resources.shaders.deprecated.SmokeDiffuse.vert Maven / Gradle / Ivy
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#version 120
in vec2 texCoord0;
in vec4 pos;
uniform mat4 mat_mvp;
out vec2 texcoord;
void main() {
// Vertex transformation
gl_Position = mat_mvp * pos;
texcoord = texCoord0;
}
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