resources.shaders.deprecated.Hud.vert Maven / Gradle / Ivy
The newest version!
#version 120
#include StdLib.vert
in vec2 in_position;
in vec2 in_texcoord;
out vec2 texcoord;
void main() {
// Vertex transformation
gl_Position = vec4((in_position-0.5)*2, -1., 1.);
//gl_Position = sign( gl_Position );
texcoord = in_texcoord;
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy