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/*
 * Rgb3x3Average.java
 *
 * Created on August 27, 2006, 1:58 PM
 *
 * To change this template, choose Tools | Template Manager
 * and open the template in the editor.
 *
 * Copyright 2007 by Jon A. Webb
 *     This program is free software: you can redistribute it and/or modify
 *    it under the terms of the GNU Lesser General Public License as published by
 *    the Free Software Foundation, either version 3 of the License, or
 *    (at your option) any later version.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Lesser General Public License for more details.
 *
 *    You should have received a copy of the Lesser GNU General Public License
 *    along with this program.  If not, see .
 *
 */
package com.github.ojil.algorithm;

import com.github.ojil.core.Image;
import com.github.ojil.core.ImageError;
import com.github.ojil.core.PipelineStage;
import com.github.ojil.core.RgbImage;
import com.github.ojil.core.RgbVal;

/**
 * Pipeline stage performs a 3x3 RGB average of the input.
 * 
 * @author webb
 */
public class Rgb3x3Average extends PipelineStage {
    
    /**
     * Creates a new instance of Rgb3x3Average
     */
    public Rgb3x3Average() {
    }
    
    /**
     * Do a color 3x3 average of the input image. The red, green, and blue bands
     * are averaged independently. The code has been written to be as efficient
     * as possible. Borders are handled by duplicating the first or last row,
     * and replacing the first and last column with 0, when doing the average.
     *
     * @param imageInput
     *            the input image
     * @throws ImageError
     *             if imageInput is not an RgbImage
     */
    @Override
    public void push(final Image imageInput) throws ImageError {
        if (!(imageInput instanceof RgbImage)) {
            throw new ImageError(ImageError.PACKAGE.ALGORITHM, AlgorithmErrorCodes.IMAGE_NOT_RGBIMAGE, imageInput.toString(), null, null);
        }
        
        final int cWidth = imageInput.getWidth();
        final int cHeight = imageInput.getHeight();
        final Integer[] rgbInput = ((RgbImage) imageInput).getData();
        
        final RgbImage imageResult = new RgbImage<>(cWidth, cHeight);
        final Integer[] rgbOutput = imageResult.getData();
        
        for (int i = 0; i < cHeight; i++) {
            /*
             * declare and initialize integers which will hold the r, g, and b
             * pixel values. The variables are named and numbered as if they
             * were array indices for three different 3x3 arrays. They are set
             * to -128 because this represents black in the signed byte
             * representation of a pixel.
             */
            byte r00 = -128, r01 = -128, r02 = -128;
            byte g00 = -128, g01 = -128, g02 = -128;
            byte b00 = -128, b01 = -128, b02 = -128;
            byte r10 = -128, r11 = -128, r12 = -128;
            byte g10 = -128, g11 = -128, g12 = -128;
            byte b10 = -128, b11 = -128, b12 = -128;
            byte r20 = -128, r21 = -128, r22 = -128;
            byte g20 = -128, g21 = -128, g22 = -128;
            byte b20 = -128, b21 = -128, b22 = -128;
            
            /*
             * set column indices into this row for first row use row 0 instead
             * of row -1 for last row use row cHeight-1 instead of row cHeight
             */
            int pos0 = (i == 0) ? 0 : (i - 1) * cWidth;
            int pos1 = i * cWidth;
            int pos2 = (i == (cHeight - 1)) ? i * cWidth : (i + 1) * cWidth;
            
            /*
             * initialize the (*,2) variables so the initial step to the right
             * does the right thing.
             */
            r02 = RgbVal.getR(rgbInput[pos0]);
            g02 = RgbVal.getG(rgbInput[pos0]);
            b02 = RgbVal.getB(rgbInput[pos0]);
            r12 = RgbVal.getR(rgbInput[pos1]);
            g12 = RgbVal.getG(rgbInput[pos1]);
            b12 = RgbVal.getB(rgbInput[pos1]);
            r22 = RgbVal.getR(rgbInput[pos2]);
            g22 = RgbVal.getG(rgbInput[pos2]);
            b22 = RgbVal.getB(rgbInput[pos2]);
            
            for (int j = 0; j < cWidth; j++) {
                
                /*
                 * move one step to the right
                 */
                r00 = r01;
                r01 = r02;
                g00 = g01;
                g01 = g02;
                b00 = b01;
                b01 = b02;
                
                r10 = r11;
                r11 = r12;
                g10 = g11;
                g11 = g12;
                b10 = b11;
                b11 = b12;
                
                r20 = r21;
                r21 = r22;
                g20 = g21;
                g21 = g22;
                b20 = b21;
                b21 = b22;
                
                /*
                 * get new RGB pixel value. In this code the r, g, or b value is
                 * treated as an unsigned value from 0 to 255, rather than as a
                 * signed value from -128 to 127, as it is in the byte image
                 * code. This is mathematically equivalent for averaging and
                 * requires less computation than doing sign extension.
                 */
                if (j < (cWidth - 1)) {
                    r02 = RgbVal.getR(rgbInput[pos0 + 1]);
                    g02 = RgbVal.getG(rgbInput[pos0 + 1]);
                    b02 = RgbVal.getB(rgbInput[pos0 + 1]);
                    r12 = RgbVal.getR(rgbInput[pos1 + 1]);
                    g12 = RgbVal.getG(rgbInput[pos1 + 1]);
                    b12 = RgbVal.getB(rgbInput[pos1 + 1]);
                    r22 = RgbVal.getR(rgbInput[pos2 + 1]);
                    g22 = RgbVal.getG(rgbInput[pos2 + 1]);
                    b22 = RgbVal.getB(rgbInput[pos2 + 1]);
                } else {
                    /*
                     * we use black (-128) as the border in the last column
                     */
                    r02 = g02 = b02 = r12 = g12 = b12 = r22 = g22 = b22 = -128;
                }
                
                /*
                 * calculate average r, g, and b values
                 */
                final byte r = (byte) ((r00 + r01 + r02 + r10 + r11 + r12 + r20 + r21 + r22) / 9);
                final byte g = (byte) ((g00 + g01 + g02 + g10 + g11 + g12 + g20 + g21 + g22) / 9);
                final byte b = (byte) ((b00 + b01 + b02 + b10 + b11 + b12 + b20 + b21 + b22) / 9);
                /*
                 * note r, g, and b will always be between 0 and 255 so it is
                 * not necessary to mask etc.
                 */
                rgbOutput[pos1] = RgbVal.toRgb(r, g, b);
                /*
                 * advance column indices to next position
                 */
                pos0++;
                pos1++;
                pos2++;
            }
        }
        /*
         * send output to PipelineStage
         */
        super.setOutput(imageResult);
    }
}




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