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/*
 *   This program is free software: you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation, either version 3 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program.  If not, see .
 */

package weka.classifiers.neural.lvq.algorithm;

import weka.classifiers.neural.common.RandomWrapper;
import weka.classifiers.neural.common.learning.LearningRateKernel;
import weka.classifiers.neural.lvq.model.CodebookVector;
import weka.classifiers.neural.lvq.model.CommonModel;
import weka.classifiers.neural.lvq.model.LvqModel;
import weka.core.Instance;

/**
 * Description: Represents an implementation of the LVQ algorithm
 * 

*
* Copyright (c) Jason Brownlee 2004 *

* * @author Jason Brownlee */ public class Lvq3Algorithm extends Lvq2_1Algorithm { protected final double epsilonRate; public Lvq3Algorithm(LearningRateKernel aLearningKernel, CommonModel aModel, RandomWrapper aRand, double aWindow, double aEpsilonRate) { super(aLearningKernel, aModel, aRand, aWindow); epsilonRate = aEpsilonRate; } protected void updateModel(Instance aInstance, double lrate) { // calculate distances to all codebook vectors CodebookVector[] bmus = ((LvqModel) model).get2Bmu(aInstance); // both bmu's must have different classes, one must have the correct // class and the distance ratio must be within the window if (bmusOfDifferentClassesAndInWindow(bmus[0], bmus[1], aInstance)) { // adjust the codebook vector updateVector(bmus[0], aInstance, lrate); updateVector(bmus[1], aInstance, lrate); } // both bmu's are of the same class and match the expected class else if (bmusOfCorrectClass(bmus[0], bmus[1], aInstance)) { // adjusted learing rate double adjustedLrate = (lrate * epsilonRate); updateVector(bmus[0], aInstance, adjustedLrate); updateVector(bmus[1], aInstance, adjustedLrate); } } /** * Checks that the two provided codebook vectors are of the same class, and * both have the same class as the data instance * * @param bmu1 * @param bmu2 * @param aInstance * @return */ protected boolean bmusOfCorrectClass(CodebookVector bmu1, CodebookVector bmu2, Instance aInstance) { if (isSameClass(bmu1, bmu2) && isSameClass(aInstance, bmu1)) { return true; } return false; } }




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