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//
//  ========================================================================
//  Copyright (c) 1995-2016 Mort Bay Consulting Pty. Ltd.
//  ------------------------------------------------------------------------
//  All rights reserved. This program and the accompanying materials
//  are made available under the terms of the Eclipse Public License v1.0
//  and Apache License v2.0 which accompanies this distribution.
//
//      The Eclipse Public License is available at
//      http://www.eclipse.org/legal/epl-v10.html
//
//      The Apache License v2.0 is available at
//      http://www.opensource.org/licenses/apache2.0.php
//
//  You may elect to redistribute this code under either of these licenses.
//  ========================================================================
//

package org.eclipse.jetty.io;

import java.io.Closeable;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ReadPendingException;
import java.nio.channels.WritePendingException;

import org.eclipse.jetty.util.Callback;

/**
 *
 * A transport EndPoint
 * 
 * 

Asynchronous Methods

*

The asynchronous scheduling methods of {@link EndPoint} * has been influenced by NIO.2 Futures and Completion * handlers, but does not use those actual interfaces because they have * some inefficiencies.

*

This class will frequently be used in conjunction with some of the utility * implementations of {@link Callback}, such as {@link FutureCallback} and * {@link ExecutorCallback}. Examples are:

* *

Blocking Read

*

A FutureCallback can be used to block until an endpoint is ready to be filled * from: *

 * FutureCallback<String> future = new FutureCallback<>();
 * endpoint.fillInterested("ContextObj",future);
 * ...
 * String context = future.get(); // This blocks
 * int filled=endpoint.fill(mybuffer);
 * 

* *

Dispatched Read

*

By using a different callback, the read can be done asynchronously in its own dispatched thread: *

 * endpoint.fillInterested("ContextObj",new ExecutorCallback<String>(executor)
 * {
 *   public void onCompleted(String context)
 *   {
 *     int filled=endpoint.fill(mybuffer);
 *     ...
 *   }
 *   public void onFailed(String context,Throwable cause) {...}
 * });
 * 

*

The executor callback can also be customized to not dispatch in some circumstances when * it knows it can use the callback thread and does not need to dispatch.

* *

Blocking Write

*

The write contract is that the callback complete is not called until all data has been * written or there is a failure. For blocking this looks like: *

 * FutureCallback<String> future = new FutureCallback<>();
 * endpoint.write("ContextObj",future,headerBuffer,contentBuffer);
 * String context = future.get(); // This blocks
 * 

* *

Dispatched Write

*

Note also that multiple buffers may be passed in write so that gather writes * can be done: *

 * endpoint.write("ContextObj",new ExecutorCallback<String>(executor)
 * {
 *   public void onCompleted(String context)
 *   {
 *     int filled=endpoint.fill(mybuffer);
 *     ...
 *   }
 *   public void onFailed(String context,Throwable cause) {...}
 * },headerBuffer,contentBuffer);
 * 

*/ public interface EndPoint extends Closeable { /* ------------------------------------------------------------ */ /** * @return The local Inet address to which this EndPoint is bound, or null * if this EndPoint does not represent a network connection. */ InetSocketAddress getLocalAddress(); /* ------------------------------------------------------------ */ /** * @return The remote Inet address to which this EndPoint is bound, or null * if this EndPoint does not represent a network connection. */ InetSocketAddress getRemoteAddress(); /* ------------------------------------------------------------ */ boolean isOpen(); /* ------------------------------------------------------------ */ long getCreatedTimeStamp(); /* ------------------------------------------------------------ */ /** Shutdown the output. *

This call indicates that no more data will be sent on this endpoint that * that the remote end should read an EOF once all previously sent data has been * consumed. Shutdown may be done either at the TCP/IP level, as a protocol exchange (Eg * TLS close handshake) or both. *

* If the endpoint has {@link #isInputShutdown()} true, then this call has the same effect * as {@link #close()}. */ void shutdownOutput(); /* ------------------------------------------------------------ */ /** Test if output is shutdown. * The output is shutdown by a call to {@link #shutdownOutput()} * or {@link #close()}. * @return true if the output is shutdown or the endpoint is closed. */ boolean isOutputShutdown(); /* ------------------------------------------------------------ */ /** Test if the input is shutdown. * The input is shutdown if an EOF has been read while doing * a {@link #fill(ByteBuffer)}. Once the input is shutdown, all calls to * {@link #fill(ByteBuffer)} will return -1, until such time as the * end point is close, when they will return {@link EofException}. * @return True if the input is shutdown or the endpoint is closed. */ boolean isInputShutdown(); /** * Close any backing stream associated with the endpoint */ @Override void close(); /** * Fill the passed buffer with data from this endpoint. The bytes are appended to any * data already in the buffer by writing from the buffers limit up to it's capacity. * The limit is updated to include the filled bytes. * * @param buffer The buffer to fill. The position and limit are modified during the fill. After the * operation, the position is unchanged and the limit is increased to reflect the new data filled. * @return an int value indicating the number of bytes * filled or -1 if EOF is read or the input is shutdown. * @throws EofException If the endpoint is closed. */ int fill(ByteBuffer buffer) throws IOException; /** * Flush data from the passed header/buffer to this endpoint. As many bytes as can be consumed * are taken from the header/buffer position up until the buffer limit. The header/buffers position * is updated to indicate how many bytes have been consumed. * @return True IFF all the buffers have been consumed and the endpoint has flushed the data to its * destination (ie is not buffering any data). * * @throws EofException If the endpoint is closed or output is shutdown. */ boolean flush(ByteBuffer... buffer) throws IOException; /* ------------------------------------------------------------ */ /** * @return The underlying transport object (socket, channel, etc.) */ Object getTransport(); /* ------------------------------------------------------------ */ /** Get the max idle time in ms. *

The max idle time is the time the endpoint can be idle before * extraordinary handling takes place. * @return the max idle time in ms or if ms <= 0 implies an infinite timeout */ long getIdleTimeout(); /* ------------------------------------------------------------ */ /** Set the idle timeout. * @param idleTimeout the idle timeout in MS. Timeout <= 0 implies an infinite timeout */ void setIdleTimeout(long idleTimeout); /** *

Requests callback methods to be invoked when a call to {@link #fill(ByteBuffer)} would return data or EOF.

* * @param callback the callback to call when an error occurs or we are readable. * @throws ReadPendingException if another read operation is concurrent. */ void fillInterested(Callback callback) throws ReadPendingException; /** *

Writes the given buffers via {@link #flush(ByteBuffer...)} and invokes callback methods when either * all the data has been flushed or an error occurs.

* * @param callback the callback to call when an error occurs or the write completed. * @param buffers one or more {@link ByteBuffer}s that will be flushed. * @throws WritePendingException if another write operation is concurrent. */ void write(Callback callback, ByteBuffer... buffers) throws WritePendingException; /** * @return the {@link Connection} associated with this {@link EndPoint} * @see #setConnection(Connection) */ Connection getConnection(); /** * @param connection the {@link Connection} associated with this {@link EndPoint} * @see #getConnection() * @see #upgrade(Connection) */ void setConnection(Connection connection); /** *

Callback method invoked when this {@link EndPoint} is opened.

* @see #onClose() */ void onOpen(); /** *

Callback method invoked when this {@link EndPoint} is close.

* @see #onOpen() */ void onClose(); /** Upgrade connections. * Close the old connection, update the endpoint and open the new connection. * If the oldConnection is an instance of {@link Connection.UpgradeFrom} then * a prefilled buffer is requested and passed to the newConnection if it is an instance * of {@link Connection.UpgradeTo} * @param newConnection The connection to upgrade to */ public void upgrade(Connection newConnection); }




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