com.alee.extended.window.PopOverDirection Maven / Gradle / Ivy
/*
* This file is part of WebLookAndFeel library.
*
* WebLookAndFeel library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WebLookAndFeel library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WebLookAndFeel library. If not, see .
*/
package com.alee.extended.window;
import javax.swing.*;
/**
* This enumeration represents possible WebPopOver dialog display ways relative to invoker component.
* Be aware that left/right direction is affected by WebPopOver component orientation.
*
* @author Mikle Garin
* @see WebPopOver
*/
public enum PopOverDirection
{
/**
* Display pop-over above invoker component.
*/
up,
/**
* Display pop-over below invoker component.
*/
down,
/**
* Display pop-over leading to the invoker component.
* This will also take pop-over component orientation into account.
*/
left,
/**
* Display pop-over trailing to the invoker component.
* This will also take pop-over component orientation into account.
*/
right;
/**
* Returns directions check priority according to preferred direction.
*
* @return directions check priority
*/
public PopOverDirection[] getPriority ()
{
switch ( this )
{
case up:
return new PopOverDirection[]{ up, down, right, left };
case down:
return new PopOverDirection[]{ down, up, right, left };
case left:
return new PopOverDirection[]{ left, right, down, up };
case right:
return new PopOverDirection[]{ right, left, down, up };
}
return null;
}
/**
* Returns WebPopOver corner side.
*
* @param ltr whether pop-over has LTR orientation or not
* @return WebPopOver corner side
*/
public int getCornerSide ( final boolean ltr )
{
switch ( this )
{
case up:
return SwingConstants.BOTTOM;
case down:
return SwingConstants.TOP;
case left:
return ltr ? SwingConstants.RIGHT : SwingConstants.LEFT;
case right:
return ltr ? SwingConstants.LEFT : SwingConstants.RIGHT;
}
return -1;
}
}