g1101_1200.s1140_stone_game_ii.readme.md Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of leetcode-in-kotlin Show documentation
Show all versions of leetcode-in-kotlin Show documentation
Kotlin-based LeetCode algorithm problem solutions, regularly updated
1140\. Stone Game II
Medium
Alice and Bob continue their games with piles of stones. There are a number of piles **arranged in a row**, and each pile has a positive integer number of stones `piles[i]`. The objective of the game is to end with the most stones.
Alice and Bob take turns, with Alice starting first. Initially, `M = 1`.
On each player's turn, that player can take **all the stones** in the **first** `X` remaining piles, where `1 <= X <= 2M`. Then, we set `M = max(M, X)`.
The game continues until all the stones have been taken.
Assuming Alice and Bob play optimally, return the maximum number of stones Alice can get.
**Example 1:**
**Input:** piles = [2,7,9,4,4]
**Output:** 10
**Explanation:** If Alice takes one pile at the beginning, Bob takes two piles, then Alice takes 2 piles again. Alice can get 2 + 4 + 4 = 10 piles in total. If Alice takes two piles at the beginning, then Bob can take all three piles left. In this case, Alice get 2 + 7 = 9 piles in total. So we return 10 since it's larger.
**Example 2:**
**Input:** piles = [1,2,3,4,5,100]
**Output:** 104
**Constraints:**
* `1 <= piles.length <= 100`
* 1 <= piles[i] <= 104