okhttp3.internal.connection.StreamAllocation Maven / Gradle / Ivy
/*
* Copyright (C) 2015 Square, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package okhttp3.internal.connection;
import okhttp3.Address;
import okhttp3.Call;
import okhttp3.Connection;
import okhttp3.ConnectionPool;
import okhttp3.EventListener;
import okhttp3.Interceptor;
import okhttp3.OkHttpClient;
import okhttp3.Route;
import okhttp3.internal.Internal;
import okhttp3.internal.Util;
import okhttp3.internal.http.HttpCodec;
import okhttp3.internal.http2.ConnectionShutdownException;
import okhttp3.internal.http2.ErrorCode;
import okhttp3.internal.http2.StreamResetException;
import java.io.IOException;
import java.lang.ref.Reference;
import java.lang.ref.WeakReference;
import java.net.Socket;
import java.util.List;
import static okhttp3.internal.Util.closeQuietly;
/**
* This class coordinates the relationship between three entities:
*
*
* - Connections: physical socket connections to remote servers. These are
* potentially slow to establish so it is necessary to be able to cancel a connection
* currently being connected.
*
- Streams: logical HTTP request/response pairs that are layered on
* connections. Each connection has its own allocation limit, which defines how many
* concurrent streams that connection can carry. HTTP/1.x connections can carry 1 stream
* at a time, HTTP/2 typically carry multiple.
*
- Calls: a logical sequence of streams, typically an initial request and
* its follow up requests. We prefer to keep all streams of a single call on the same
* connection for better behavior and locality.
*
*
* Instances of this class act on behalf of the call, using one or more streams over one or more
* connections. This class has APIs to release each of the above resources:
*
*
* - {@link #noNewStreams()} prevents the connection from being used for new streams in the
* future. Use this after a {@code Connection: close} header, or when the connection may be
* inconsistent.
*
- {@link #streamFinished streamFinished()} releases the active stream from this allocation.
* Note that only one stream may be active at a given time, so it is necessary to call
* {@link #streamFinished streamFinished()} before creating a subsequent stream with {@link
* #newStream newStream()}.
*
- {@link #release()} removes the call's hold on the connection. Note that this won't
* immediately free the connection if there is a stream still lingering. That happens when a
* call is complete but its response body has yet to be fully consumed.
*
*
* This class supports {@linkplain #cancel asynchronous canceling}. This is intended to have the
* smallest blast radius possible. If an HTTP/2 stream is active, canceling will cancel that stream
* but not the other streams sharing its connection. But if the TLS handshake is still in progress
* then canceling may break the entire connection.
*/
public final class StreamAllocation {
public final Address address;
private RouteSelector.Selection routeSelection;
private Route route;
private final ConnectionPool connectionPool;
public final Call call;
public final EventListener eventListener;
private final Object callStackTrace;
// State guarded by connectionPool.
private final RouteSelector routeSelector;
private int refusedStreamCount;
private RealConnection connection;
private boolean reportedAcquired;
private boolean released;
private boolean canceled;
private HttpCodec codec;
public StreamAllocation(ConnectionPool connectionPool, Address address, Call call,
EventListener eventListener, Object callStackTrace) {
this.connectionPool = connectionPool;
this.address = address;
this.call = call;
this.eventListener = eventListener;
this.routeSelector = new RouteSelector(address, routeDatabase(), call, eventListener);
this.callStackTrace = callStackTrace;
}
public HttpCodec newStream(
OkHttpClient client, Interceptor.Chain chain, boolean doExtensiveHealthChecks) {
int connectTimeout = chain.connectTimeoutMillis();
int readTimeout = chain.readTimeoutMillis();
int writeTimeout = chain.writeTimeoutMillis();
boolean connectionRetryEnabled = client.retryOnConnectionFailure();
try {
RealConnection resultConnection = findHealthyConnection(connectTimeout, readTimeout,
writeTimeout, connectionRetryEnabled, doExtensiveHealthChecks);
HttpCodec resultCodec = resultConnection.newCodec(client, chain, this);
synchronized (connectionPool) {
codec = resultCodec;
return resultCodec;
}
} catch (IOException e) {
throw new RouteException(e);
}
}
/**
* Finds a connection and returns it if it is healthy. If it is unhealthy the process is repeated
* until a healthy connection is found.
*/
private RealConnection findHealthyConnection(int connectTimeout, int readTimeout,
int writeTimeout, boolean connectionRetryEnabled, boolean doExtensiveHealthChecks)
throws IOException {
while (true) {
RealConnection candidate = findConnection(connectTimeout, readTimeout, writeTimeout,
connectionRetryEnabled);
// If this is a brand new connection, we can skip the extensive health checks.
synchronized (connectionPool) {
if (candidate.successCount == 0) {
return candidate;
}
}
// Do a (potentially slow) check to confirm that the pooled connection is still good. If it
// isn't, take it out of the pool and start again.
if (!candidate.isHealthy(doExtensiveHealthChecks)) {
noNewStreams();
continue;
}
return candidate;
}
}
/**
* Returns a connection to host a new stream. This prefers the existing connection if it exists,
* then the pool, finally building a new connection.
*/
private RealConnection findConnection(int connectTimeout, int readTimeout, int writeTimeout,
boolean connectionRetryEnabled) throws IOException {
boolean foundPooledConnection = false;
RealConnection result = null;
Route selectedRoute = null;
Connection releasedConnection;
Socket toClose;
synchronized (connectionPool) {
if (released) throw new IllegalStateException("released");
if (codec != null) throw new IllegalStateException("codec != null");
if (canceled) throw new IOException("Canceled");
// Attempt to use an already-allocated connection. We need to be careful here because our
// already-allocated connection may have been restricted from creating new streams.
releasedConnection = this.connection;
toClose = releaseIfNoNewStreams();
if (this.connection != null) {
// We had an already-allocated connection and it's good.
result = this.connection;
releasedConnection = null;
}
if (!reportedAcquired) {
// If the connection was never reported acquired, don't report it as released!
releasedConnection = null;
}
if (result == null) {
// Attempt to get a connection from the pool.
Internal.instance.get(connectionPool, address, this, null);
if (connection != null) {
foundPooledConnection = true;
result = connection;
} else {
selectedRoute = route;
}
}
}
closeQuietly(toClose);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
}
if (result != null) {
// If we found an already-allocated or pooled connection, we're done.
return result;
}
// If we need a route selection, make one. This is a blocking operation.
boolean newRouteSelection = false;
if (selectedRoute == null && (routeSelection == null || !routeSelection.hasNext())) {
newRouteSelection = true;
routeSelection = routeSelector.next();
}
synchronized (connectionPool) {
if (canceled) throw new IOException("Canceled");
if (newRouteSelection) {
// Now that we have a set of IP addresses, make another attempt at getting a connection from
// the pool. This could match due to connection coalescing.
List routes = routeSelection.getAll();
for (Route route : routes) {
Internal.instance.get(connectionPool, address, this, route);
if (connection != null) {
foundPooledConnection = true;
result = connection;
this.route = route;
break;
}
}
}
if (!foundPooledConnection) {
if (selectedRoute == null) {
selectedRoute = routeSelection.next();
}
// Create a connection and assign it to this allocation immediately. This makes it possible
// for an asynchronous cancel() to interrupt the handshake we're about to do.
route = selectedRoute;
refusedStreamCount = 0;
result = new RealConnection(connectionPool, selectedRoute);
acquire(result, false);
}
}
// If we found a pooled connection on the 2nd time around, we're done.
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
return result;
}
// Do TCP + TLS handshakes. This is a blocking operation.
result.connect(
connectTimeout, readTimeout, writeTimeout, connectionRetryEnabled, call, eventListener);
routeDatabase().connected(result.route());
Socket socket = null;
synchronized (connectionPool) {
reportedAcquired = true;
// Pool the connection.
Internal.instance.put(connectionPool, result);
// If another multiplexed connection to the same address was created concurrently, then
// release this connection and acquire that one.
if (result.isMultiplexed()) {
socket = Internal.instance.deduplicate(connectionPool, address, this);
result = connection;
}
}
closeQuietly(socket);
eventListener.connectionAcquired(call, result);
return result;
}
/**
* Releases the currently held connection and returns a socket to close if the held connection
* restricts new streams from being created. With HTTP/2 multiple requests share the same
* connection so it's possible that our connection is restricted from creating new streams during
* a follow-up request.
*/
private Socket releaseIfNoNewStreams() {
assert (Thread.holdsLock(connectionPool));
RealConnection allocatedConnection = this.connection;
if (allocatedConnection != null && allocatedConnection.noNewStreams) {
return deallocate(false, false, true);
}
return null;
}
public void streamFinished(boolean noNewStreams, HttpCodec codec, long bytesRead, IOException e) {
eventListener.responseBodyEnd(call, bytesRead);
Socket socket;
Connection releasedConnection;
boolean callEnd;
synchronized (connectionPool) {
if (codec == null || codec != this.codec) {
throw new IllegalStateException("expected " + this.codec + " but was " + codec);
}
if (!noNewStreams) {
connection.successCount++;
}
releasedConnection = connection;
socket = deallocate(noNewStreams, false, true);
if (connection != null) releasedConnection = null;
callEnd = this.released;
}
closeQuietly(socket);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
if (e != null) {
eventListener.callFailed(call, e);
} else if (callEnd) {
eventListener.callEnd(call);
}
}
public HttpCodec codec() {
synchronized (connectionPool) {
return codec;
}
}
private RouteDatabase routeDatabase() {
return Internal.instance.routeDatabase(connectionPool);
}
public synchronized RealConnection connection() {
return connection;
}
public void release() {
Socket socket;
Connection releasedConnection;
synchronized (connectionPool) {
releasedConnection = connection;
socket = deallocate(false, true, false);
if (connection != null) releasedConnection = null;
}
closeQuietly(socket);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
}
/** Forbid new streams from being created on the connection that hosts this allocation. */
public void noNewStreams() {
Socket socket;
Connection releasedConnection;
synchronized (connectionPool) {
releasedConnection = connection;
socket = deallocate(true, false, false);
if (connection != null) releasedConnection = null;
}
closeQuietly(socket);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
}
/**
* Releases resources held by this allocation. If sufficient resources are allocated, the
* connection will be detached or closed. Callers must be synchronized on the connection pool.
*
* Returns a closeable that the caller should pass to {@link Util#closeQuietly} upon completion
* of the synchronized block. (We don't do I/O while synchronized on the connection pool.)
*/
private Socket deallocate(boolean noNewStreams, boolean released, boolean streamFinished) {
assert (Thread.holdsLock(connectionPool));
if (streamFinished) {
this.codec = null;
}
if (released) {
this.released = true;
}
Socket socket = null;
if (connection != null) {
if (noNewStreams) {
connection.noNewStreams = true;
}
if (this.codec == null && (this.released || connection.noNewStreams)) {
release(connection);
if (connection.allocations.isEmpty()) {
connection.idleAtNanos = System.nanoTime();
if (Internal.instance.connectionBecameIdle(connectionPool, connection)) {
socket = connection.socket();
}
}
connection = null;
}
}
return socket;
}
public void cancel() {
HttpCodec codecToCancel;
RealConnection connectionToCancel;
synchronized (connectionPool) {
canceled = true;
codecToCancel = codec;
connectionToCancel = connection;
}
if (codecToCancel != null) {
codecToCancel.cancel();
} else if (connectionToCancel != null) {
connectionToCancel.cancel();
}
}
public void streamFailed(IOException e) {
Socket socket;
Connection releasedConnection;
boolean noNewStreams = false;
synchronized (connectionPool) {
if (e instanceof StreamResetException) {
StreamResetException streamResetException = (StreamResetException) e;
if (streamResetException.errorCode == ErrorCode.REFUSED_STREAM) {
refusedStreamCount++;
}
// On HTTP/2 stream errors, retry REFUSED_STREAM errors once on the same connection. All
// other errors must be retried on a new connection.
if (streamResetException.errorCode != ErrorCode.REFUSED_STREAM || refusedStreamCount > 1) {
noNewStreams = true;
route = null;
}
} else if (connection != null
&& (!connection.isMultiplexed() || e instanceof ConnectionShutdownException)) {
noNewStreams = true;
// If this route hasn't completed a call, avoid it for new connections.
if (connection.successCount == 0) {
if (route != null && e != null) {
routeSelector.connectFailed(route, e);
}
route = null;
}
}
releasedConnection = connection;
socket = deallocate(noNewStreams, false, true);
if (connection != null || !reportedAcquired) releasedConnection = null;
}
closeQuietly(socket);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
}
/**
* Use this allocation to hold {@code connection}. Each call to this must be paired with a call to
* {@link #release} on the same connection.
*/
public void acquire(RealConnection connection, boolean reportedAcquired) {
assert (Thread.holdsLock(connectionPool));
if (this.connection != null) throw new IllegalStateException();
this.connection = connection;
this.reportedAcquired = reportedAcquired;
connection.allocations.add(new StreamAllocationReference(this, callStackTrace));
}
/** Remove this allocation from the connection's list of allocations. */
private void release(RealConnection connection) {
for (int i = 0, size = connection.allocations.size(); i < size; i++) {
Reference reference = connection.allocations.get(i);
if (reference.get() == this) {
connection.allocations.remove(i);
return;
}
}
throw new IllegalStateException();
}
/**
* Release the connection held by this connection and acquire {@code newConnection} instead. It is
* only safe to call this if the held connection is newly connected but duplicated by {@code
* newConnection}. Typically this occurs when concurrently connecting to an HTTP/2 webserver.
*
* Returns a closeable that the caller should pass to {@link Util#closeQuietly} upon completion
* of the synchronized block. (We don't do I/O while synchronized on the connection pool.)
*/
public Socket releaseAndAcquire(RealConnection newConnection) {
assert (Thread.holdsLock(connectionPool));
if (codec != null || connection.allocations.size() != 1) throw new IllegalStateException();
// Release the old connection.
Reference onlyAllocation = connection.allocations.get(0);
Socket socket = deallocate(true, false, false);
// Acquire the new connection.
this.connection = newConnection;
newConnection.allocations.add(onlyAllocation);
return socket;
}
public boolean hasMoreRoutes() {
return route != null
|| (routeSelection != null && routeSelection.hasNext())
|| routeSelector.hasNext();
}
@Override public String toString() {
RealConnection connection = connection();
return connection != null ? connection.toString() : address.toString();
}
public static final class StreamAllocationReference extends WeakReference {
/**
* Captures the stack trace at the time the Call is executed or enqueued. This is helpful for
* identifying the origin of connection leaks.
*/
public final Object callStackTrace;
StreamAllocationReference(StreamAllocation referent, Object callStackTrace) {
super(referent);
this.callStackTrace = callStackTrace;
}
}
}