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A Java's Collaborative Filtering library to carry out experiments in research of Collaborative Filtering based Recommender Systems. The library has been designed from researchers to researchers.
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package cf4j.knn.userToUser.similarities;
import cf4j.Item;
import cf4j.Kernel;
import cf4j.TestUser;
import cf4j.User;
/**
* Implements the following CF similarity metric: Ahn, H. J. (2008). A new similarity
* measure for collaborative filtering to alleviate the new user cold-starting problem,
* Information Sciences, 178, 37-51.
*
* @author Fernando Ortega
*/
public class MetricPIP extends UsersSimilarities {
/**
* Median of the ratings of the dataset
*/
private double median;
/**
* Maximum rating value
*/
private double max;
/**
* Minimum rating value
*/
private double min;
/**
* Constructor of the similarity metric
*/
public MetricPIP () {
this.max = Kernel.gi().getMaxRating();
this.min = Kernel.gi().getMinRating();
this.median = (max + min) / 2d;
}
@Override
public double similarity (TestUser activeUser, User targetUser) {
int i = 0, j = 0, common = 0;
double PIP = 0d;
while (i < activeUser.getNumberOfRatings() && j < targetUser.getNumberOfRatings()) {
if (activeUser.getItems()[i] < targetUser.getItems()[j])
i++;
else if (activeUser.getItems()[i] > targetUser.getItems()[j])
j++;
else {
double ra = activeUser.getRatings()[i];
double rt = targetUser.getRatings()[j];
// Compute agreement
boolean agreement = true;
if ((ra > this.median && rt < this.median) || (ra < this.median && rt > this.median)) {
agreement = false;
}
// Compute proximity
double d = (agreement) ? Math.abs(ra - rt) : 2 * Math.abs(ra - rt);
double proximity = ((2d * (this.max - this.min) + 1d) - d) * ((2d * (this.max - this.min) + 1d) - d);
// Compute impact
double im = (Math.abs(ra - this.median) + 1d) * (Math.abs(rt - this.median) + 1d);
double impact = (agreement) ? im : 1d / im;
// Compute popularity
int itemCode = activeUser.getItems()[i];
Item item = Kernel.gi().getItemByCode(itemCode);
double itemAvg = item.getRatingAverage();
double popularity = 1;
if ((ra > itemAvg && rt > itemAvg) || (ra < itemAvg && rt < itemAvg)) {
popularity = 1d + Math.pow(((ra + rt) / 2d) - itemAvg, 2d);
}
// Increment PIP
PIP += proximity * impact * popularity;
common++;
i++;
j++;
}
}
// If there is not items in common, similarity does not exists
if (common == 0) return Double.NEGATIVE_INFINITY;
// Return similarity
return PIP;
}
}
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