js.web.webgl.WebGLUniformLocation Maven / Gradle / Ivy
package js.web.webgl;
import js.lang.Any;
import org.teavm.jso.JSBody;
/**
* Part of the WebGL API and represents the location of a uniform variable in a shader program.
*/
public interface WebGLUniformLocation extends Any {
@JSBody(script = "return WebGLUniformLocation.prototype")
static WebGLUniformLocation prototype() {
throw new UnsupportedOperationException("Available only in JavaScript");
}
@JSBody(script = "return new WebGLUniformLocation()")
static WebGLUniformLocation create() {
throw new UnsupportedOperationException("Available only in JavaScript");
}
}