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Nadron is a high speed socket based java game server written using Netty and Mike Rettig's Jetlang. It is specifically tuned for network based multiplayer games and supports TCP and UDP network protocols.
package io.nadron.concurrent;
public interface Lane
{
boolean isOnSameLane(ID_TYPE currentLane);
ID_TYPE getId();
UNDERLYING_LANE getUnderlyingLane();
}
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