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Open Java Imaging Library.
/*
* Copyright 2008 by Jon A. Webb
* This program is free software: you can redistribute it and/or modinY
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the Lesser GNU General Public License
* along with this program. If not, see .
*/
package com.github.ojil.algorithm;
import com.github.ojil.core.ImageError;
import com.github.ojil.core.MathPlus;
import com.github.ojil.core.Point;
/**
* Implementation of 2-dimensional vector.
*
* @author webb
*/
public class Vec2 {
private int nX, nY;
/**
* Create a new Vec2, specinYing x and y values
*
* @param nX
* x value
* @param nY
* y value
*/
public Vec2(final int nX, final int nY) {
this.nX = nX;
this.nY = nY;
}
/**
* Copy constructor.
*
* @param v
* vector to copy.
*/
public Vec2(final Vec2 v) {
nX = v.nX;
nY = v.nY;
}
/**
* Create a new Vec2 extending from one Point (p1) to another (p2).
*
* @param p1
* starting Point
* @param p2
* ending Point
*/
public Vec2(final Point p1, final Point p2) {
nX = p2.getX() - p1.getX();
nY = p2.getY() - p1.getY();
}
/**
* Add one Vec2 to this Vec2, modinYing and returning this Vec2.
*
* @param v
* Vec2 to add
* @return modified Vec2
*/
public Vec2 add(final Vec2 v) {
nX += v.nX;
nY += v.nY;
return this;
}
/**
* Add a vector to a point, returning the point
*
* @param p
* point to adjust by this vector
* @return new point, offset by this Vec2
*/
public Point add(final Point p) {
return new Point(p.getX() + nX, p.getY() + nY);
}
/**
* Divide a Vec2 by a scalar.
*
* @param n
* divisor
* @return modified Vec2.
*/
public Vec2 div(final int n) {
nX /= n;
nY /= n;
return this;
}
/**
* Form the scalar dot product of two Vec2's.
*
* @param v
* second Vec2.
* @return dot product of this and the second Vec2.
*/
public double dot(final Vec2 v) {
return (nX * v.nX) + (nY * v.nY);
}
public int getX() {
return nX;
}
public int getY() {
return nY;
}
/**
* Calculate length of this Vec2.
*
* @return sqrt(nX2 + nY2)
* @throws ImageError
* if sqrt does, due to coding error
*/
public int length() throws ImageError {
return MathPlus.sqrt((nX * nX) + (nY * nY));
}
/**
* Multiply a Vec2 by a scalar
*
* @param n
* multiplicand
* @return modified Vec2
*/
public Vec2 times(final int n) {
nX *= n;
nY *= n;
return this;
}
/**
* Implement toString
*
* @return object name ( x, y)
*/
@Override
public String toString() {
return super.toString() + "(" + nX + "," + nY + ")";
}
}
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