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/*
 * Copyright 2020 Long Huihu
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */

package com.game.netty.proxy;

import com.game.netty.client.ClientMessage;
import io.netty.util.ReferenceCounted;

/**
 * A message between proxy and logic server.
 * 

* ProxyMessage is composed by two parts: the raw ClientMessage and a ProxyHead appended by proxy or logic server. *

* Using ProxyHead, Proxy can attach some information about the current client channel, which are probably needed by logic server. * * @param ProxyHead type * @param ClientMessage Body type */ public class ProxyMessage implements ReferenceCounted { private final ClientMessage clientMessage; private final H proxyHeader; /** * @param header header data * @param clientMessage client message, Attention: ownership transfer happened here */ public ProxyMessage(H header, ClientMessage clientMessage) { this.clientMessage = clientMessage; this.proxyHeader = header; } public ClientMessage clientMessage() { return clientMessage; } public H proxyHeader() { return proxyHeader; } @Override public ProxyMessage retain() { clientMessage.retain(); return this; } @Override public ProxyMessage retain(int increment) { clientMessage.retain(increment); return this; } @Override public ProxyMessage touch() { clientMessage.touch(); return this; } @Override public ProxyMessage touch(Object hint) { clientMessage.touch(hint); return this; } @Override public int refCnt() { return clientMessage.refCnt(); } @Override public boolean release() { return clientMessage.release(); } @Override public boolean release(int decrement) { return clientMessage.release(decrement); } }