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Statistical Machine Intelligence and Learning Engine
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/*
* Copyright (c) 2010-2021 Haifeng Li. All rights reserved.
*
* Smile is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Smile is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Smile. If not, see .
*/
package smile.manifold
import smile.math.distance.Distance
/**
* Isometric feature mapping. Isomap is a widely used low-dimensional embedding methods,
* where geodesic distances on a weighted graph are incorporated with the
* classical multidimensional scaling. Isomap is used for computing a
* quasi-isometric, low-dimensional embedding of a set of high-dimensional
* data points. Isomap is highly efficient and generally applicable to a broad
* range of data sources and dimensionalities.
*
* To be specific, the classical MDS performs low-dimensional embedding based
* on the pairwise distance between data points, which is generally measured
* using straight-line Euclidean distance. Isomap is distinguished by
* its use of the geodesic distance induced by a neighborhood graph
* embedded in the classical scaling. This is done to incorporate manifold
* structure in the resulting embedding. Isomap defines the geodesic distance
* to be the sum of edge weights along the shortest path between two nodes.
* The top n eigenvectors of the geodesic distance matrix, represent the
* coordinates in the new n-dimensional Euclidean space.
*
* The connectivity of each data point in the neighborhood graph is defined
* as its nearest k Euclidean neighbors in the high-dimensional space. This
* step is vulnerable to "short-circuit errors" if k is too large with
* respect to the manifold structure or if noise in the data moves the
* points slightly off the manifold. Even a single short-circuit error
* can alter many entries in the geodesic distance matrix, which in turn
* can lead to a drastically different (and incorrect) low-dimensional
* embedding. Conversely, if k is too small, the neighborhood graph may
* become too sparse to approximate geodesic paths accurately.
*
* This class implements C-Isomap that involves magnifying the regions
* of high density and shrink the regions of low density of data points
* in the manifold. Edge weights that are maximized in Multi-Dimensional
* Scaling(MDS) are modified, with everything else remaining unaffected.
*
* ====References:====
* - J. B. Tenenbaum, V. de Silva and J. C. Langford A Global Geometric Framework for Nonlinear Dimensionality Reduction. Science 290(5500):2319-2323, 2000.
*
* @param data the data set.
* @param d the dimension of the manifold.
* @param k k-nearest neighbor.
* @param CIsomap C-Isomap algorithm if true, otherwise standard algorithm.
*/
fun isomap(data: Array, k: Int, d: Int = 2, CIsomap: Boolean = true): IsoMap {
return IsoMap.of(data, k, d, CIsomap)
}
/**
* Locally Linear Embedding. It has several advantages over Isomap, including
* faster optimization when implemented to take advantage of sparse matrix
* algorithms, and better results with many problems. LLE also begins by
* finding a set of the nearest neighbors of each point. It then computes
* a set of weights for each point that best describe the point as a linear
* combination of its neighbors. Finally, it uses an eigenvector-based
* optimization technique to find the low-dimensional embedding of points,
* such that each point is still described with the same linear combination
* of its neighbors. LLE tends to handle non-uniform sample densities poorly
* because there is no fixed unit to prevent the weights from drifting as
* various regions differ in sample densities.
*
* ====References:====
* - Sam T. Roweis and Lawrence K. Saul. Nonlinear Dimensionality Reduction by Locally Linear Embedding. Science 290(5500):2323-2326, 2000.
*
* @param data the data set.
* @param d the dimension of the manifold.
* @param k k-nearest neighbor.
*/
fun lle(data: Array, k: Int, d: Int = 2): LLE {
return LLE.of(data, k, d)
}
/**
* Laplacian Eigenmap. Using the notion of the Laplacian of the nearest
* neighbor adjacency graph, Laplacian Eigenmap compute a low dimensional
* representation of the dataset that optimally preserves local neighborhood
* information in a certain sense. The representation map generated by the
* algorithm may be viewed as a discrete approximation to a continuous map
* that naturally arises from the geometry of the manifold.
*
* The locality preserving character of the Laplacian Eigenmap algorithm makes
* it relatively insensitive to outliers and noise. It is also not prone to
* "short circuiting" as only the local distances are used.
*
* ====References:====
* - Mikhail Belkin and Partha Niyogi. Laplacian Eigenmaps and Spectral Techniques for Embedding and Clustering. NIPS, 2001.
*
* @param data the data set.
* @param d the dimension of the manifold.
* @param k k-nearest neighbor.
* @param t the smooth/width parameter of heat kernel e-||x-y||2 / t.
* Non-positive value means discrete weights.
*/
fun laplacian(data: Array, k: Int, d: Int = 2, t: Double = -1.0): LaplacianEigenmap {
return LaplacianEigenmap.of(data, k, d, t)
}
/**
* t-distributed stochastic neighbor embedding. t-SNE is a nonlinear
* dimensionality reduction technique that is particularly well suited
* for embedding high-dimensional data into a space of two or three
* dimensions, which can then be visualized in a scatter plot. Specifically,
* it models each high-dimensional object by a two- or three-dimensional
* point in such a way that similar objects are modeled by nearby points
* and dissimilar objects are modeled by distant points.
*
* ====References:====
* - L.J.P. van der Maaten. Accelerating t-SNE using Tree-Based Algorithms. Journal of Machine Learning Research 15(Oct):3221-3245, 2014.
* - L.J.P. van der Maaten and G.E. Hinton. Visualizing Non-Metric Similarities in Multiple Maps. Machine Learning 87(1):33-55, 2012.
* - L.J.P. van der Maaten. Learning a Parametric Embedding by Preserving Local Structure. In Proceedings of the Twelfth International Conference on Artificial Intelligence & Statistics (AI-STATS), JMLR W&CP 5:384-391, 2009.
* - L.J.P. van der Maaten and G.E. Hinton. Visualizing High-Dimensional Data Using t-SNE. Journal of Machine Learning Research 9(Nov):2579-2605, 2008.
*
* @param X input data. If X is a square matrix, it is assumed to be the squared distance/dissimilarity matrix.
* @param d the dimension of the manifold.
* @param perplexity the perplexity of the conditional distribution.
* @param eta the learning rate.
* @param iterations the number of iterations.
*/
fun tsne(X: Array, d: Int = 2, perplexity: Double = 20.0, eta: Double = 200.0, iterations: Int = 1000): TSNE {
return TSNE(X, d, perplexity, eta, iterations)
}
/**
* Uniform Manifold Approximation and Projection.
*
* UMAP is a dimension reduction technique that can be used for visualization
* similarly to t-SNE, but also for general non-linear dimension reduction.
* The algorithm is founded on three assumptions about the data:
*
* - The data is uniformly distributed on a Riemannian manifold;
* - The Riemannian metric is locally constant (or can be approximated as such);
* - The manifold is locally connected.
*
* From these assumptions it is possible to model the manifold with a fuzzy
* topological structure. The embedding is found by searching for a low
* dimensional projection of the data that has the closest possible equivalent
* fuzzy topological structure.
*
* @param data the input data.
* @param k k-nearest neighbors. Larger values result in more global views
* of the manifold, while smaller values result in more local data
* being preserved. Generally in the range 2 to 100.
* @param d The target embedding dimensions. defaults to 2 to provide easy
* visualization, but can reasonably be set to any integer value
* in the range 2 to 100.
* @param iterations The number of iterations to optimize the
* low-dimensional representation. Larger values result in more
* accurate embedding. Muse be at least 10. Choose wise value
* based on the size of the input data, e.g, 200 for large
* data (1000+ samples), 500 for small.
* @param learningRate The initial learning rate for the embedding optimization,
* default 1.
* @param minDist The desired separation between close points in the embedding
* space. Smaller values will result in a more clustered/clumped
* embedding where nearby points on the manifold are drawn closer
* together, while larger values will result on a more even
* disperse of points. The value should be set no-greater than
* and relative to the spread value, which determines the scale
* at which embedded points will be spread out. default 0.1.
* @param spread The effective scale of embedded points. In combination with
* minDist, this determines how clustered/clumped the embedded
* points are. default 1.0.
* @param negativeSamples The number of negative samples to select per positive sample
* in the optimization process. Increasing this value will result
* in greater repulsive force being applied, greater optimization
* cost, but slightly more accuracy, default 5.
* @param repulsionStrength Weighting applied to negative samples in low dimensional
* embedding optimization. Values higher than one will result in
* greater weight being given to negative samples, default 1.0.
*/
fun umap(data: Array, k: Int = 15, d: Int = 2, iterations: Int = 0,
learningRate: Double = 1.0, minDist: Double = 0.1, spread: Double = 1.0, negativeSamples: Int = 5,
repulsionStrength: Double = 1.0): UMAP {
return UMAP.of(data, k, d, if (iterations >= 10) iterations else if (data.size > 10000) 200 else 500,
learningRate, minDist, spread, negativeSamples, repulsionStrength)
}
/**
* Uniform Manifold Approximation and Projection.
*
* UMAP is a dimension reduction technique that can be used for visualization
* similarly to t-SNE, but also for general non-linear dimension reduction.
* The algorithm is founded on three assumptions about the data:
*
* - The data is uniformly distributed on a Riemannian manifold;
* - The Riemannian metric is locally constant (or can be approximated as such);
* - The manifold is locally connected.
*
* From these assumptions it is possible to model the manifold with a fuzzy
* topological structure. The embedding is found by searching for a low
* dimensional projection of the data that has the closest possible equivalent
* fuzzy topological structure.
*
* @param data the input data.
* @param distance the distance measure.
* @param k k-nearest neighbors. Larger values result in more global views
* of the manifold, while smaller values result in more local data
* being preserved. Generally in the range 2 to 100.
* @param d The target embedding dimensions. defaults to 2 to provide easy
* visualization, but can reasonably be set to any integer value
* in the range 2 to 100.
* @param iterations The number of iterations to optimize the
* low-dimensional representation. Larger values result in more
* accurate embedding. Muse be at least 10. Choose wise value
* based on the size of the input data, e.g, 200 for large
* data (1000+ samples), 500 for small.
* @param learningRate The initial learning rate for the embedding optimization,
* default 1.
* @param minDist The desired separation between close points in the embedding
* space. Smaller values will result in a more clustered/clumped
* embedding where nearby points on the manifold are drawn closer
* together, while larger values will result on a more even
* disperse of points. The value should be set no-greater than
* and relative to the spread value, which determines the scale
* at which embedded points will be spread out. default 0.1.
* @param spread The effective scale of embedded points. In combination with
* minDist, this determines how clustered/clumped the embedded
* points are. default 1.0.
* @param negativeSamples The number of negative samples to select per positive sample
* in the optimization process. Increasing this value will result
* in greater repulsive force being applied, greater optimization
* cost, but slightly more accuracy, default 5.
* @param repulsionStrength Weighting applied to negative samples in low dimensional
* embedding optimization. Values higher than one will result in
* greater weight being given to negative samples, default 1.0.
*/
fun umap(data: Array, distance: Distance, k: Int = 15, d: Int = 2, iterations: Int = 0,
learningRate: Double = 1.0, minDist: Double = 0.1, spread: Double = 1.0, negativeSamples: Int = 5,
repulsionStrength: Double = 1.0): UMAP {
return UMAP.of(data, distance, k, d, if (iterations >= 10) iterations else if (data.size > 10000) 200 else 500,
learningRate, minDist, spread, negativeSamples, repulsionStrength)
}
/**
* Classical multidimensional scaling, also known as principal coordinates
* analysis. Given a matrix of dissimilarities (e.g. pairwise distances), MDS
* finds a set of points in low dimensional space that well-approximates the
* dissimilarities in A. We are not restricted to using a Euclidean
* distance metric. However, when Euclidean distances are used MDS is
* equivalent to PCA.
*
* @param proximity the non-negative proximity matrix of dissimilarities. The
* diagonal should be zero and all other elements should be positive and
* symmetric. For pairwise distances matrix, it should be just the plain
* distance, not squared.
* @param k the dimension of the projection.
* @param positive if true, estimate an appropriate constant to be added
* to all the dissimilarities, apart from the self-dissimilarities, that
* makes the learning matrix positive semi-definite. The other formulation of
* the additive constant problem is as follows. If the proximity is
* measured in an interval scale, where there is no natural origin, then there
* is not a sympathy of the dissimilarities to the distances in the Euclidean
* space used to represent the objects. In this case, we can estimate a constant c
* such that proximity + c may be taken as ratio data, and also possibly
* to minimize the dimensionality of the Euclidean space required for
* representing the objects.
*/
fun mds(proximity: Array, k: Int, positive: Boolean = false): MDS {
return MDS.of(proximity, k, positive)
}
/**
* Kruskal's nonmetric MDS. In non-metric MDS, only the rank order of entries
* in the proximity matrix (not the actual dissimilarities) is assumed to
* contain the significant information. Hence, the distances of the final
* configuration should as far as possible be in the same rank order as the
* original data. Note that a perfect ordinal re-scaling of the data into
* distances is usually not possible. The relationship is typically found
* using isotonic regression.
*
* @param proximity the non-negative proximity matrix of dissimilarities. The
* diagonal should be zero and all other elements should be positive and symmetric.
* @param k the dimension of the projection.
* @param tol tolerance for stopping iterations.
* @param maxIter maximum number of iterations.
*/
fun isomds(proximity: Array, k: Int, tol: Double = 0.0001, maxIter: Int = 200): IsotonicMDS {
return IsotonicMDS.of(proximity, k, tol, maxIter)
}
/**
* The Sammon's mapping is an iterative technique for making interpoint
* distances in the low-dimensional projection as close as possible to the
* interpoint distances in the high-dimensional object. Two points close
* together in the high-dimensional space should appear close together in the
* projection, while two points far apart in the high dimensional space should
* appear far apart in the projection. The Sammon's mapping is a special case of
* metric least-square multidimensional scaling.
*
* Ideally when we project from a high dimensional space to a low dimensional
* space the image would be geometrically congruent to the original figure.
* This is called an isometric projection. Unfortunately it is rarely possible
* to isometrically project objects down into lower dimensional spaces. Instead of
* trying to achieve equality between corresponding inter-point distances we
* can minimize the difference between corresponding inter-point distances.
* This is one goal of the Sammon's mapping algorithm. A second goal of the Sammon's
* mapping algorithm is to preserve the topology as best as possible by giving
* greater emphasize to smaller interpoint distances. The Sammon's mapping
* algorithm has the advantage that whenever it is possible to isometrically
* project an object into a lower dimensional space it will be isometrically
* projected into the lower dimensional space. But whenever an object cannot
* be projected down isometrically the Sammon's mapping projects it down to reduce
* the distortion in interpoint distances and to limit the change in the
* topology of the object.
*
* The projection cannot be solved in a closed form and may be found by an
* iterative algorithm such as gradient descent suggested by Sammon. Kohonen
* also provides a heuristic that is simple and works reasonably well.
*
* @param proximity the non-negative proximity matrix of dissimilarities. The
* diagonal should be zero and all other elements should be positive and symmetric.
* @param k the dimension of the projection.
* @param lambda initial value of the step size constant in diagonal Newton method.
* @param tol tolerance for stopping iterations.
* @param stepTol tolerance on step size.
* @param maxIter maximum number of iterations.
*/
fun sammon(proximity: Array, k: Int, lambda: Double = 0.2, tol: Double = 0.0001, stepTol: Double = 0.001, maxIter: Int = 100): SammonMapping {
return SammonMapping.of(proximity, k, lambda, tol, stepTol, maxIter)
}