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JPEG2000 support for Java Advanced Imaging Image I/O Tools API core. This module is licensed under the [JJ2000 license](LICENSE.txt) and is therefore NOT compatible with the GPL 3 license. It should be compatible with the LGPL 2.1 license.

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/*
 * $RCSfile: ThreadPool.java,v $
 * $Revision: 1.2 $
 * $Date: 2005/09/26 22:08:13 $
 * $State: Exp $
 *
 * Class:                   ThreadPool
 *
 * Description:             A pool of threads
 *
 *
 *
 * COPYRIGHT:
 *
 * This software module was originally developed by Raphaël Grosbois and
 * Diego Santa Cruz (Swiss Federal Institute of Technology-EPFL); Joel
 * Askelöf (Ericsson Radio Systems AB); and Bertrand Berthelot, David
 * Bouchard, Félix Henry, Gerard Mozelle and Patrice Onno (Canon Research
 * Centre France S.A) in the course of development of the JPEG2000
 * standard as specified by ISO/IEC 15444 (JPEG 2000 Standard). This
 * software module is an implementation of a part of the JPEG 2000
 * Standard. Swiss Federal Institute of Technology-EPFL, Ericsson Radio
 * Systems AB and Canon Research Centre France S.A (collectively JJ2000
 * Partners) agree not to assert against ISO/IEC and users of the JPEG
 * 2000 Standard (Users) any of their rights under the copyright, not
 * including other intellectual property rights, for this software module
 * with respect to the usage by ISO/IEC and Users of this software module
 * or modifications thereof for use in hardware or software products
 * claiming conformance to the JPEG 2000 Standard. Those intending to use
 * this software module in hardware or software products are advised that
 * their use may infringe existing patents. The original developers of
 * this software module, JJ2000 Partners and ISO/IEC assume no liability
 * for use of this software module or modifications thereof. No license
 * or right to this software module is granted for non JPEG 2000 Standard
 * conforming products. JJ2000 Partners have full right to use this
 * software module for his/her own purpose, assign or donate this
 * software module to any third party and to inhibit third parties from
 * using this software module for non JPEG 2000 Standard conforming
 * products. This copyright notice must be included in all copies or
 * derivative works of this software module.
 *
 * Copyright (c) 1999/2000 JJ2000 Partners.
 *
 *
 *
 */


package jj2000.j2k.util;

/**
 * This class implements a thread pool. The thread pool contains a set of
 * threads which can be given work to do.
 *
 * 

If the Java Virtual Machine (JVM) uses native threads, then the * different threads will be able to execute in different processors in * parallel on multiprocessors machines. However, under some JVMs and * operating systems using native threads is not sufficient to allow the JVM * access to multiple processors. This is the case when native threads are * implemented using POSIX threads on lightweight processes * (i.e. PTHREAD_SCOPE_PROCESS sopce scheduling), which is the case on most * UNIX operating systems. In order to do provide access to multiple * processors it is necessary to set the concurrency level to the number of * processors or slightly higher. This can be achieved by setting the Java * system property with the name defined by CONCURRENCY_PROP_NAME to some * non-negative number. This will make use of the 'NativeServices' class and * supporting native libraries. See 'NativeServices' for details. See * 'CONCURRENCY_PROP_NAME' for the name of the property. * *

Initially the thread pool contains a user specified number of idle * threads. Idle threads can be given a target which is run. While running the * target the thread temporarily leaves the idle list. When the target * finishes, it joins the idle list again, waiting for a new target. When a * target is finished a thread can be notified on a particular object that is * given as a lock. * *

Jobs can be submitted using Runnable interfaces, using the 'runTarget()' * methods. When the job is submitted, an idle thread will be obtained, the * 'run()' method of the 'Runnable' interface will be executed and when it * completes the thread will be returned to the idle list. In general the * 'run()' method should complete in a rather short time, so that the threds * of the pool are not starved. * *

If using the non-asynchronous calls to 'runTarget()', it is important * that any target's 'run()' method, or any method called from it, does not * use non-asynchronous calls to 'runTarget()' on the same thread pool where * it was started. Otherwise this could create a dead-lock when there are not * enough idle threads. * *

The pool also has a global error and runtime exception condition (one * for 'Error' and one for 'RuntimeException'). If a target's 'run()' method * throws an 'Error' or 'RuntimeException' the corresponding exception * condition is set and the exception object saved. In any subsequent call to * 'checkTargetErrors()' the saved exception object is thrown. Likewise, if a * target's 'run()' method throws any other subclass of 'Throwable' a new * 'RuntimeException' is created and saved. It will be thrown on a subsequent * call to 'checkTargetErrors()'. If more than one exception occurs between * calls to 'checkTargetErrors()' only the last one is saved. Any 'Error' * condition has precedence on all 'RuntimeException' conditions. The threads * in the pool are unaffected by any exceptions thrown by targets. * *

The only exception to the above is the 'ThreadDeath' exception. If a * target's 'run()' method throws the 'ThreadDeath' exception a warning * message is printed and the exception is propagated, which will terminate * the thread in which it occurs. This could lead to instabilities of the * pool. The 'ThreadDeath' exception should never be thrown by the program. It * is thrown by the Java(TM) Virtual Machine when Thread.stop() is * called. This method is deprecated and should never be called. * *

All the threads in the pool are "daemon" threads and will automatically * terminate when no daemon threads are running. * * @see NativeServices * * @see #CONCURRENCY_PROP_NAME * * @see Runnable * * @see Thread * * @see Error * * @see RuntimeException * * */ public class ThreadPool { /** The name of the property that sets the concurrency level: jj2000.j2k.util.ThreadPool.concurrency */ public final static String CONCURRENCY_PROP_NAME = "jj2000.j2k.util.ThreadPool.concurrency"; /** The array of idle threads and the lock for the manipulation of the * idle thread list. */ private ThreadPoolThread idle[]; /** The number of idle threads */ private int nidle; /** The name of the pool */ private String poolName; /** The priority for the pool */ private int poolPriority; /** The last error thrown by a target. Null if none */ // NOTE: needs to be volatile, so that only one copy exits in memory private volatile Error targetE; /** The last runtime exception thrown by a target. Null if none */ // NOTE: needs to be volatile, so that only one copy exits in memory private volatile RuntimeException targetRE; /** * The threads that are managed by the pool. * */ class ThreadPoolThread extends Thread { private Runnable target; private Object lock; private boolean doNotifyAll; /** * Creates a ThreadPoolThread object, setting its name according to * the given 'idx', daemon type and the priority to the one of the * pool. * * @param idx The index of this thread in the pool * * @param name The name of the thread * */ public ThreadPoolThread(int idx, String name) { super(name); setDaemon(true); setPriority(poolPriority); } /** * The method that is run by the thread. This method first joins the * idle state in the pool and then enters an infinite loop. In this * loop it waits until a target to run exists and runs it. Once the * target's run() method is done it re-joins the idle state and * notifies the waiting lock object, if one exists. * *

An interrupt on this thread has no effect other than forcing a * check on the target. Normally the target is checked every time the * thread is woken up by notify, no interrupts should be done. * *

Any exception thrown by the target's 'run()' method is catched * and this thread is not affected, except for 'ThreadDeath'. If a * 'ThreadDeath' exception is catched a warning message is printed by * the 'FacilityManager' and the exception is propagated up. For * exceptions which are subclasses of 'Error' or 'RuntimeException' * the corresponding error condition is set and this thread is not * affected. For any other exceptions a new 'RuntimeException' is * created and the error condition is set, this thread is not affected. * */ public void run() { // Join the idle threads list putInIdleList(this); // Permanently lock the object while running so that target can // not be changed until we are waiting again. While waiting for a // target the lock is released. synchronized (this) { while (true) { // Wait until we get a target while (target == null) { try { this.wait(); } catch (InterruptedException e) { } } // Run the target and catch all possible errors try { target.run(); } catch (ThreadDeath td) { // We have been instructed to abruptly terminate // the thread, which should never be done. This can // cause another thread, or the system, to lock. FacilityManager.getMsgLogger(). printmsg(MsgLogger.WARNING, "Thread.stop() called on a ThreadPool "+ "thread or ThreadDeath thrown. This is "+ "deprecated. Lock-up might occur."); throw td; } catch (Error e) { targetE = e; } catch (RuntimeException re) { targetRE = re; } catch (Throwable ue) { // A totally unexpected error has occurred // (Thread.stop(Throwable) has been used, which should // never be. targetRE = new RuntimeException("Unchecked exception "+ "thrown by target's "+ "run() method in pool "+ poolName+"."); } // Join idle threads putInIdleList(this); // Release the target and notify lock (i.e. wakeup) target = null; if (lock != null) { synchronized (lock) { if (doNotifyAll) { lock.notifyAll(); } else { lock.notify(); } } } } } } /** * Assigns a target to this thread, with an optional notify lock and a * notify mode. The another target is currently running the method * will block until it terminates. After setting the new target the * runner thread will be wakenup and execytion will start. * * @param target The runnable object containing the 'run()' method to * run. * * @param lock An object on which notify will be called once the * target's run method has finished. A thread to be notified should be * waiting on that object. If null no thread is notified. * * @param notifyAll If true 'notifyAll()', instead of 'notify()', will * be called on tghe lock. * */ synchronized void setTarget(Runnable target, Object lock, boolean notifyAll) { // Set the target this.target = target; this.lock = lock; doNotifyAll = notifyAll; // Wakeup the thread this.notify(); } } /** * Creates a new thread pool of the given size, thread priority and pool * name. * *

If the Java system property of the name defined by * 'CONCURRENCY_PROP_NAME' is set, then an attempt will be made to load * the library that supports concurrency setting (see * 'NativeServices'). If that succeds the concurrency level will be set to * the specified value. Otherwise a warning is printed. * * @param size The size of the pool (number of threads to create in the * pool). * * @param priority The priority to give to the threads in the pool. If * less than 'Thread.MIN_PRIORITY' it will be the same as the priority of * the calling thread. * * @param name The name of the pool. If null a default generic name is * chosen. * * @see NativeServices * * @see #CONCURRENCY_PROP_NAME * */ public ThreadPool(int size, int priority, String name) { int i; ThreadPoolThread t; String prop; int clevel; // Initialize variables checking for special cases if (size <= 0) { throw new IllegalArgumentException("Pool must be of positive size"); } if (priority < Thread.MIN_PRIORITY) { poolPriority = Thread.currentThread().getPriority(); } else { poolPriority = (priority < Thread.MAX_PRIORITY) ? priority : Thread.MAX_PRIORITY; } if (name == null) { poolName = "Anonymous ThreadPool"; } else { poolName = name; } // If requested to set concurrency try to do it prop = null; try { prop = System.getProperty(CONCURRENCY_PROP_NAME); } catch(SecurityException se) { // Ignore it. } if (prop == null) { // No concurrency to set, do nothing } else { // Get concurrency level try { clevel = Integer.parseInt(prop); if (clevel < 0) throw new NumberFormatException(); } catch (NumberFormatException e) { throw new IllegalArgumentException("Invalid concurrency level "+ "in property "+ CONCURRENCY_PROP_NAME); } // Attempt to load library if (NativeServices.loadLibrary()) { // Library load successful FacilityManager.getMsgLogger(). printmsg(MsgLogger.INFO,"Changing thread concurrency "+ "level from "+ NativeServices.getThreadConcurrency()+ " to "+clevel+"."); NativeServices.setThreadConcurrency(clevel); } else { // Could not load the library => warn FacilityManager.getMsgLogger(). printmsg(MsgLogger.WARNING,"Native library to set "+ "thread concurrency level as specified by the "+ CONCURRENCY_PROP_NAME+" property not found. "+ "Thread concurrency unchanged."); } } // Allocate internal variables idle = new ThreadPoolThread[size]; nidle = 0; // Create and start the threads for (i=0; iThis method is the same as runTarget(t,l,true,false). * * @param t The target. The 'run()' method of this object will be run in * an idle thread of the pool. * * @param l The lock object. A thread waiting on the lock of the 'l' * object will be notified, through the 'notify()' call, when the target's * run method completes. If null no thread is notified. * * @return True if the target was submitted to some thread. False if no * idle thread could be found and the target was not submitted for * execution. * * */ public boolean runTarget(Runnable t, Object l) { return runTarget(t,l,false,false); } /** * Runs the run method of the specified target in an idle thread of this * pool. When the target's run method completes, the thread waiting on the * lock object is notified, if any. If there is currently no idle thread * and the asynchronous mode is not used the method will block until a * thread of the pool becomes idle or the calling thread is * interrupted. If the asynchronous mode is used then the method will not * block and will return false. * *

This method is the same as runTarget(t,l,async,false). * * @param t The target. The 'run()' method of this object will be run in * an idle thread of the pool. * * @param l The lock object. A thread waiting on the lock of the 'l' * object will be notified, through the 'notify()' call, when the target's * run method completes. If null no thread is notified. * * @param async If true the asynchronous mode will be used. * * @return True if the target was submitted to some thread. False if no * idle thread could be found and the target was not submitted for * execution. * * */ public boolean runTarget(Runnable t, Object l, boolean async) { return runTarget(t,l,async,false); } /** * Runs the run method of the specified target in an idle thread of this * pool. When the target's run method completes, the thread waiting on the * lock object is notified, if any. If there is currently no idle thread * and the asynchronous mode is not used the method will block until a * thread of the pool becomes idle or the calling thread is * interrupted. If the asynchronous mode is used then the method will not * block and will return false. * * @param t The target. The 'run()' method of this object will be run in * an idle thread of the pool. * * @param l The lock object. A thread waiting on the lock of the 'l' * object will be notified, through the 'notify()' call, when the target's * run method completes. If null no thread is notified. * * @param async If true the asynchronous mode will be used. * * @param notifyAll If true, threads waiting on the lock of the 'l' object * will be notified trough the 'notifyAll()' instead of the normal * 'notify()' call. This is not normally needed. * * @return True if the target was submitted to some thread. False if no * idle thread could be found and the target was not submitted for * execution. * * */ public boolean runTarget(Runnable t, Object l, boolean async, boolean notifyAll) { ThreadPoolThread runner; // The thread to run the target // Get a thread to run runner = getIdle(async); // If no runner return failure if (runner == null) return false; // Set the runner runner.setTarget(t,l,notifyAll); return true; } /** * Checks that no error or runtime exception in any target have occurred * so far. If an error or runtime exception has occurred in a target's run * method they are thrown by this method. * * @exception Error If an error condition has been thrown by a target * 'run()' method. * * @exception RuntimeException If a runtime exception has been thrown by a * target 'run()' method. * */ public void checkTargetErrors() { // Check for Error if (targetE != null) throw targetE; // Check for RuntimeException if (targetRE != null) throw targetRE; } /** * Clears the current target error conditions, if any. Note that a thread * in the pool might have set the error conditions since the last check * and that those error conditions will be lost. Likewise, before * returning from this method another thread might set the error * conditions. There is no guarantee that no error conditions exist when * returning from this method. * *

In order to ensure that no error conditions exist when returning * from this method cooperation from the targets and the thread using this * pool is necessary (i.e. currently no targets running or waiting to * run). * */ public void clearTargetErrors() { // Clear the error and runtime exception conditions targetE = null; targetRE = null; } /** * Puts the thread 't' in the idle list. The thread 't' should be in fact * idle and ready to accept a new target when it joins the idle list. * *

An idle thread that is already in the list should never add itself * to the list before it is removed. For efficiency reasons there is no * check to see if the thread is already in the list of idle threads. * *

If the idle list was empty 'notify()' will be called on the 'idle' * array, to wake up a thread that might be waiting (within the * 'getIdle()' method) on an idle thread to become available. * * @param t The thread to put in the idle list. * */ private void putInIdleList(ThreadPoolThread t) { // NOTE: if already in idle => catastrophe! (should be OK since // // this is private method) // Lock the idle array to avoid races with 'getIdle()' synchronized (idle) { idle[nidle] = t; nidle++; // If idle array was empty wakeup any waiting threads. if (nidle == 1) idle.notify(); } } /** * Returns and idle thread and removes it from the list of idle * threads. In asynchronous mode it will immediately return an idle * thread, or null if none is available. In non-asynchronous mode it will * block until a thread of the pool becomes idle or the calling thread is * interrupted. * *

If in non-asynchronous mode and there are currently no idle threads * available the calling thread will wait on the 'idle' array lock, until * notified by 'putInIdleList()' that an idle thread might have become * available. * * @param async If true asynchronous mode is used. * * @return An idle thread of the pool, that has been removed from the idle * list, or null if none is available. * */ private ThreadPoolThread getIdle(boolean async) { // Lock the idle array to avoid races with 'putInIdleList()' synchronized (idle) { if (async) { // In asynchronous mode just return null if no idle thread if (nidle == 0) return null; } else { // In synchronous mode wait until a thread becomes idle while (nidle == 0) { try { idle.wait(); } catch (InterruptedException e) { // If we were interrupted just return null return null; } } } // Decrease the idle count and return one of the idle threads nidle--; return idle[nidle]; } } }





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