com.github.mathiewz.slick.Game Maven / Gradle / Ivy
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The main purpose of this libraryis to modernize and maintain the slick2D library.
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package com.github.mathiewz.slick;
/**
* The main game interface that should be implemented by any game being developed
* using the container system. There will be some utility type sub-classes as development
* continues.
*
* @see com.github.mathiewz.slick.BasicGame
*
* @author kevin
*/
public interface Game {
/**
* Initialise the game. This can be used to load static resources. It's called
* before the game loop starts
*
* @param container
* The container holding the game
*/
public void init(GameContainer container);
/**
* Update the game logic here. No rendering should take place in this method
* though it won't do any harm.
*
* @param container
* The container holing this game
* @param delta
* The amount of time thats passed since last update in milliseconds
*/
public void update(GameContainer container, int delta);
/**
* Render the game's screen here.
*
* @param container
* The container holing this game
* @param g
* The graphics context that can be used to render. However, normal rendering
* routines can also be used.
*/
public void render(GameContainer container, Graphics g);
/**
* Notification that a game close has been requested
*
* @return True if the game should close
*/
public boolean closeRequested();
/**
* Get the title of this game
*
* @return The title of the game
*/
public String getTitle();
}
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