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package com.github.ocraft.s2client.protocol.game;
/*-
* #%L
* ocraft-s2client-protocol
* %%
* Copyright (C) 2017 - 2018 Ocraft Project
* %%
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
* #L%
*/
import SC2APIProtocol.Sc2Api;
import com.github.ocraft.s2client.protocol.Sc2ApiSerializable;
import com.github.ocraft.s2client.protocol.Strings;
public class PlayerSetup implements Sc2ApiSerializable {
private static final long serialVersionUID = -6790202317629033299L;
private final PlayerType playerType;
PlayerSetup(PlayerType playerType) {
this.playerType = playerType;
}
public static PlayerSetup observer() {
return new PlayerSetup(PlayerType.OBSERVER);
}
public static PlayerSetup participant() {
return new PlayerSetup(PlayerType.PARTICIPANT);
}
@Override
public Sc2Api.PlayerSetup toSc2Api() {
return Sc2Api.PlayerSetup.newBuilder()
.setType(playerType.toSc2Api())
.build();
}
public PlayerType getPlayerType() {
return playerType;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (!(o instanceof PlayerSetup)) return false;
PlayerSetup that = (PlayerSetup) o;
return that.canEqual(this) && playerType == that.playerType;
}
public boolean canEqual(Object other) {
return (other instanceof PlayerSetup);
}
@Override
public int hashCode() {
return playerType.hashCode();
}
@Override
public String toString() {
return Strings.toJson(this);
}
}
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