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package com.github.kklisura.cdt.protocol.commands;
/*-
* #%L
* cdt-java-client
* %%
* Copyright (C) 2018 - 2019 Kenan Klisura
* %%
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* #L%
*/
import com.github.kklisura.cdt.protocol.events.headlessexperimental.NeedsBeginFramesChanged;
import com.github.kklisura.cdt.protocol.support.annotations.EventName;
import com.github.kklisura.cdt.protocol.support.annotations.Experimental;
import com.github.kklisura.cdt.protocol.support.annotations.Optional;
import com.github.kklisura.cdt.protocol.support.annotations.ParamName;
import com.github.kklisura.cdt.protocol.support.types.EventHandler;
import com.github.kklisura.cdt.protocol.support.types.EventListener;
import com.github.kklisura.cdt.protocol.types.headlessexperimental.BeginFrame;
import com.github.kklisura.cdt.protocol.types.headlessexperimental.ScreenshotParams;
/** This domain provides experimental commands only supported in headless mode. */
@Experimental
public interface HeadlessExperimental {
/**
* Sends a BeginFrame to the target and returns when the frame was completed. Optionally captures
* a screenshot from the resulting frame. Requires that the target was created with enabled
* BeginFrameControl. Designed for use with --run-all-compositor-stages-before-draw, see also
* https://goo.gl/3zHXhB for more background.
*/
BeginFrame beginFrame();
/**
* Sends a BeginFrame to the target and returns when the frame was completed. Optionally captures
* a screenshot from the resulting frame. Requires that the target was created with enabled
* BeginFrameControl. Designed for use with --run-all-compositor-stages-before-draw, see also
* https://goo.gl/3zHXhB for more background.
*
* @param frameTimeTicks Timestamp of this BeginFrame in Renderer TimeTicks (milliseconds of
* uptime). If not set, the current time will be used.
* @param interval The interval between BeginFrames that is reported to the compositor, in
* milliseconds. Defaults to a 60 frames/second interval, i.e. about 16.666 milliseconds.
* @param noDisplayUpdates Whether updates should not be committed and drawn onto the display.
* False by default. If true, only side effects of the BeginFrame will be run, such as layout
* and animations, but any visual updates may not be visible on the display or in screenshots.
* @param screenshot If set, a screenshot of the frame will be captured and returned in the
* response. Otherwise, no screenshot will be captured. Note that capturing a screenshot can
* fail, for example, during renderer initialization. In such a case, no screenshot data will
* be returned.
*/
BeginFrame beginFrame(
@Optional @ParamName("frameTimeTicks") Double frameTimeTicks,
@Optional @ParamName("interval") Double interval,
@Optional @ParamName("noDisplayUpdates") Boolean noDisplayUpdates,
@Optional @ParamName("screenshot") ScreenshotParams screenshot);
/** Disables headless events for the target. */
void disable();
/** Enables headless events for the target. */
void enable();
/** Issued when the target starts or stops needing BeginFrames. */
@EventName("needsBeginFramesChanged")
EventListener onNeedsBeginFramesChanged(EventHandler eventListener);
}