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package gwt.material.design.client.base.viewport;

/**
 * View Port Fallback.
 * 

* Return true to continue propagating view port detection, false to break. *

* Note that if {@link ViewPortHandler#propagateFallback(boolean)} is not true, * this will only be called if no {@link Resolution} matches are made. * Otherwise the fallback is called upon every failed {@link Resolution} match * and can be propagated (or not propagated) with its call result. * * @author Ben */ public interface ViewPortFallback { /** * Fallback call. * * @param viewPort the view port that wasn't detected. * @return true to continue propagating view port detection, false to break. */ boolean call(ViewPortRect viewPort); }




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