Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
/*
* Copyright (c) 2002-2013 JGoodies Software GmbH. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of JGoodies Software GmbH nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.privatejgoodies.forms.util;
import java.awt.Component;
/**
* An interface that describes how to convert general sizes to pixel sizes. For example, dialog
* units require a conversion that honors the font and resolution. The
* {@link com.privatejgoodies.forms.layout.Sizes} class delegates all size conversions to an
* implementation of this interface.
*
* @author Karsten Lentzsch
* @version $Revision: 1.7 $
* @see com.privatejgoodies.forms.layout.Sizes
* @see com.privatejgoodies.forms.layout.ConstantSize
* @see AbstractUnitConverter
* @see DefaultUnitConverter
*/
public interface UnitConverter {
/**
* Converts Inches and returns pixels using the specified resolution.
*
* @param in the Inches
* @param component the component that provides the graphics object
* @return the given Inches as pixels
*/
int inchAsPixel(double in, Component component);
/**
* Converts Millimeters and returns pixels using the resolution of the given component's
* graphics object.
*
* @param mm Millimeters
* @param component the component that provides the graphics object
* @return the given Millimeters as pixels
*/
int millimeterAsPixel(double mm, Component component);
/**
* Converts Centimeters and returns pixels using the resolution of the given component's
* graphics object.
*
* @param cm Centimeters
* @param component the component that provides the graphics object
* @return the given Centimeters as pixels
*/
int centimeterAsPixel(double cm, Component component);
/**
* Converts DTP Points and returns pixels using the resolution of the given component's graphics
* object.
*
* @param pt DTP Points
* @param component the component that provides the graphics object
* @return the given Points as pixels
*/
int pointAsPixel(int pt, Component component);
/**
* Converts horizontal dialog units and returns pixels. Honors the resolution, dialog font size,
* platform and look&feel.
*
* @param dluX the horizontal dialog units
* @param component a component that provides the font and graphics
* @return the given horizontal dialog units as pixels
*/
int dialogUnitXAsPixel(int dluX, Component component);
/**
* Converts vertical dialog units and returns pixels. Honors the resolution, dialog font size,
* platform and look&feel.
*
* @param dluY the vertical dialog units
* @param component a component that provides the font and graphics
* @return the given vertical dialog units as pixels
*/
int dialogUnitYAsPixel(int dluY, Component component);
}