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The main purpose of this libraryis to modernize and maintain the slick2D library.

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package com.github.mathiewz.slick.ibxm;

public class Pattern {
    public int num_rows;

    private int data_offset, note_index;
    private byte[] pattern_data;

    public Pattern() {
        num_rows = 1;
        set_pattern_data(new byte[0]);
    }

    public void set_pattern_data(byte[] data) {
        if (data != null) {
            pattern_data = data;
        }
        data_offset = 0;
        note_index = 0;
    }

    public void get_note(int[] note, int index) {
        if (index < note_index) {
            note_index = 0;
            data_offset = 0;
        }
        while (note_index <= index) {
            data_offset = next_note(data_offset, note);
            note_index += 1;
        }
    }

    public int next_note(int data_offset, int[] note) {
        int bitmask, field;
        if (data_offset < 0) {
            data_offset = pattern_data.length;
        }
        bitmask = 0x80;
        if (data_offset < pattern_data.length) {
            bitmask = pattern_data[data_offset] & 0xFF;
        }
        if ((bitmask & 0x80) == 0x80) {
            data_offset += 1;
        } else {
            bitmask = 0x1F;
        }
        for (field = 0; field < 5; field++) {
            note[field] = 0;
            if ((bitmask & 0x01) == 0x01) {
                if (data_offset < pattern_data.length) {
                    note[field] = pattern_data[data_offset] & 0xFF;
                    data_offset += 1;
                }
            }
            bitmask = bitmask >> 1;
        }
        return data_offset;
    }
}




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