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resources.shaders.deprecated.SmokeDiffuse.vert Maven / Gradle / Ivy

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#version 120

in vec2 texCoord0;
in vec4 pos;

uniform mat4 mat_mvp;

out vec2 texcoord;

void main() { 
    // Vertex transformation 
    gl_Position = mat_mvp * pos;
    texcoord = texCoord0;
}




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