All Downloads are FREE. Search and download functionalities are using the official Maven repository.

g0801_0900.s0877_stone_game.readme.md Maven / Gradle / Ivy

There is a newer version: 1.24
Show newest version
877\. Stone Game

Medium

Alice and Bob play a game with piles of stones. There are an **even** number of piles arranged in a row, and each pile has a **positive** integer number of stones `piles[i]`.

The objective of the game is to end with the most stones. The **total** number of stones across all the piles is **odd**, so there are no ties.

Alice and Bob take turns, with **Alice starting first**. Each turn, a player takes the entire pile of stones either from the **beginning** or from the **end** of the row. This continues until there are no more piles left, at which point the person with the **most stones wins**.

Assuming Alice and Bob play optimally, return `true` _if Alice wins the game, or_ `false` _if Bob wins_.

**Example 1:**

**Input:** piles = [5,3,4,5]

**Output:** true

**Explanation:**

Alice starts first, and can only take the first 5 or the last 5.

Say she takes the first 5, so that the row becomes [3, 4, 5].

If Bob takes 3, then the board is [4, 5], and Alice takes 5 to win with 10 points.

If Bob takes the last 5, then the board is [3, 4], and Alice takes 4 to win with 9 points.

This demonstrated that taking the first 5 was a winning move for Alice, so we return true.

**Example 2:**

**Input:** piles = [3,7,2,3]

**Output:** true

**Constraints:**

*   `2 <= piles.length <= 500`
*   `piles.length` is **even**.
*   `1 <= piles[i] <= 500`
*   `sum(piles[i])` is **odd**.




© 2015 - 2024 Weber Informatics LLC | Privacy Policy