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/*
* Copyright (C) 2012 daniel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package darwin.renderer.shader.uniform;
import darwin.renderer.shader.Sampler;
import com.jogamp.opengl.util.texture.Texture;
/**
*
** @author Daniel Heinrich
*/
public class SamplerSetter implements UniformSetter {
private final Sampler sampler;
private final Texture tex;
public SamplerSetter(Sampler sampler, Texture tex) {
assert (sampler != null);
assert (tex != null);
this.sampler = sampler;
this.tex = tex;
}
@Override
public void set() {
sampler.bindTexture(tex);
}
}
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