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/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.extended.behavior;
import com.alee.api.jdk.Objects;
import com.alee.laf.WebLookAndFeel;
import com.alee.managers.drag.DragListener;
import com.alee.managers.drag.DragManager;
import com.alee.utils.CoreSwingUtils;
import com.alee.utils.SwingUtils;
import javax.swing.*;
import javax.swing.event.AncestorEvent;
import javax.swing.event.AncestorListener;
import java.awt.*;
import java.awt.dnd.DragSourceDragEvent;
import java.awt.dnd.DragSourceDropEvent;
import java.awt.dnd.DragSourceEvent;
import java.awt.event.*;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
/**
* Abstract behavior that provides hover events for any component containing multiple items.
* It uses mouse enter/exit/move events and component resized/moved/shown/hidden events to track hover index.
* It might seem excessive, but simple move listener does not cover whole variety of possible cases when hover index can be changed.
*
* Implementing next two methods:
* - {@link #getObjectAt(java.awt.Point)}
* - {@link #hoverChanged(Object, Object)}
* is sufficient for behavior usage.
*
* @param component type
* @param hovered element type
* @author Mikle Garin
*/
public abstract class AbstractObjectHoverBehavior extends AbstractComponentBehavior
implements MouseListener, MouseMotionListener, ComponentListener, AncestorListener, DragListener, PropertyChangeListener
{
/**
* Whether or not behavior should only track hover events when component is enabled.
*/
protected final boolean enabledOnly;
/**
* Current hover object.
* It is saved explicitly to properly provide previous state object.
*/
protected V hoverObject;
/**
* Constructs new {@link AbstractObjectHoverBehavior} for the specified {@link JComponent}.
*
* @param component {@link JComponent} into which this behavior is installed
*/
public AbstractObjectHoverBehavior ( final C component )
{
this ( component, true );
}
/**
* Constructs new {@link AbstractObjectHoverBehavior} for the specified {@link JComponent}.
*
* @param component {@link JComponent} into which this behavior is installed
* @param enabledOnly whether or not behavior should only track hover events when component is enabled
*/
public AbstractObjectHoverBehavior ( final C component, final boolean enabledOnly )
{
super ( component );
this.enabledOnly = enabledOnly;
}
/**
* Installs behavior into component.
* todo Proper initial hover object?
*/
public void install ()
{
component.addMouseListener ( this );
component.addMouseMotionListener ( this );
component.addAncestorListener ( this );
component.addComponentListener ( this );
component.addPropertyChangeListener ( WebLookAndFeel.ENABLED_PROPERTY, this );
DragManager.addDragListener ( component, this );
}
/**
* Uninstalls behavior from the component.
*/
public void uninstall ()
{
DragManager.removeDragListener ( component, this );
component.removePropertyChangeListener ( WebLookAndFeel.ENABLED_PROPERTY, this );
component.removeComponentListener ( this );
component.removeAncestorListener ( this );
component.removeMouseMotionListener ( this );
component.removeMouseListener ( this );
hoverObject = null;
}
@Override
public void mouseClicked ( final MouseEvent event )
{
/**
* No extra updates required on this event.
*/
}
@Override
public void mousePressed ( final MouseEvent event )
{
/**
* No extra updates required on this event.
*/
}
@Override
public void mouseReleased ( final MouseEvent event )
{
/**
* This is necessary for updating hover object after {@link #mouseDragged(MouseEvent)} has finished.
*/
updateHover ( event );
}
@Override
public void mouseEntered ( final MouseEvent event )
{
/**
* Even though {@link #mouseMoved(MouseEvent)} event is always thrown along with this one when we are moving within window bounds,
* it is still necessary for updating in case we ALT-TAB from another application.
* todo This causes "stuck hover" effect when mouse is draged from other component.
*/
updateHover ( event );
}
@Override
public void mouseExited ( final MouseEvent event )
{
/**
* This should clear hover upon exiting component area or ALT-TAB-ing to another application.
*/
clearHover ();
}
@Override
public void mouseMoved ( final MouseEvent event )
{
/**
* Upon simple mouse movements over the component we need to constantly update hover.
* This is the most common case, but all other checks are also necessary to avoid visual misbehavior.
*/
updateHover ( event );
}
@Override
public void mouseDragged ( final MouseEvent event )
{
/**
* Upon normal drag we keep hover updated just as we do with {@link #mouseMoved(MouseEvent)}.
* This is NOT an actual native drag operation, but simply a mouse drag within this component.
* Native drag is handled differently within {@link #updateHover()}.
*/
updateHover ( event );
}
@Override
public void ancestorAdded ( final AncestorEvent event )
{
/**
* Updating hover properly upon component ancestor updates.
*/
updateHover ();
}
@Override
public void ancestorRemoved ( final AncestorEvent event )
{
/**
* Updating hover properly upon component ancestor updates.
*/
updateHover ();
}
@Override
public void ancestorMoved ( final AncestorEvent event )
{
/**
* Updating hover properly upon component ancestor updates.
*/
updateHover ();
}
@Override
public void componentResized ( final ComponentEvent event )
{
/**
* Whenever component size or state changes we might have to update hover.
* It is hard to say here what exactly should happen with hover, so it is left for {@link #updateHover()} operation to find out.
*/
updateHover ();
}
@Override
public void componentMoved ( final ComponentEvent event )
{
/**
* Whenever component size or state changes we might have to update hover.
* It is hard to say here what exactly should happen with hover, so it is left for {@link #updateHover()} operation to find out.
*/
updateHover ();
}
@Override
public void componentShown ( final ComponentEvent event )
{
/**
* Whenever component size or state changes we might have to update hover.
* It is hard to say here what exactly should happen with hover, so it is left for {@link #updateHover()} operation to find out.
*/
updateHover ();
}
@Override
public void componentHidden ( final ComponentEvent event )
{
/**
* Whenever component size or state changes we might have to update hover.
* It is hard to say here what exactly should happen with hover, so it is left for {@link #updateHover()} operation to find out.
*/
updateHover ();
}
@Override
public void propertyChange ( final PropertyChangeEvent event )
{
/**
* Since hover state might be dependant on enabled state we have to update it properly.
*/
if ( enabledOnly )
{
if ( component.isEnabled () )
{
updateHover ();
}
else
{
clearHover ();
}
}
}
@Override
public void started ( final DragSourceDragEvent event )
{
/**
* No extra updates required on this event.
*/
}
@Override
public void entered ( final DragSourceDragEvent event )
{
/**
* Updating hover on drag enter.
*/
updateHover ();
}
@Override
public void moved ( final DragSourceDragEvent event )
{
/**
* No extra updates required on this event.
*/
}
@Override
public void exited ( final DragSourceEvent event )
{
/**
* Updating hover on drag exit.
*/
updateHover ();
}
@Override
public void finished ( final DragSourceDropEvent event )
{
/**
* Updating hover on drag finish.
*/
updateHover ();
}
/**
* Updates hover index.
*/
protected void updateHover ()
{
// Make sure component is visible on the screen and there is no ongoing D&D operation
if ( component.isShowing () && !DragManager.isDragging () )
{
// Ensure that this component is the top one under the mouse
// We have to do that to avoid displaying hover on components which recieve update events while not directly being hovered
// This case can be easily reproduced by using scroll pane with hovering scroll bars - draging the bars should not trigger hover
final JRootPane window = CoreSwingUtils.getRootPane ( component );
final Point windowPoint = CoreSwingUtils.getMouseLocation ( window );
final Component topComponentAt = SwingUtils.getTopComponentAt ( window, windowPoint );
if ( topComponentAt == component )
{
// Ensure that mouse is directly hovering component visible area
final Point mouseLocation = CoreSwingUtils.getMouseLocation ( component );
if ( component.getVisibleRect ().contains ( mouseLocation ) )
{
updateHover ( mouseLocation );
}
else
{
clearHover ();
}
}
else
{
clearHover ();
}
}
else
{
clearHover ();
}
}
/**
* Updates hover index.
*
* @param e mouse event
*/
protected void updateHover ( final MouseEvent e )
{
updateHover ( e.getPoint () );
}
/**
* Updates hover path.
*
* @param point mouse position on the component
*/
protected void updateHover ( final Point point )
{
// Disabled components aren't affected
if ( !enabledOnly || component.isEnabled () )
{
checkHoverChange ( getObjectAt ( point ) );
}
}
/**
* Returns object at the specified location.
*
* @param location hovered location
* @return object at the specified location
*/
protected abstract V getObjectAt ( Point location );
/**
* Clears hover path.
*/
protected void clearHover ()
{
checkHoverChange ( getEmptyObject () );
}
/**
* Returns empty hover object value.
*
* @return empty hover object value
*/
protected abstract V getEmptyObject ();
/**
* Checks hover object change and fires event if it has changed.
*
* @param object hover object
*/
protected void checkHoverChange ( final V object )
{
if ( Objects.notEquals ( object, hoverObject ) )
{
final V previousPath = hoverObject;
this.hoverObject = object;
hoverChanged ( previousPath, hoverObject );
}
}
/**
* Informs when hover object changes.
*
* @param previous previous hover object
* @param current current hover object
*/
public abstract void hoverChanged ( V previous, V current );
}