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LUAK - Kotlin port of LuaJ (fork of https://github.com/korlibs/korge-luak)
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/*******************************************************************************
* Copyright (c) 2009-2011 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package org.luaj.vm2.lib.jse
import org.luaj.vm2.lib.common.*
import org.luaj.vm2.Globals
import org.luaj.vm2.LoadState
import org.luaj.vm2.LuaThread
import org.luaj.vm2.LuaValue
import org.luaj.vm2.compiler.LuaC
import org.luaj.vm2.lib.Bit32Lib
import org.luaj.vm2.lib.CoroutineLib
import org.luaj.vm2.lib.DebugLib
import org.luaj.vm2.lib.PackageLib
import org.luaj.vm2.lib.ResourceFinder
import org.luaj.vm2.lib.StringLib
import org.luaj.vm2.lib.TableLib
/** The [JsePlatform] class is a convenience class to standardize
* how globals tables are initialized for the JSE platform.
*
*
* It is used to allocate either a set of standard globals using
* [.standardGlobals] or debug globals using [.debugGlobals]
*
*
* A simple example of initializing globals and using them from Java is:
* `Globals globals = JsePlatform.standardGlobals();
* globals.get("print").call(LuaValue.valueOf("hello, world"));
` *
*
*
* Once globals are created, a simple way to load and run a script is:
* `globals.load( new FileInputStream("main.lua"), "main.lua" ).call();
` *
*
*
* although `require` could also be used:
* `globals.get("require").call(LuaValue.valueOf("main"));
` *
* For this to succeed, the file "main.lua" must be in the current directory or a resource.
* See [JseBaseLib] for details on finding scripts using [ResourceFinder].
*
*
* The standard globals will contain all standard libraries plus `luajava`:
*
* * [Globals]
* * [JseBaseLib]
* * [PackageLib]
* * [Bit32Lib]
* * [TableLib]
* * [StringLib]
* * [CoroutineLib]
* * [JseMathLib]
* * [JseIoLib]
* * [JseOsLib]
* * [LuajavaLib]
*
* In addition, the [LuaC] compiler is installed so lua files may be loaded in their source form.
*
*
* The debug globals are simply the standard globals plus the `debug` library [DebugLib].
*
*
* The class ensures that initialization is done in the correct order.
*
* @see Globals
* //@see org.luaj.vm2.lib.jme.JmePlatform
*/
object JsePlatform : CommonPlatform() {
/**
* Create a standard set of globals for JSE including all the libraries.
*
* @return Table of globals initialized with the standard JSE libraries
* @see .debugGlobals
* @see JsePlatform
* //@see org.luaj.vm2.lib.jme.JmePlatform
*/
override fun standardGlobals(): Globals {
val globals = Globals()
globals.load(JseBaseLib())
globals.load(PackageLib())
globals.load(Bit32Lib())
globals.load(TableLib())
globals.load(StringLib())
globals.load(CoroutineLib())
globals.load(JseMathLib())
globals.load(JseIoLib())
globals.load(JseOsLib())
globals.load(LuajavaLib())
LoadState.install(globals)
LuaC.install(globals)
return globals
}
}
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