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Nadron is a high speed socket based java game server written using Netty and Mike Rettig's Jetlang. It is specifically tuned for network based multiplayer games and supports TCP and UDP network protocols.
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<?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:context="http://www.springframework.org/schema/context" xmlns:util="http://www.springframework.org/schema/util" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.2.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-3.2.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util-3.2.xsd"> <import resource="netty-handlers.xml" /> <context:annotation-config /> <bean id="amf3Protocol" class="io.nadron.protocols.impl.AMF3Protocol"> <property name="lengthFieldPrepender" ref="lengthFieldPrepender" /> <property name="javaObjectToAMF3Encoder" ref="javaToAMF3Encoder" /> </bean> <bean id="amf3StringProtocol" class="io.nadron.protocols.impl.AMF3StringProtocol"> <property name="maxFrameSize" value="4096" /> <property name="nulEncoder" ref="nulEncoder" /> <property name="base64Decoder" ref="base64Decoder" /> <property name="base64Encoder" ref="base64Encoder" /> <property name="javaObjectToAMF3Encoder" ref="javaToAMF3Encoder" /> </bean> <bean id="stringProtocol" class="io.nadron.protocols.impl.StringProtocol"> <property name="frameSize" value="4096" /> <property name="nulEncoder" ref="nulEncoder" /> <property name="stringDecoder" ref="stringDecoder" /> <property name="stringEncoder" ref="stringMessageEncoder" /> </bean> <bean id="channelBufferProtocol" class="io.nadron.protocols.impl.ChannelBufferProtocol"> <property name="eventDecoder" ref="eventDecoder" /> <property name="lengthFieldPrepender" ref="lengthFieldPrepender" /> <property name="eventEncoder" ref="eventEncoder" /> </bean> <bean id="messageBufferProtocol" class="io.nadron.protocols.impl.MessageBufferProtocol"> <property name="lengthFieldPrepender" ref="lengthFieldPrepender" /> <property name="messageBufferEventDecoder" ref="messageBufferEventDecoder" /> <property name="messageBufferEventEncoder" ref="messageBufferEventEncoder" /> </bean> <bean id="webSocketProtocol" class="io.nadron.protocols.impl.WebSocketProtocol"> <property name="textWebsocketDecoder" ref="textWebsocketDecoder" /> <property name="textWebsocketEncoder" ref="textWebsocketEncoder" /> </bean> <bean id="nettyObjectProtocol" class="io.nadron.protocols.impl.NettyObjectProtocol"> <property name="lengthFieldPrepender" ref="lengthFieldPrepender" /> </bean> <bean id="msgPackProtocol" class="io.nadron.protocols.impl.MsgPackProtocol"> <property name="lengthFieldPrepender" ref="lengthFieldPrepender" /> <property name="msgPackDecoder" ref="msgPackDecoder" /> <property name="msgPackEncoder" ref="msgPackEncoder" /> </bean> <!-- Login Protocols these decide what handlers are in the pipeline during login of a client to nadron --> <bean id="httpLoginProtocol" class="io.nadron.handlers.netty.LoginProtocol.HTTPProtocol"> <property name="webSocketLoginHandler" ref="webSocketLoginHandler" /> </bean> <bean id="defaultNadLoginProtocol" class="io.nadron.handlers.netty.LoginProtocol.DefaultNadProtocol"> <property name="eventDecoder" ref="eventDecoder" /> <property name="loginHandler" ref="loginHandler" /> <property name="lengthFieldPrepender" ref="lengthFieldPrepender" /> </bean> <bean id="compositeLoginProtocol" class="io.nadron.handlers.netty.LoginProtocol.CompositeProtocol" scope="prototype"> <property name="protocols"> <list> <ref bean="defaultNadLoginProtocol" /> <ref bean="httpLoginProtocol" /> </list> </property> </bean> </beans>