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js.web.webgl.WebGLShaderPrecisionFormat Maven / Gradle / Ivy

package js.web.webgl;

import js.lang.Any;
import org.teavm.jso.JSBody;
import org.teavm.jso.JSProperty;

/**
 * Part of the WebGL API and represents the information returned by calling the WebGLRenderingContext.getShaderPrecisionFormat() method.
 */
public interface WebGLShaderPrecisionFormat extends Any {
    @JSBody(script = "return WebGLShaderPrecisionFormat.prototype")
    static WebGLShaderPrecisionFormat prototype() {
        throw new UnsupportedOperationException("Available only in JavaScript");
    }

    @JSBody(script = "return new WebGLShaderPrecisionFormat()")
    static WebGLShaderPrecisionFormat create() {
        throw new UnsupportedOperationException("Available only in JavaScript");
    }

    @JSProperty
    int getPrecision();

    @JSProperty
    int getRangeMax();

    @JSProperty
    int getRangeMin();

}




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