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The main purpose of this libraryis to modernize and maintain the slick2D library.

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/*
 * Copyright 2006 Jerry Huxtable
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 * http://www.apache.org/licenses/LICENSE-2.0
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */

package com.github.mathiewz.slick.font.effects;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.FlatteningPathIterator;
import java.awt.geom.GeneralPath;
import java.awt.geom.PathIterator;
import java.util.List;

/**
 * An effect to generate a uniformly zigzaging line around text
 *
 * @author Jerry Huxtable
 * @author Nathan Sweet 
 */
public class OutlineZigzagEffect extends OutlineEffect {
    /** The amount the line moves away from the text */
    private float amplitude = 1;
    /** How often the line zigs and zags */
    private float wavelength = 3;

    /**
     * Default constructor for injection
     */
    public OutlineZigzagEffect() {
        setStroke(new ZigzagStroke());
    }

    /**
     * Gets the wavelength of the wobble effect.
     *
     * @return The wavelength of the wobble effect
     */
    public float getWavelength() {
        return wavelength;
    }

    /**
     * Sets the wavelength of the wobble effect.
     *
     * @param wavelength
     *            The wavelength of the wobble effect
     */
    public void setWavelength(float wavelength) {
        this.wavelength = wavelength;
    }

    /**
     * Gets the amplitude of the wobble effect.
     *
     * @return The amplitude of the wobble effect
     */
    public float getAmplitude() {
        return amplitude;
    }

    /**
     * Sets the amplitude of the wobble effect.
     *
     * @param amplitude
     *            The detail of the wobble effect
     */
    public void setAmplitude(float amplitude) {
        this.amplitude = amplitude;
    }

    /**
     * Create a new effect to generate a zigzagging line around the text
     *
     * @param width
     *            The width of the line
     * @param color
     *            The colour of the line
     */
    public OutlineZigzagEffect(int width, Color color) {
        super(width, color);
    }

    /**
     * @see com.github.mathiewz.slick.font.effects.OutlineEffect#toString()
     */
    @Override
    public String toString() {
        return "Outline (Zigzag)";
    }

    /**
     * @see com.github.mathiewz.slick.font.effects.OutlineEffect#getValues()
     */
    @Override
    public List getValues() {
        List values = super.getValues();
        values.add(EffectUtil.floatValue("Wavelength", wavelength, 1, 100, "This setting controls the wavelength of the outline. " + "The smaller the value, the more segments will be used to draw the outline."));
        values.add(EffectUtil.floatValue("Amplitude", amplitude, 0.5f, 50, "This setting controls the amplitude of the outline. " + "The bigger the value, the more the zigzags will vary."));
        return values;
    }

    /**
     * @see com.github.mathiewz.slick.font.effects.OutlineEffect#setValues(java.util.List)
     */
    @Override
    public void setValues(List values) {
        super.setValues(values);
        for (Value value2 : values) {
            Value value = value2;
            if (value.getName().equals("Wavelength")) {
                wavelength = ((Float) value.getObject()).floatValue();
            } else if (value.getName().equals("Amplitude")) {
                amplitude = ((Float) value.getObject()).floatValue();
            }
        }
    }

    /**
     * A stroke to generate zigzags
     *
     * @author Jerry Huxtable
     * @author Nathan Sweet 
     */
    private class ZigzagStroke implements Stroke {
        /** The flattening factor applied to the path iterator */
        private static final float FLATNESS = 1;

        /**
         * @see java.awt.Stroke#createStrokedShape(java.awt.Shape)
         */
        @Override
        public Shape createStrokedShape(Shape shape) {
            GeneralPath result = new GeneralPath();
            PathIterator it = new FlatteningPathIterator(shape.getPathIterator(null), FLATNESS);
            float points[] = new float[6];
            float moveX = 0, moveY = 0;
            float lastX = 0, lastY = 0;
            float thisX = 0, thisY = 0;
            int type = 0;
            float next = 0;
            int phase = 0;
            while (!it.isDone()) {
                type = it.currentSegment(points);
                switch (type) {
                    case PathIterator.SEG_MOVETO:
                        moveX = lastX = points[0];
                        moveY = lastY = points[1];
                        result.moveTo(moveX, moveY);
                        next = wavelength / 2;
                        break;

                    case PathIterator.SEG_CLOSE:
                        points[0] = moveX;
                        points[1] = moveY;
                        // Fall into....

                    case PathIterator.SEG_LINETO:
                        thisX = points[0];
                        thisY = points[1];
                        float dx = thisX - lastX;
                        float dy = thisY - lastY;
                        float distance = (float) Math.sqrt(dx * dx + dy * dy);
                        if (distance >= next) {
                            float r = 1.0f / distance;
                            while (distance >= next) {
                                float x = lastX + next * dx * r;
                                float y = lastY + next * dy * r;
                                if ((phase & 1) == 0) {
                                    result.lineTo(x + amplitude * dy * r, y - amplitude * dx * r);
                                } else {
                                    result.lineTo(x - amplitude * dy * r, y + amplitude * dx * r);
                                }
                                next += wavelength;
                                phase++;
                            }
                        }
                        next -= distance;
                        lastX = thisX;
                        lastY = thisY;
                        if (type == PathIterator.SEG_CLOSE) {
                            result.closePath();
                        }
                        break;
                }
                it.next();
            }
            return new BasicStroke(getWidth(), BasicStroke.CAP_SQUARE, getJoin()).createStrokedShape(result);
        }
    }
}




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