com.github.mathiewz.slick.state.GameState Maven / Gradle / Ivy
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The main purpose of this libraryis to modernize and maintain the slick2D library.
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package com.github.mathiewz.slick.state;
import com.github.mathiewz.slick.GameContainer;
import com.github.mathiewz.slick.Graphics;
import com.github.mathiewz.slick.InputListener;
/**
* A single state building up part of the game. The state include rendering, logic and input handling
* for the state.
*
* @author kevin
*/
public interface GameState extends InputListener {
/**
* Get the ID of this state
*
* @return The game unique ID of this state
*/
public int getID();
/**
* Initialise the state. It should load any resources it needs at this stage
*
* @param container
* The container holding the game
* @param game
* The game holding this state
*/
public void init(GameContainer container, StateBasedGame game);
/**
* Render this state to the game's graphics context
*
* @param container
* The container holding the game
* @param game
* The game holding this state
* @param g
* The graphics context to render to
*/
public void render(GameContainer container, StateBasedGame game, Graphics g);
/**
* Update the state's logic based on the amount of time thats passed
*
* @param container
* The container holding the game
* @param game
* The game holding this state
* @param delta
* The amount of time thats passed in millisecond since last update
*/
public void update(GameContainer container, StateBasedGame game, int delta);
/**
* Notification that we've entered this game state
*
* @param container
* The container holding the game
* @param game
* The game holding this state
*/
public void enter(GameContainer container, StateBasedGame game);
/**
* Notification that we're leaving this game state
*
* @param container
* The container holding the game
* @param game
* The game holding this state
*/
public void leave(GameContainer container, StateBasedGame game);
}
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