japgolly.scalajs.react.test.Simulate.scala Maven / Gradle / Ivy
package japgolly.scalajs.react.test
import japgolly.scalajs.react.React
import japgolly.scalajs.react.test.facade
import scala.scalajs.js
/** https://reactjs.org/docs/test-utils.html#simulate */
object Simulate {
import ReactEventType._
val raw = facade.ReactTestUtils.Simulate
private def mod(e: js.Object, eventType: ReactEventType): js.Object =
js.Object.assign(
js.Object(),
eventType.defaultEventData,
e)
private def mod(e: js.Object, eventType: ReactEventType, detail: Int): js.Object =
js.Object.assign(
js.Object(),
eventType.defaultEventData,
js.Dynamic.literal(detail = detail),
e)
private def wrap(f: => Unit): Unit =
if (React.majorVersion >= 18 && ReactTestUtils2.IsReactActEnvironment())
ReactTestUtils2.act(f)
else
f
def auxClick (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.auxClick (t, mod(eventData, Mouse, 1)))
def beforeInput (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.beforeInput (t, mod(eventData, Basic)))
def blur (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.blur (t, mod(eventData, Focus)))
def change (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.change (t, mod(eventData, Form)))
def click (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.click (t, mod(eventData, Mouse, 1)))
def compositionEnd (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.compositionEnd (t, mod(eventData, Composition)))
def compositionStart (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.compositionStart (t, mod(eventData, Composition)))
def compositionUpdate (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.compositionUpdate (t, mod(eventData, Composition)))
def contextMenu (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.contextMenu (t, mod(eventData, Mouse)))
def copy (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.copy (t, mod(eventData, Clipboard)))
def cut (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.cut (t, mod(eventData, Clipboard)))
def doubleClick (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.doubleClick (t, mod(eventData, Mouse, 2)))
def dragEnd (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.dragEnd (t, mod(eventData, Drag)))
def dragEnter (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.dragEnter (t, mod(eventData, Drag)))
def dragExit (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.dragExit (t, mod(eventData, Drag)))
def dragLeave (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.dragLeave (t, mod(eventData, Drag)))
def dragOver (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.dragOver (t, mod(eventData, Drag)))
def dragStart (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.dragStart (t, mod(eventData, Drag)))
def drag (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.drag (t, mod(eventData, Drag)))
def drop (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.drop (t, mod(eventData, Drag)))
def error (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.error (t, mod(eventData, Basic)))
def focus (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.focus (t, mod(eventData, Focus)))
def gotPointerCapture (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.gotPointerCapture (t, mod(eventData, Pointer)))
def input (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.input (t, mod(eventData, Form)))
def keyDown (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.keyDown (t, mod(eventData, Keyboard)))
def keyPress (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.keyPress (t, mod(eventData, Keyboard)))
def keyUp (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.keyUp (t, mod(eventData, Keyboard)))
def load (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.load (t, mod(eventData, Basic)))
def lostPointerCapture(t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.lostPointerCapture(t, mod(eventData, Pointer)))
def mouseDown (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.mouseDown (t, mod(eventData, Mouse, 1)))
def mouseEnter (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.mouseEnter (t, mod(eventData, Mouse)))
def mouseLeave (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.mouseLeave (t, mod(eventData, Mouse)))
def mouseMove (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.mouseMove (t, mod(eventData, Mouse)))
def mouseOut (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.mouseOut (t, mod(eventData, Mouse)))
def mouseOver (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.mouseOver (t, mod(eventData, Mouse)))
def mouseUp (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.mouseUp (t, mod(eventData, Mouse, 1)))
def paste (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.paste (t, mod(eventData, Clipboard)))
def pointerCancel (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerCancel (t, mod(eventData, Pointer)))
def pointerDown (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerDown (t, mod(eventData, Pointer)))
def pointerEnter (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerEnter (t, mod(eventData, Pointer)))
def pointerLeave (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerLeave (t, mod(eventData, Pointer)))
def pointerMove (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerMove (t, mod(eventData, Pointer)))
def pointerOut (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerOut (t, mod(eventData, Pointer)))
def pointerOver (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerOver (t, mod(eventData, Pointer)))
def pointerUp (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.pointerUp (t, mod(eventData, Pointer)))
def reset (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.reset (t, mod(eventData, Form)))
def scroll (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.scroll (t, mod(eventData, UI)))
def select (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.select (t, mod(eventData, Basic)))
def submit (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.submit (t, mod(eventData, Form)))
def touchCancel (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.touchCancel (t, mod(eventData, Touch)))
def touchEnd (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.touchEnd (t, mod(eventData, Touch)))
def touchMove (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.touchMove (t, mod(eventData, Touch)))
def touchStart (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.touchStart (t, mod(eventData, Touch)))
def wheel (t: ReactOrDomNode, eventData: js.Object = null): Unit = wrap(raw.wheel (t, mod(eventData, Wheel)))
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy