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org.dc.riot.lol.rx.model.game.RawStatsDto Maven / Gradle / Ivy

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package org.dc.riot.lol.rx.model.game;

/**
 * This object contains raw stat information.
*
* With the announcement that Dominion is being * retired we need to keep an eye on unit tests * pertaining to this class. * * @author Dc * @since 1.0.0 */ public class RawStatsDto { private static long COUNT = 0; public static long getInstanceCount() { return COUNT; } private Integer assists; private Integer barracksKilled; private Integer championsKilled; private Integer totalDamageDealtToChampions; private Integer combatPlayerScore; private Integer consumablesPurchased; private Integer damageDealtPlayer; private Integer doubleKills; private Integer firstBlood; private Integer gold; private Integer goldEarned; private Integer goldSpent; private Integer item0; private Integer item1; private Integer item2; private Integer item3; private Integer item4; private Integer item5; private Integer item6; private Integer itemsPurchased; private Integer killingSprees; private Integer largestCriticalStrike; private Integer largestKillingSpree; private Integer largestMultiKill; private Integer legendaryItemsCreated; private Integer level; private Integer magicDamageDealtPlayer; private Integer magicDamageDealtToChampions; private Integer magicDamageTaken; private Integer minionsDenied; private Integer minionsKilled; private Integer neutralMinionsKilled; private Integer neutralMinionsKilledEnemyJungle; private Integer neutralMinionsKilledYourJungle; private Boolean nexusKilled; private Integer nodeCapture; private Integer nodeCaptureAssist; private Integer nodeNeutralize; private Integer nodeNeutralizeAssist; private Integer numDeaths; private Integer numItemsBought; private Integer objectivePlayerScore; private Integer pentaKills; private Integer physicalDamageDealtPlayer; private Integer physicalDamageDealtToChampions; private Integer physicalDamageTaken; private PlayerPosition playerPosition; private PlayerRole playerRole; private Integer quadraKills; private Integer sightWardsBought; private Integer spell1Cast; private Integer spell2Cast; private Integer spell3Cast; private Integer spell4Cast; private Integer summonSpell1Cast; private Integer summonSpell2Cast; private Integer superMonsterKilled; private Integer team; private Integer teamObjective; private Integer timePlayed; private Integer totalDamageDealt; private Integer totalDamageTaken; private Integer totalHeal; private Integer totalPlayerScore; private Integer totalScoreRank; private Integer totalTimeCrowdControlDealt; private Integer totalUnitsHealed; private Integer tripleKills; private Integer trueDamageDealtPlayer; private Integer trueDamageDealtToChampions; private Integer trueDamageTaken; private Integer turretsKilled; private Integer unrealKills; private Integer victoryPointTotal; private Integer visionWardsBought; private Integer wardKilled; private Integer wardPlaced; private Boolean win; public RawStatsDto() { COUNT++; } public int getAssists() { if (assists == null) { return -1; } return assists.intValue(); } /** * @return Number of enemy inhibitors killed. */ public int getBarracksKilled() { if (barracksKilled == null) { return -1; } return barracksKilled.intValue(); } public int getChampionsKilled() { if (championsKilled == null) { return -1; } return championsKilled.intValue(); } public int getTotalDamageDealtToChampions() { if (totalDamageDealtToChampions == null) { return -1; } return totalDamageDealtToChampions.intValue(); } public int getCombatPlayerScore() { if (combatPlayerScore == null) { return -1; } return combatPlayerScore.intValue(); } public int getConsumablesPurchased() { if (consumablesPurchased == null) { return -1; } return consumablesPurchased.intValue(); } public int getDamageDealtPlayer() { if (damageDealtPlayer == null) { return -1; } return damageDealtPlayer.intValue(); } public int getDoubleKills() { if (doubleKills == null) { return -1; } return doubleKills.intValue(); } public int getFirstBlood() { if (firstBlood == null) { return -1; } return firstBlood.intValue(); } public int getGold() { if (gold == null) { return -1; } return gold.intValue(); } public int getGoldEarned() { if (goldEarned == null) { return -1; } return goldEarned.intValue(); } public int getGoldSpent() { if (goldSpent == null) { return -1; } return goldSpent.intValue(); } public int getItem0() { if (item0 == null) { return -1; } return item0.intValue(); } public int getItem1() { if (item1 == null) { return -1; } return item1.intValue(); } public int getItem2() { if (item2 == null) { return -1; } return item2.intValue(); } public int getItem3() { if (item3 == null) { return -1; } return item3.intValue(); } public int getItem4() { if (item4 == null) { return -1; } return item4.intValue(); } public int getItem5() { if (item5 == null) { return -1; } return item5.intValue(); } public int getItem6() { if (item6 == null) { return -1; } return item6.intValue(); } public int getItemsPurchased() { if (itemsPurchased == null) { return -1; } return itemsPurchased.intValue(); } public int getKillingSprees() { if (killingSprees == null) { return -1; } return killingSprees.intValue(); } public int getLargestCriticalStrike() { if (largestCriticalStrike == null) { return -1; } return largestCriticalStrike.intValue(); } public int getLargestKillingSpree() { if (largestKillingSpree == null) { return -1; } return largestKillingSpree.intValue(); } public int getLargestMultiKill() { if (largestMultiKill == null) { return -1; } return largestMultiKill.intValue(); } /** * @return Number of tier 3 items built. */ public int getLegendaryItemsCreated() { if (legendaryItemsCreated == null) { return -1; } return legendaryItemsCreated.intValue(); } public int getLevel() { if (level == null) { return -1; } return level.intValue(); } public int getMagicDamageDealtPlayer() { if (magicDamageDealtPlayer == null) { return -1; } return magicDamageDealtPlayer.intValue(); } public int getMagicDamageDealtToChampions() { if (magicDamageDealtToChampions == null) { return -1; } return magicDamageDealtToChampions.intValue(); } public int getMagicDamageTaken() { if (magicDamageTaken == null) { return -1; } return magicDamageTaken.intValue(); } public int getMinionsDenied() { if (minionsDenied == null) { return -1; } return minionsDenied.intValue(); } public int getMinionsKilled() { if (minionsKilled == null) { return -1; } return minionsKilled.intValue(); } public int getNeutralMinionsKilled() { if (neutralMinionsKilled == null) { return -1; } return neutralMinionsKilled.intValue(); } public int getNeutralMinionsKilledEnemyJungle() { if (neutralMinionsKilledEnemyJungle == null) { return -1; } return neutralMinionsKilledEnemyJungle.intValue(); } public int getNeutralMinionsKilledYourJungle() { if (neutralMinionsKilledYourJungle == null) { return -1; } return neutralMinionsKilledYourJungle.intValue(); } /** * @return Flag specifying if the summoner * got the killing blow on the nexus. */ public boolean isNexusKilled() { if (nexusKilled == null) { return false; } return nexusKilled.booleanValue(); } public int getNodeCapture() { if (nodeCapture == null) { return -1; } return nodeCapture.intValue(); } public int getNodeCaptureAssist() { if (nodeCaptureAssist == null) { return -1; } return nodeCaptureAssist.intValue(); } public int getNodeNeutralize() { if (nodeNeutralize == null) { return -1; } return nodeNeutralize.intValue(); } public int getNodeNeutralizeAssist() { if (nodeNeutralizeAssist == null) { return -1; } return nodeNeutralizeAssist.intValue(); } public int getNumDeaths() { if (numDeaths == null) { return -1; } return numDeaths.intValue(); } public int getNumItemsBought() { if (numItemsBought == null) { return -1; } return numItemsBought.intValue(); } public int getObjectivePlayerScore() { if (objectivePlayerScore == null) { return -1; } return objectivePlayerScore.intValue(); } public int getPentaKills() { if (pentaKills == null) { return -1; } return pentaKills.intValue(); } public int getPhysicalDamageDealtPlayer() { if (physicalDamageDealtPlayer == null) { return -1; } return physicalDamageDealtPlayer.intValue(); } public int getPhysicalDamageDealtToChampions() { if (physicalDamageDealtToChampions == null) { return -1; } return physicalDamageDealtToChampions; } public int getPhysicalDamageTaken() { if (physicalDamageTaken == null) { return -1; } return physicalDamageTaken.intValue(); } /** * @return Player position * (Legal values: TOP(1), MIDDLE(2), JUNGLE(3), BOT(4)) */ public PlayerPosition getPlayerPosition() { return playerPosition; } /** * @return Player role (Legal values: DUO(1), SUPPORT(2), * CARRY(3), SOLO(4)) */ public PlayerRole getPlayerRole() { return playerRole; } public int getQuadraKills() { if (quadraKills == null) { return -1; } return quadraKills.intValue(); } public int getSightWardsBought() { if (sightWardsBought == null) { return -1; } return sightWardsBought.intValue(); } /** * @return Number of times first champion spell was cast. */ public int getSpell1Cast() { if (spell1Cast == null) { return -1; } return spell1Cast.intValue(); } /** * @return Number of times second champion spell was cast. */ public int getSpell2Cast() { if (spell2Cast == null) { return -1; } return spell2Cast.intValue(); } /** * @return Number of times third champion spell was cast. */ public int getSpell3Cast() { if (spell3Cast == null) { return -1; } return spell3Cast.intValue(); } /** * @return Number of times fourth champion spell was cast. */ public int getSpell4Cast() { if (spell4Cast == null) { return -1; } return spell4Cast.intValue(); } public int getSummonSpell1Cast() { if (summonSpell1Cast == null) { return -1; } return summonSpell1Cast.intValue(); } public int getSummonSpell2Cast() { if (summonSpell2Cast == null) { return -1; } return summonSpell2Cast.intValue(); } public int getSuperMonsterKilled() { if (superMonsterKilled == null) { return -1; } return superMonsterKilled.intValue(); } public int getTeam() { if (team == null) { return -1; } return team.intValue(); } public int getTeamObjective() { if (teamObjective == null) { return -1; } return teamObjective.intValue(); } public int getTimePlayed() { if (timePlayed == null) { return -1; } return timePlayed.intValue(); } public int getTotalDamageDealt() { if (totalDamageDealt == null) { return -1; } return totalDamageDealt.intValue(); } public int getTotalDamageTaken() { if (totalDamageTaken == null) { return -1; } return totalDamageTaken.intValue(); } public int getTotalHeal() { if (totalHeal == null) { return -1; } return totalHeal.intValue(); } public int getTotalPlayerScore() { if (totalPlayerScore == null) { return -1; } return totalPlayerScore.intValue(); } public int getTotalScoreRank() { if (totalScoreRank == null) { return -1; } return totalScoreRank.intValue(); } public int getTotalTimeCrowdControlDealt() { if (totalTimeCrowdControlDealt == null) { return -1; } return totalTimeCrowdControlDealt.intValue(); } public int getTotalUnitsHealed() { if (totalUnitsHealed == null) { return -1; } return totalUnitsHealed.intValue(); } public int getTripleKills() { if (tripleKills == null) { return -1; } return tripleKills.intValue(); } public int getTrueDamageDealtPlayer() { if (trueDamageDealtPlayer == null) { return -1; } return trueDamageDealtPlayer.intValue(); } public int getTrueDamageDealtToChampions() { if (trueDamageDealtToChampions == null) { return -1; } return trueDamageDealtToChampions.intValue(); } public int getTrueDamageTaken() { if (trueDamageTaken == null) { return -1; } return trueDamageTaken.intValue(); } public int getTurretsKilled() { if (turretsKilled == null) { return -1; } return turretsKilled.intValue(); } public int getUnrealKills() { if (unrealKills == null) { return -1; } return unrealKills.intValue(); } public int getVictoryPointTotal() { if (victoryPointTotal == null) { return -1; } return victoryPointTotal.intValue(); } public int getVisionWardsBought() { if (visionWardsBought == null) { return -1; } return visionWardsBought.intValue(); } public int getWardKilled() { if (wardKilled == null) { return -1; } return wardKilled.intValue(); } public int getWardPlaced() { if (wardPlaced == null) { return -1; } return wardPlaced.intValue(); } /** * @return Flag specifying whether or not this game was won. */ public boolean isWin() { if (win == null) { return false; } return win.booleanValue(); } }




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