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Nadron is a high speed socket based java game server written using Netty and Mike Rettig's Jetlang. It is specifically tuned for network based multiplayer games and supports TCP and UDP network protocols.

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package io.nadron.concurrent;

public interface Lane
{
	boolean isOnSameLane(ID_TYPE currentLane);
	ID_TYPE getId();
	UNDERLYING_LANE getUnderlyingLane();
}




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