weka.classifiers.neural.common.initialisation.Initialisation Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of wekaclassalgos Show documentation
Show all versions of wekaclassalgos Show documentation
Fork of the following defunct sourceforge.net project: https://sourceforge.net/projects/wekaclassalgos/
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package weka.classifiers.neural.common.initialisation;
import weka.classifiers.neural.common.RandomWrapper;
/**
* Title: Weka Neural Implementation
* Description: ...
* Copyright: Copyright (c) 2003
* Company: N/A
*
* @author Jason Brownlee
* @version 1.0
*/
public class Initialisation {
public static void initialiseVectorToRandom(double[] vector,
double upper,
double lower,
RandomWrapper rand) {
for (int i = 0; i < vector.length; i++) {
vector[i] = getRandomDouble(upper, lower, rand);
}
}
public static void initialiseVectorToRandomWithSign(double[] vector,
double upper,
double lower,
RandomWrapper rand) {
for (int i = 0; i < vector.length; i++) {
vector[i] = getRandomDoubleWithSign(upper, lower, rand);
}
}
// Generate random double between the two specified ranges.
// Ranges limited to 0.0 amd 1.0
public static double getRandomDouble(double upperRange,
double lowerRange,
RandomWrapper rand) {
return lowerRange + (rand.getRand().nextDouble() * (upperRange - lowerRange));
}
// Generate a random double between the two specified ranges.
// Ranges are limited to 0.0 and 1.0, the number produced will be randomly
// either positive or negative (between -1.0 and +1.0)
public static double getRandomDoubleWithSign(double upperRange,
double lowerRange,
RandomWrapper rand) {
double value = getRandomDouble(lowerRange, upperRange, rand);
// 50% chance of a negative
if (rand.getRand().nextBoolean()) {
return -value;
}
return value;
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy