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Adapter alibaba fastjson to other json libraries. the fastjson version: 1.2.58
/***
* ASM: a very small and fast Java bytecode manipulation framework
* Copyright (c) 2000-2007 INRIA, France Telecom
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.alibaba.fastjson.asm;
/**
* A label represents a position in the bytecode of a method. Labels are used for jump, goto, and switch instructions,
* and for try catch blocks. A label designates the instruction that is just after. Note however that there can
* be other elements between a label and the instruction it designates (such as other labels, stack map frames, line
* numbers, etc.).
*
* @author Eric Bruneton
*/
public class Label {
int status;
/**
* The position of this label in the code, if known.
*/
int position;
/**
* Number of forward references to this label, times two.
*/
private int referenceCount;
/**
* Informations about forward references. Each forward reference is described by two consecutive integers in this
* array: the first one is the position of the first byte of the bytecode instruction that contains the forward
* reference, while the second is the position of the first byte of the forward reference itself. In fact the sign
* of the first integer indicates if this reference uses 2 or 4 bytes, and its absolute value gives the position of
* the bytecode instruction. This array is also used as a bitset to store the subroutines to which a basic block
* belongs. This information is needed in MethodWriter#visitMaxs, after all forward references have been
* resolved. Hence the same array can be used for both purposes without problems.
*/
private int[] srcAndRefPositions;
// ------------------------------------------------------------------------
/*
* Fields for the control flow and data flow graph analysis algorithms (used to compute the maximum stack size or
* the stack map frames). A control flow graph contains one node per "basic block", and one edge per "jump" from one
* basic block to another. Each node (i.e., each basic block) is represented by the Label object that corresponds to
* the first instruction of this basic block. Each node also stores the list of its successors in the graph, as a
* linked list of Edge objects. The control flow analysis algorithms used to compute the maximum stack size or the
* stack map frames are similar and use two steps. The first step, during the visit of each instruction, builds
* information about the state of the local variables and the operand stack at the end of each basic block, called
* the "output frame", relatively to the frame state at the beginning of the basic block, which is called the
* "input frame", and which is unknown during this step. The second step, in link MethodWriter#visitMaxs,
* is a fix point algorithm that computes information about the input frame of each basic block, from the input
* state of the first basic block (known from the method signature), and by the using the previously computed
* relative output frames. The algorithm used to compute the maximum stack size only computes the relative output
* and absolute input stack heights, while the algorithm used to compute stack map frames computes relative output
* frames and absolute input frames.
*/
/**
* Start of the output stack relatively to the input stack. The exact semantics of this field depends on the
* algorithm that is used. When only the maximum stack size is computed, this field is the number of elements in the
* input stack. When the stack map frames are completely computed, this field is the offset of the first output
* stack element relatively to the top of the input stack. This offset is always negative or null. A null offset
* means that the output stack must be appended to the input stack. A -n offset means that the first n output stack
* elements must replace the top n input stack elements, and that the other elements must be appended to the input
* stack.
*/
int inputStackTop;
/**
* Maximum height reached by the output stack, relatively to the top of the input stack. This maximum is always
* positive or null.
*/
int outputStackMax;
/**
* The successor of this label, in the order they are visited. This linked list does not include labels used for
* debug info only. If ClassWriter#COMPUTE_FRAMES option is used then, in addition, it does not contain
* successive labels that denote the same bytecode position (in this case only the first label appears in this
* list).
*/
Label successor;
/**
* The next basic block in the basic block stack. This stack is used in the main loop of the fix point algorithm
* used in the second step of the control flow analysis algorithms. It is also used in {@link #visitSubroutine} to
* avoid using a recursive method.
*
* @see MethodWriter#visitMaxs
*/
Label next;
// ------------------------------------------------------------------------
// Constructor
// ------------------------------------------------------------------------
/**
* Constructs a new label.
*/
public Label() {
}
// ------------------------------------------------------------------------
// Methods to compute offsets and to manage forward references
// ------------------------------------------------------------------------
/**
* Puts a reference to this label in the bytecode of a method. If the position of the label is known, the offset is
* computed and written directly. Otherwise, a null offset is written and a new forward reference is declared for
* this label.
*
* @param owner the code writer that calls this method.
* @param out the bytecode of the method.
* @param source the position of first byte of the bytecode instruction that contains this label.
* @param wideOffset true if the reference must be stored in 4 bytes, or false if it must be
* stored with 2 bytes.
* @throws IllegalArgumentException if this label has not been created by the given code writer.
*/
void put(final MethodWriter owner, final ByteVector out, final int source) {
if ((status & 2 /* RESOLVED */) == 0) {
addReference(source, out.length);
out.putShort(-1);
} else {
out.putShort(position - source);
}
}
/**
* Adds a forward reference to this label. This method must be called only for a true forward reference, i.e. only
* if this label is not resolved yet. For backward references, the offset of the reference can be, and must be,
* computed and stored directly.
*
* @param sourcePosition the position of the referencing instruction. This position will be used to compute the
* offset of this forward reference.
* @param referencePosition the position where the offset for this forward reference must be stored.
*/
private void addReference(final int sourcePosition, final int referencePosition) {
if (srcAndRefPositions == null) {
srcAndRefPositions = new int[6];
}
if (referenceCount >= srcAndRefPositions.length) {
int[] a = new int[srcAndRefPositions.length + 6];
System.arraycopy(srcAndRefPositions, 0, a, 0, srcAndRefPositions.length);
srcAndRefPositions = a;
}
srcAndRefPositions[referenceCount++] = sourcePosition;
srcAndRefPositions[referenceCount++] = referencePosition;
}
/**
* Resolves all forward references to this label. This method must be called when this label is added to the
* bytecode of the method, i.e. when its position becomes known. This method fills in the blanks that where left in
* the bytecode by each forward reference previously added to this label.
*
* @param owner the code writer that calls this method.
* @param position the position of this label in the bytecode.
* @param data the bytecode of the method.
* @return true if a blank that was left for this label was to small to store the offset. In such a case
* the corresponding jump instruction is replaced with a pseudo instruction (using unused opcodes) using an unsigned
* two bytes offset. These pseudo instructions will need to be replaced with true instructions with wider offsets (4
* bytes instead of 2). This is done in {@link MethodWriter#resizeInstructions}.
* @throws IllegalArgumentException if this label has already been resolved, or if it has not been created by the
* given code writer.
*/
void resolve(final MethodWriter owner, final int position, final byte[] data) {
this.status |= 2 /* RESOLVED */;
this.position = position;
int i = 0;
while (i < referenceCount) {
int source = srcAndRefPositions[i++];
int reference = srcAndRefPositions[i++];
int offset = position - source;
data[reference++] = (byte) (offset >>> 8);
data[reference] = (byte) offset;
}
}
}