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Java-based LeetCode algorithm problem solutions, regularly updated
package g0801_0900.s0877_stone_game;
// #Medium #Array #Dynamic_Programming #Math #Game_Theory
// #2022_03_28_Time_0_ms_(100.00%)_Space_41.7_MB_(79.95%)
/**
* 877 - Stone Game\.
*
* Medium
*
* Alice and Bob play a game with piles of stones. There are an **even** number of piles arranged in a row, and each pile has a **positive** integer number of stones `piles[i]`.
*
* The objective of the game is to end with the most stones. The **total** number of stones across all the piles is **odd** , so there are no ties.
*
* Alice and Bob take turns, with **Alice starting first**. Each turn, a player takes the entire pile of stones either from the **beginning** or from the **end** of the row. This continues until there are no more piles left, at which point the person with the **most stones wins**.
*
* Assuming Alice and Bob play optimally, return `true` _if Alice wins the game, or_ `false` _if Bob wins_.
*
* **Example 1:**
*
* **Input:** piles = [5,3,4,5]
*
* **Output:** true
*
* **Explanation:**
*
* Alice starts first, and can only take the first 5 or the last 5.
*
* Say she takes the first 5, so that the row becomes [3, 4, 5].
*
* If Bob takes 3, then the board is [4, 5], and Alice takes 5 to win with 10 points.
*
* If Bob takes the last 5, then the board is [3, 4], and Alice takes 4 to win with 9 points.
*
* This demonstrated that taking the first 5 was a winning move for Alice, so we return true.
*
* **Example 2:**
*
* **Input:** piles = [3,7,2,3]
*
* **Output:** true
*
* **Constraints:**
*
* * `2 <= piles.length <= 500`
* * `piles.length` is **even**.
* * `1 <= piles[i] <= 500`
* * `sum(piles[i])` is **odd**.
**/
public class Solution {
public boolean stoneGame(int[] piles) {
int low = 0;
int high = piles.length - 1;
int alice = 0;
int bob = 0;
while (low < high) {
alice += Math.max(piles[low], piles[high]);
bob += Math.min(piles[low], piles[high]);
low++;
high--;
}
return alice > bob;
}
}
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