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ImageIO plugin for Apple Mac Paint Picture (PICT) format.
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/*
* Copyright (c) 2008, Harald Kuhr
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name "TwelveMonkeys" nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.twelvemonkeys.imageio.plugins.pict;
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.image.*;
/**
* BitMapPattern
*
* @author Harald Kuhr
* @author last modified by $Author: haraldk$
* @version $Id: BitMapPattern.java,v 1.0 Mar 2, 2009 10:31:56 AM haraldk Exp$
*/
final class BitMapPattern extends Pattern {
private final byte[] pattern;
BitMapPattern(final Paint pColor) {
this(pColor, null);
}
public BitMapPattern(final byte[] pPattern) {
this(create8x8Pattern(pPattern), pPattern);
}
private BitMapPattern(final Paint pColor, final byte[] pPattern) {
super(pColor);
pattern = pPattern;
}
// TODO: Refactor, don't need both BitMapPattern constructors and create8x8Pattern methods?
public BitMapPattern(final byte[] pPattern, Color fg, Color bg) {
this(create8x8Pattern(pPattern, fg, bg));
}
BitMapPattern(final int pPattern) {
this(create8x8Pattern(pPattern));
}
private static Paint create8x8Pattern(final int pPattern) {
// // TODO: Creating a special purpose Pattern might be faster than piggy-backing on TexturePaint
// WritableRaster raster = QuickDraw.MONOCHROME.createCompatibleWritableRaster(8, 8);
// byte[] data = ((DataBufferByte) raster.getDataBuffer()).getData();
//
// for (int i = 0; i < data.length; i += 4) {
// data[i ] = (byte) ((pPattern >> 24) & 0xFF);
// data[i + 1] = (byte) ((pPattern >> 16) & 0xFF);
// data[i + 2] = (byte) ((pPattern >> 8) & 0xFF);
// data[i + 3] = (byte) ((pPattern ) & 0xFF);
// }
//
// BufferedImage img = new BufferedImage(QuickDraw.MONOCHROME, raster, false, null);
// return new TexturePaint(img, new Rectangle(8, 8));
byte[] data = new byte[8];
for (int i = 0; i < data.length; i += 4) {
data[i ] = (byte) ((pPattern >> 24) & 0xFF);
data[i + 1] = (byte) ((pPattern >> 16) & 0xFF);
data[i + 2] = (byte) ((pPattern >> 8) & 0xFF);
data[i + 3] = (byte) ((pPattern ) & 0xFF);
}
return create8x8Pattern(data);
}
private static Paint create8x8Pattern(final byte[] pPattern) {
WritableRaster raster = Raster.createPackedRaster(new DataBufferByte(pPattern, 8), 8, 8, 1, new Point());
BufferedImage img = new BufferedImage(QuickDraw.MONOCHROME, raster, false, null);
return new TexturePaint(img, new Rectangle(8, 8));
}
private static Paint create8x8Pattern(final byte[] pPattern, Color fg, Color bg) {
switch (isSolid(pPattern)) {
case 0: // 0x00
return bg;
case -1: // 0xff
return fg;
default:
// Fall through
}
WritableRaster raster = Raster.createPackedRaster(new DataBufferByte(pPattern, 8), 8, 8, 1, new Point());
IndexColorModel cm = new IndexColorModel(1, 2, new int[] {bg.getRGB(), fg.getRGB()}, 0, false, -1, DataBuffer.TYPE_BYTE);
BufferedImage img = new BufferedImage(cm, raster, false, null);
return new TexturePaint(img, new Rectangle(8, 8));
}
private static int isSolid(byte[] pPattern) {
int prev = pPattern[0];
for (int i = 1; i < pPattern.length; i++) {
if (prev != pPattern[i]) {
return 1;
}
}
return prev;
}
@Override
public PaintContext createContext(ColorModel pModel, Rectangle pDeviceBounds, Rectangle2D pUserBounds, AffineTransform pTransform, RenderingHints pHints) {
// switch (isSolid(pattern)) {
// }
return super.createContext(pModel, pDeviceBounds, pUserBounds, pTransform, pHints);
}
@Override
public Pattern derive(final Color foreground, final Color background) {
if (paint instanceof Color) {
// TODO: This only holds for patterns that are already foregrounds...
return new BitMapPattern(foreground);
}
return null;
}
}