NUMPAD7 :
numpad_keys.SetPressingFlag(7, false);
break;
case KeyEvent.VK_NUMPAD8 :
numpad_keys.SetPressingFlag(8, false);
break;
case KeyEvent.VK_NUMPAD9 :
numpad_keys.SetPressingFlag(9, false);
break;
case KeyEvent.VK_ALT :
alt_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_AT :
at_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_BACK_SLASH :
back_slash_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_BACK_SPACE :
back_space_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_COLON :
colon_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_COMMA :
comma_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_CONTROL :
ctrl_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_DELETE :
delete_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_ENTER :
enter_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_ESCAPE :
escape_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_HOME :
home_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_MINUS :
minus_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_NUM_LOCK :
num_lock_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_PERIOD :
period_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_SEMICOLON :
semicolon_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_SHIFT :
shift_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_SLASH :
slash_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_SPACE :
space_key.SetPressingFlag(0, false);
break;
case KeyEvent.VK_TAB :
tab_key.SetPressingFlag(0, false);
break;
default :
break;
}
}
public void Update() {
alphabet_keys.UpdateCounts();
arrow_keys.UpdateCounts();
function_keys.UpdateCounts();
num_keys.UpdateCounts();
alt_key.UpdateCounts();
at_key.UpdateCounts();
back_slash_key.UpdateCounts();
colon_key.UpdateCounts();
comma_key.UpdateCounts();
ctrl_key.UpdateCounts();
delete_key.UpdateCounts();
enter_key.UpdateCounts();
escape_key.UpdateCounts();
home_key.UpdateCounts();
minus_key.UpdateCounts();
num_keys.UpdateCounts();
period_key.UpdateCounts();
semicolon_key.UpdateCounts();
shift_key.UpdateCounts();
slash_key.UpdateCounts();
space_key.UpdateCounts();
tab_key.UpdateCounts();
}
public int GetPressingCount(KeyboardEnum key) {
int count;
switch (key) {
case KEY_A :
count = alphabet_keys.GetPressingCount(0);
break;
case KEY_B :
count = alphabet_keys.GetPressingCount(1);
break;
case KEY_C :
count = alphabet_keys.GetPressingCount(2);
break;
case KEY_D :
count = alphabet_keys.GetPressingCount(3);
break;
case KEY_E :
count = alphabet_keys.GetPressingCount(4);
break;
case KEY_F :
count = alphabet_keys.GetPressingCount(5);
break;
case KEY_G :
count = alphabet_keys.GetPressingCount(6);
break;
case KEY_H :
count = alphabet_keys.GetPressingCount(7);
break;
case KEY_I :
count = alphabet_keys.GetPressingCount(8);
break;
case KEY_J :
count = alphabet_keys.GetPressingCount(9);
break;
case KEY_K :
count = alphabet_keys.GetPressingCount(10);
break;
case KEY_L :
count = alphabet_keys.GetPressingCount(11);
break;
case KEY_M :
count = alphabet_keys.GetPressingCount(12);
break;
case KEY_N :
count = alphabet_keys.GetPressingCount(13);
break;
case KEY_O :
count = alphabet_keys.GetPressingCount(14);
break;
case KEY_P :
count = alphabet_keys.GetPressingCount(15);
break;
case KEY_Q :
count = alphabet_keys.GetPressingCount(16);
break;
case KEY_R :
count = alphabet_keys.GetPressingCount(17);
break;
case KEY_S :
count = alphabet_keys.GetPressingCount(18);
break;
case KEY_T :
count = alphabet_keys.GetPressingCount(19);
break;
case KEY_U :
count = alphabet_keys.GetPressingCount(20);
break;
case KEY_V :
count = alphabet_keys.GetPressingCount(21);
break;
case KEY_W :
count = alphabet_keys.GetPressingCount(22);
break;
case KEY_X :
count = alphabet_keys.GetPressingCount(23);
break;
case KEY_Y :
count = alphabet_keys.GetPressingCount(24);
break;
case KEY_Z :
count = alphabet_keys.GetPressingCount(25);
break;
case KEY_LEFT :
count = arrow_keys.GetPressingCount(0);
break;
case KEY_UP :
count = arrow_keys.GetPressingCount(1);
break;
case KEY_RIGHT :
count = arrow_keys.GetPressingCount(2);
break;
case KEY_DOWN :
count = arrow_keys.GetPressingCount(3);
break;
case KEY_F1 :
count = function_keys.GetPressingCount(0);
break;
case KEY_F2 :
count = function_keys.GetPressingCount(1);
break;
case KEY_F3 :
count = function_keys.GetPressingCount(2);
break;
case KEY_F4 :
count = function_keys.GetPressingCount(3);
break;
case KEY_F5 :
count = function_keys.GetPressingCount(4);
break;
case KEY_F6 :
count = function_keys.GetPressingCount(5);
break;
case KEY_F7 :
count = function_keys.GetPressingCount(6);
break;
case KEY_F8 :
count = function_keys.GetPressingCount(7);
break;
case KEY_F9 :
count = function_keys.GetPressingCount(8);
break;
case KEY_F10 :
count = function_keys.GetPressingCount(9);
break;
case KEY_F11 :
count = function_keys.GetPressingCount(10);
break;
case KEY_F12 :
count = function_keys.GetPressingCount(11);
break;
case KEY_0 :
count = num_keys.GetPressingCount(0);
break;
case KEY_1 :
count = num_keys.GetPressingCount(1);
break;
case KEY_2 :
count = num_keys.GetPressingCount(2);
break;
case KEY_3 :
count = num_keys.GetPressingCount(3);
break;
case KEY_4 :
count = num_keys.GetPressingCount(4);
break;
case KEY_5 :
count = num_keys.GetPressingCount(5);
break;
case KEY_6 :
count = num_keys.GetPressingCount(6);
break;
case KEY_7 :
count = num_keys.GetPressingCount(7);
break;
case KEY_8 :
count = num_keys.GetPressingCount(8);
break;
case KEY_9 :
count = num_keys.GetPressingCount(9);
break;
case KEY_NUMPAD_0 :
count = numpad_keys.GetPressingCount(0);
break;
case KEY_NUMPAD_1 :
count = numpad_keys.GetPressingCount(1);
break;
case KEY_NUMPAD_2 :
count = numpad_keys.GetPressingCount(2);
break;
case KEY_NUMPAD_3 :
count = numpad_keys.GetPressingCount(3);
break;
case KEY_NUMPAD_4 :
count = numpad_keys.GetPressingCount(4);
break;
case KEY_NUMPAD_5 :
count = numpad_keys.GetPressingCount(5);
break;
case KEY_NUMPAD_6 :
count = numpad_keys.GetPressingCount(6);
break;
case KEY_NUMPAD_7 :
count = numpad_keys.GetPressingCount(7);
break;
case KEY_NUMPAD_8 :
count = numpad_keys.GetPressingCount(8);
break;
case KEY_NUMPAD_9 :
count = numpad_keys.GetPressingCount(9);
break;
case KEY_ALT :
count = alt_key.GetPressingCount(0);
break;
case KEY_AT :
count = at_key.GetPressingCount(0);
break;
case KEY_BACK_SLASH :
count = back_slash_key.GetPressingCount(0);
break;
case KEY_BACK_SPACE :
count = back_space_key.GetPressingCount(0);
break;
case KEY_COLON :
count = colon_key.GetPressingCount(0);
break;
case KEY_COMMA :
count = comma_key.GetPressingCount(0);
break;
case KEY_CTRL :
count = ctrl_key.GetPressingCount(0);
break;
case KEY_DELETE :
count = delete_key.GetPressingCount(0);
break;
case KEY_ENTER :
count = enter_key.GetPressingCount(0);
break;
case KEY_ESCAPE :
count = escape_key.GetPressingCount(0);
break;
case KEY_HOME :
count = home_key.GetPressingCount(0);
break;
case KEY_MINUS :
count = minus_key.GetPressingCount(0);
break;
case KEY_NUM_LOCK :
count = num_lock_key.GetPressingCount(0);
break;
case KEY_PERIOD :
count = period_key.GetPressingCount(0);
break;
case KEY_SEMICOLON :
count = semicolon_key.GetPressingCount(0);
break;
case KEY_SHIFT :
count = shift_key.GetPressingCount(0);
break;
case KEY_SLASH :
count = slash_key.GetPressingCount(0);
break;
case KEY_SPACE :
count = space_key.GetPressingCount(0);
break;
case KEY_TAB :
count = tab_key.GetPressingCount(0);
break;
default :
count = 0;
break;
}
return count;
}
public int GetReleasingCount(KeyboardEnum key) {
int count;
switch (key) {
case KEY_A :
count = alphabet_keys.GetReleasingCount(0);
break;
case KEY_B :
count = alphabet_keys.GetReleasingCount(1);
break;
case KEY_C :
count = alphabet_keys.GetReleasingCount(2);
break;
case KEY_D :
count = alphabet_keys.GetReleasingCount(3);
break;
case KEY_E :
count = alphabet_keys.GetReleasingCount(4);
break;
case KEY_F :
count = alphabet_keys.GetReleasingCount(5);
break;
case KEY_G :
count = alphabet_keys.GetReleasingCount(6);
break;
case KEY_H :
count = alphabet_keys.GetReleasingCount(7);
break;
case KEY_I :
count = alphabet_keys.GetReleasingCount(8);
break;
case KEY_J :
count = alphabet_keys.GetReleasingCount(9);
break;
case KEY_K :
count = alphabet_keys.GetReleasingCount(10);
break;
case KEY_L :
count = alphabet_keys.GetReleasingCount(11);
break;
case KEY_M :
count = alphabet_keys.GetReleasingCount(12);
break;
case KEY_N :
count = alphabet_keys.GetReleasingCount(13);
break;
case KEY_O :
count = alphabet_keys.GetReleasingCount(14);
break;
case KEY_P :
count = alphabet_keys.GetReleasingCount(15);
break;
case KEY_Q :
count = alphabet_keys.GetReleasingCount(16);
break;
case KEY_R :
count = alphabet_keys.GetReleasingCount(17);
break;
case KEY_S :
count = alphabet_keys.GetReleasingCount(18);
break;
case KEY_T :
count = alphabet_keys.GetReleasingCount(19);
break;
case KEY_U :
count = alphabet_keys.GetReleasingCount(20);
break;
case KEY_V :
count = alphabet_keys.GetReleasingCount(21);
break;
case KEY_W :
count = alphabet_keys.GetReleasingCount(22);
break;
case KEY_X :
count = alphabet_keys.GetReleasingCount(23);
break;
case KEY_Y :
count = alphabet_keys.GetReleasingCount(24);
break;
case KEY_Z :
count = alphabet_keys.GetReleasingCount(25);
break;
case KEY_LEFT :
count = arrow_keys.GetReleasingCount(0);
break;
case KEY_UP :
count = arrow_keys.GetReleasingCount(1);
break;
case KEY_RIGHT :
count = arrow_keys.GetReleasingCount(2);
break;
case KEY_DOWN :
count = arrow_keys.GetReleasingCount(3);
break;
case KEY_F1 :
count = function_keys.GetReleasingCount(0);
break;
case KEY_F2 :
count = function_keys.GetReleasingCount(1);
break;
case KEY_F3 :
count = function_keys.GetReleasingCount(2);
break;
case KEY_F4 :
count = function_keys.GetReleasingCount(3);
break;
case KEY_F5 :
count = function_keys.GetReleasingCount(4);
break;
case KEY_F6 :
count = function_keys.GetReleasingCount(5);
break;
case KEY_F7 :
count = function_keys.GetReleasingCount(6);
break;
case KEY_F8 :
count = function_keys.GetReleasingCount(7);
break;
case KEY_F9 :
count = function_keys.GetReleasingCount(8);
break;
case KEY_F10 :
count = function_keys.GetReleasingCount(9);
break;
case KEY_F11 :
count = function_keys.GetReleasingCount(10);
break;
case KEY_F12 :
count = function_keys.GetReleasingCount(11);
break;
case KEY_0 :
count = num_keys.GetReleasingCount(0);
break;
case KEY_1 :
count = num_keys.GetReleasingCount(1);
break;
case KEY_2 :
count = num_keys.GetReleasingCount(2);
break;
case KEY_3 :
count = num_keys.GetReleasingCount(3);
break;
case KEY_4 :
count = num_keys.GetReleasingCount(4);
break;
case KEY_5 :
count = num_keys.GetReleasingCount(5);
break;
case KEY_6 :
count = num_keys.GetReleasingCount(6);
break;
case KEY_7 :
count = num_keys.GetReleasingCount(7);
break;
case KEY_8 :
count = num_keys.GetReleasingCount(8);
break;
case KEY_9 :
count = num_keys.GetReleasingCount(9);
break;
case KEY_NUMPAD_0 :
count = numpad_keys.GetReleasingCount(0);
break;
case KEY_NUMPAD_1 :
count = numpad_keys.GetReleasingCount(1);
break;
case KEY_NUMPAD_2 :
count = numpad_keys.GetReleasingCount(2);
break;
case KEY_NUMPAD_3 :
count = numpad_keys.GetReleasingCount(3);
break;
case KEY_NUMPAD_4 :
count = numpad_keys.GetReleasingCount(4);
break;
case KEY_NUMPAD_5 :
count = numpad_keys.GetReleasingCount(5);
break;
case KEY_NUMPAD_6 :
count = numpad_keys.GetReleasingCount(6);
break;
case KEY_NUMPAD_7 :
count = numpad_keys.GetReleasingCount(7);
break;
case KEY_NUMPAD_8 :
count = numpad_keys.GetReleasingCount(8);
break;
case KEY_NUMPAD_9 :
count = numpad_keys.GetReleasingCount(9);
break;
case KEY_ALT :
count = alt_key.GetReleasingCount(0);
break;
case KEY_AT :
count = at_key.GetReleasingCount(0);
break;
case KEY_BACK_SLASH :
count = back_slash_key.GetReleasingCount(0);
break;
case KEY_BACK_SPACE :
count = back_space_key.GetReleasingCount(0);
break;
case KEY_COLON :
count = colon_key.GetReleasingCount(0);
break;
case KEY_COMMA :
count = comma_key.GetReleasingCount(0);
break;
case KEY_CTRL :
count = ctrl_key.GetReleasingCount(0);
break;
case KEY_DELETE :
count = delete_key.GetReleasingCount(0);
break;
case KEY_ENTER :
count = enter_key.GetReleasingCount(0);
break;
case KEY_ESCAPE :
count = escape_key.GetReleasingCount(0);
break;
case KEY_HOME :
count = home_key.GetReleasingCount(0);
break;
case KEY_MINUS :
count = minus_key.GetReleasingCount(0);
break;
case KEY_NUM_LOCK :
count = num_lock_key.GetReleasingCount(0);
break;
case KEY_PERIOD :
count = period_key.GetReleasingCount(0);
break;
case KEY_SEMICOLON :
count = semicolon_key.GetReleasingCount(0);
break;
case KEY_SHIFT :
count = shift_key.GetReleasingCount(0);
break;
case KEY_SLASH :
count = slash_key.GetReleasingCount(0);
break;
case KEY_SPACE :
count = space_key.GetReleasingCount(0);
break;
case KEY_TAB :
count = tab_key.GetReleasingCount(0);
break;
default :
count = 0;
break;
}
return count;
}
}
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