mockit.asm.controlFlow.Label Maven / Gradle / Ivy
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package mockit.asm.controlFlow;
import edu.umd.cs.findbugs.annotations.NonNull;
import edu.umd.cs.findbugs.annotations.Nullable;
import mockit.asm.util.ByteVector;
import org.checkerframework.checker.index.qual.NonNegative;
/**
* A label represents a position in the bytecode of a method. Labels are used for jump, goto, and switch instructions,
* and for try catch blocks. A label designates the instruction that is just after. Note however that there can
* be other elements between a label and the instruction it designates (such as other labels, stack map frames, line
* numbers, etc.).
*/
public final class Label {
/**
* Constants for the current status of a label.
*/
interface Status {
/**
* Indicates if this label is only used for debug attributes. Such a label is not the start of a basic block,
* the target of a jump instruction, or an exception handler. It can be safely ignored in control flow graph
* analysis algorithms (for optimization purposes).
*/
int DEBUG = 1;
/**
* Indicates if the position of this label is known.
*/
int RESOLVED = 2;
/**
* Indicates if this basic block has been pushed in the basic block stack.
*/
int PUSHED = 8;
/**
* Indicates if this label is the target of a jump instruction, or the start of an exception handler.
*/
int TARGET = 16;
/**
* Indicates if a stack map frame must be stored for this label.
*/
int STORE = 32;
/**
* Indicates if this label corresponds to a reachable basic block.
*/
int REACHABLE = 64;
}
/**
* Flags that indicate the {@link Status Status} of this label.
*/
private int status;
/**
* The line number corresponding to this label, if known.
*/
@NonNegative
public int line;
/**
* Line number of label which is the target of a JMP instruction.
*/
@NonNegative
public int jumpTargetLine;
/**
* The position of this label in the code, if known.
*/
@NonNegative
public int position;
/**
* Number of forward references to this label, times two.
*/
@NonNegative
private int referenceCount;
/**
* Information about forward references. Each forward reference is described by two consecutive integers in this
* array: the first one is the position of the first byte of the bytecode instruction that contains the forward
* reference, while the second is the position of the first byte of the forward reference itself. In fact the sign
* of the first integer indicates if this reference uses 2 or 4 bytes, and its absolute value gives the position of
* the bytecode instruction. This array is also used as a bit set to store the subroutines to which a basic block
* belongs.
*/
private int[] srcAndRefPositions;
// Fields for the control flow and data flow graph analysis algorithms (used to compute the maximum stack size or
// the stack map frames).
// A control flow graph contains one node per "basic block", and one edge per "jump" from one basic block to
// another.
// Each node (i.e., each basic block) is represented by the Label object that corresponds to the first instruction
// of this basic block.
// Each node also stores the list of its successors in the graph, as a linked list of Edge objects.
//
// The control flow analysis algorithms used to compute the maximum stack size or the stack map frames are similar
// and use two steps.
// The first step, during the visit of each instruction, builds information about the state of the local variables
// and the operand stack
// at the end of each basic block, called the "output frame", relatively to the frame state at the
// beginning of the basic block,
// which is called the "input frame", and which is unknown during this step.
// The second step, in {@link MethodWriter#visitMaxStack}, is a fix point algorithm that computes information about
// the input frame of
// each basic block, from the input state of the first basic block (known from the method signature), and by the
// using the previously
// computed relative output frames.
//
// The algorithm used to compute the maximum stack size only computes the relative output and absolute input stack
// heights, while the
// algorithm used to compute stack map frames computes relative output frames and absolute input frames.
/**
* Start of the output stack relatively to the input stack. The exact semantics of this field depends on the
* algorithm that is used.
*
* When only the maximum stack size is computed, this field is the number of elements in the input stack.
*
* When the stack map frames are completely computed, this field is the offset of the first output stack element
* relatively to the top of the input stack. This offset is always negative or null. A null offset means that the
* output stack must be appended to the input stack. A -n offset means that the first n output stack elements must
* replace the top n input stack elements, and that the other elements must be appended to the input stack.
*/
@NonNegative
int inputStackTop;
/**
* Maximum height reached by the output stack, relatively to the top of the input stack. This maximum is always
* positive or null.
*/
@NonNegative
int outputStackMax;
/**
* Information about the input and output stack map frames of this basic block. This field is only used for
* classfiles of version 1.7+.
*/
Frame frame;
/**
* The successor of this label, in the order they are visited. This linked list does not include labels used for
* debug info only. If the classfile being read is of version 1.7+ then, in addition, it does not contain successive
* labels that denote the same bytecode position (in this case only the first label appears in this list).
*/
@Nullable
Label successor;
/**
* The successors of this node in the control flow graph. These successors are stored in a linked list of
* {@link Edge Edge} objects, linked to each other by their {@link Edge#next} field.
*/
Edge successors;
/**
* The next basic block in the basic block stack. This stack is used in the main loop of the fix point algorithm
* used in the second step of the control flow analysis algorithms.
*/
@Nullable
Label next;
/**
* Returns the {@link #frame} this basic block belongs to, if any.
*/
public Frame getFrame() {
return frame;
}
public boolean isDebug() {
return (status & Status.DEBUG) != 0;
}
public boolean isResolved() {
return (status & Status.RESOLVED) != 0;
}
boolean isPushed() {
return (status & Status.PUSHED) != 0;
}
public boolean isTarget() {
return (status & Status.TARGET) != 0;
}
public boolean isStoringFrame() {
return (status & Status.STORE) != 0;
}
public boolean isReachable() {
return (status & Status.REACHABLE) != 0;
}
public void markAsDebug() {
status |= Status.DEBUG;
}
private void markAsResolved() {
status |= Status.RESOLVED;
}
void markAsPushed() {
status |= Status.PUSHED;
}
public void markAsTarget() {
status |= Status.TARGET;
}
void markAsStoringFrame() {
status |= Status.STORE;
}
void markAsReachable() {
status |= Status.REACHABLE;
}
void markAsTarget(@NonNull Label target) {
status |= target.status & Status.TARGET;
}
/**
* Puts a reference to this label in the bytecode of a method. If the position of the label is known, the offset is
* computed and written directly. Otherwise, a null offset is written and a new forward reference is declared for
* this label.
*
* @param out
* the bytecode of the method
* @param source
* the position of first byte of the bytecode instruction that contains this label
* @param wideOffset
* true
if the reference must be stored in 4 bytes, or false
if it must be
* stored with 2 bytes
*
* @throws IllegalArgumentException
* if this label has not been created by the given code writer
*/
public void put(@NonNull ByteVector out, @NonNegative int source, boolean wideOffset) {
if (isResolved()) {
int reference = position - source;
if (wideOffset) {
out.putInt(reference);
} else {
out.putShort(reference);
}
} else if (wideOffset) {
addReference(-1 - source, out.getLength());
out.putInt(-1);
} else {
addReference(source, out.getLength());
out.putShort(-1);
}
}
/**
* Adds a forward reference to this label. This method must be called only for a true forward reference, i.e. only
* if this label is not resolved yet. For backward references, the offset of the reference can be, and must be,
* computed and stored directly.
*
* @param sourcePosition
* the position of the referencing instruction, which will be used to compute the offset of this forward
* reference
* @param referencePosition
* the position where the offset for this forward reference must be stored
*/
private void addReference(@NonNegative int sourcePosition, @NonNegative int referencePosition) {
if (srcAndRefPositions == null) {
srcAndRefPositions = new int[6];
}
if (referenceCount >= srcAndRefPositions.length) {
int[] a = new int[srcAndRefPositions.length + 6];
System.arraycopy(srcAndRefPositions, 0, a, 0, srcAndRefPositions.length);
srcAndRefPositions = a;
}
srcAndRefPositions[referenceCount++] = sourcePosition;
srcAndRefPositions[referenceCount++] = referencePosition;
}
/**
* Resolves all forward references to this label. This method must be called when this label is added to the
* bytecode of the method, i.e. when its position becomes known. This method fills in the blanks that where left in
* the bytecode by each forward reference previously added to this label.
*
* @param methodBytecode
* bytecode of the method containing this label
*/
@SuppressWarnings("NumericCastThatLosesPrecision")
void resolve(@NonNull ByteVector methodBytecode) {
markAsResolved();
byte[] data = methodBytecode.getData();
int pos = methodBytecode.getLength();
position = pos;
int[] srcAndRefPos = srcAndRefPositions;
for (int i = 0, refCount = referenceCount; i < refCount; i += 2) {
int source = srcAndRefPos[i];
int reference = srcAndRefPos[i + 1];
int offset;
if (source >= 0) {
offset = pos - source;
} else {
offset = pos + source + 1;
data[reference] = (byte) (offset >>> 24);
reference++;
data[reference] = (byte) (offset >>> 16);
reference++;
}
data[reference] = (byte) (offset >>> 8);
reference++;
data[reference] = (byte) offset;
}
}
/**
* Returns the first label of the series to which this label belongs. For an isolated label or for the first label
* in a series of successive labels, returns the label itself. For other labels, returns the first label of the
* series.
*
* @return the first label of the series to which this label belongs
*/
@NonNull
public Label getFirst() {
return frame == null ? this : frame.owner;
}
@NonNegative
int decrementInputStackTop() {
return --inputStackTop;
}
void decrementInputStackTop(@NonNegative int amount) {
inputStackTop -= amount;
}
/**
* Returns this label's {@link #successor}, if any.
*/
@Nullable
public Label getSuccessor() {
return successor;
}
@Nullable
public Label setSuccessors(@NonNull Edge edge) {
edge.setNext(successors);
successors = edge;
return successor;
}
/**
* Updates the maximum height reached by the output stack, if needed.
*/
void updateOutputStackMaxHeight(@NonNegative int outputStackTop) {
int top = inputStackTop + outputStackTop;
if (top > outputStackMax) {
outputStackMax = top;
}
}
@Override
public String toString() {
return "L" + System.identityHashCode(this);
}
}