gov.nasa.worldwind.render.Box Maven / Gradle / Ivy
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/*
* Copyright (C) 2012 United States Government as represented by the Administrator of the
* National Aeronautics and Space Administration.
* All Rights Reserved.
*/
package gov.nasa.worldwind.render;
import com.jogamp.common.nio.Buffers;
import gov.nasa.worldwind.Exportable;
import gov.nasa.worldwind.geom.*;
import gov.nasa.worldwind.render.airspaces.Geometry;
import gov.nasa.worldwind.terrain.Terrain;
import gov.nasa.worldwind.util.*;
import com.jogamp.opengl.*;
import javax.xml.stream.*;
import java.io.IOException;
import java.nio.*;
import java.util.List;
/**
* A general box volume defined by a center position and three axis radii.
*
* @author ccrick
* @version $Id: Box.java 1171 2013-02-11 21:45:02Z dcollins $
*/
public class Box extends RigidShape
{
protected static final int DEFAULT_SUBDIVISIONS = 0;
@SuppressWarnings({"FieldCanBeLocal"})
protected int faceCount = 6; // number of separate geometric faces that comprise this Box
// The faces are numbered as follows:
// face 0: right face
// face 1: front face
// face 2: left face
// face 3: back face
// face 4: top face
// face 5: bottom face
protected int subdivisions = DEFAULT_SUBDIVISIONS;
/** Construct a box with default parameters */
public Box()
{
this.setUpGeometryCache();
}
/**
* Construct a box from a specified center position and axes lengths.
*
* @param centerPosition the box's center position.
* @param northSouthRadius the box's north-south radius, in meters.
* @param verticalRadius the box's vertical radius, in meters.
* @param eastWestRadius the box's east-west radius, in meters.
*
* @throws IllegalArgumentException if the center position is null or any of the radii are not greater than 0.
*/
public Box(Position centerPosition, double northSouthRadius, double verticalRadius, double eastWestRadius)
{
if (centerPosition == null)
{
String message = Logging.getMessage("nullValue.PositionIsNull");
Logging.logger().severe(message);
throw new IllegalArgumentException(message);
}
if (northSouthRadius <= 0 || eastWestRadius <= 0 || verticalRadius <= 0)
{
String message = Logging.getMessage("generic.ArgumentOutOfRange", "radius <= 0");
Logging.logger().severe(message);
throw new IllegalArgumentException(message);
}
this.centerPosition = centerPosition;
this.northSouthRadius = northSouthRadius;
this.verticalRadius = verticalRadius;
this.eastWestRadius = eastWestRadius;
this.setUpGeometryCache();
}
/**
* Construct a Box from a specified center position, axes lengths and rotation angles. All angles are specified in
* degrees and positive angles are counter-clockwise.
*
* @param centerPosition the Box's center position.
* @param northSouthRadius the Box's north-south radius, in meters.
* @param verticalRadius the Box's vertical radius, in meters.
* @param eastWestRadius the Box's east-west radius, in meters.
* @param heading the Box's azimuth, its rotation about its vertical axis.
* @param tilt the Box pitch, its rotation about its east-west axis.
* @param roll the Box's roll, its rotation about its north-south axis.
*/
public Box(Position centerPosition, double northSouthRadius, double verticalRadius, double eastWestRadius,
Angle heading, Angle tilt, Angle roll)
{
if (centerPosition == null)
{
String message = Logging.getMessage("nullValue.PositionIsNull");
Logging.logger().severe(message);
throw new IllegalArgumentException(message);
}
if (northSouthRadius <= 0 || eastWestRadius <= 0 || verticalRadius <= 0)
{
String message = Logging.getMessage("generic.ArgumentOutOfRange", "radius <= 0");
Logging.logger().severe(message);
throw new IllegalArgumentException(message);
}
this.centerPosition = centerPosition;
this.northSouthRadius = northSouthRadius;
this.verticalRadius = verticalRadius;
this.eastWestRadius = eastWestRadius;
this.heading = heading;
this.tilt = tilt;
this.roll = roll;
this.setUpGeometryCache();
}
@Override
public int getFaceCount()
{
return this.faceCount;
}
public int getSubdivisions()
{
return this.subdivisions;
}
/**
* Computes the number of subdivisions necessary to achieve the expected Level of Detail given the shape's
* relationship to the viewer.
*
* @param dc the current drawContext.
* @param shapeData the current globe-specific shape data
*/
protected void computeSubdivisions(DrawContext dc, ShapeData shapeData)
{
}
//**************************************************************//
//******************** Geometry Rendering ********************//
//**************************************************************//
/**
* Sets the Geometry mesh for this Box, either by pulling it from the geometryCache, or by creating it anew if the
* appropriate geometry does not yet exist in the cache.
*
* @param shapeData this shape's current shape data.
*/
protected void makeGeometry(ShapeData shapeData)
{
// attempt to retrieve a cached unit box with the same number of subdivisions
Object cacheKey = new Geometry.CacheKey(this.getClass(), "Box0", this.subdivisions);
Geometry geom = (Geometry) this.getGeometryCache().getObject(cacheKey);
if (geom == null)
{
// if none exists, create a new one
makeUnitBox(this.subdivisions, shapeData.getMeshes());
for (int piece = 0; piece < getFaceCount(); piece++)
{
if (offsets.get(piece) == null) // if texture offsets don't exist, set default values to 0
offsets.put(piece, new OffsetsList());
// add the new mesh pieces to the cache
cacheKey = new Geometry.CacheKey(this.getClass(), "Box" + piece, this.subdivisions);
this.getGeometryCache().add(cacheKey, shapeData.getMesh(piece));
}
}
else
{
// otherwise, just use the one from the cache
for (int piece = 0; piece < getFaceCount(); piece++)
{
if (offsets.get(piece) == null) // if texture offsets don't exist, set default values to 0
offsets.put(piece, new OffsetsList());
cacheKey = new Geometry.CacheKey(this.getClass(), "Box" + piece, this.subdivisions);
geom = (Geometry) this.getGeometryCache().getObject(cacheKey);
shapeData.addMesh(piece, geom);
}
}
}
/**
* Generates a unit box geometry, including the vertices, indices, normals and texture coordinates, tessellated with
* the specified number of divisions.
*
* @param subdivisions the number of times to subdivide the unit box geometry
* @param dest the Geometry container to hold the computed points, etc.
*/
/*
protected void makeUnitBox(int subdivisions, Geometry dest)
{
float radius = 1.0f;
GeometryBuilder gb = this.getGeometryBuilder();
gb.setOrientation(GeometryBuilder.OUTSIDE);
// create box in model space
GeometryBuilder.IndexedTriangleBuffer itb =
gb.tessellateBoxBuffer(radius, subdivisions);
FloatBuffer normalBuffer = Buffers.newDirectFloatBuffer(3 * itb.getVertexCount());
gb.makeIndexedTriangleBufferNormals(itb, normalBuffer);
FloatBuffer textureCoordBuffer = Buffers.newDirectFloatBuffer(2 * itb.getVertexCount());
gb.makeUnitBoxTextureCoordinates(textureCoordBuffer, itb.getVertexCount());
dest.setElementData(GL.GL_TRIANGLES, itb.getIndexCount(), itb.getIndices());
dest.setVertexData(itb.getVertexCount(), itb.getVertices());
dest.setNormalData(normalBuffer.limit(), normalBuffer);
dest.setTextureCoordData(textureCoordBuffer.limit(), textureCoordBuffer);
}
*/
/**
* Generates a unit box geometry, including the vertices, indices, normals and texture coordinates, tessellated with
* the specified number of divisions.
*
* @param subdivisions the number of times to subdivide the unit box geometry
* @param meshes the Geometry list to hold the computed points, etc. for all Geometries
*/
protected void makeUnitBox(int subdivisions, List meshes)
{
float radius = 1.0f;
Geometry dest;
GeometryBuilder gb = this.getGeometryBuilder();
gb.setOrientation(GeometryBuilder.OUTSIDE);
for (int index = 0; index < getFaceCount(); index++)
{
// create box in model space
GeometryBuilder.IndexedTriangleBuffer itb =
gb.tessellateBoxBuffer(index, radius, subdivisions);
FloatBuffer normalBuffer = Buffers.newDirectFloatBuffer(3 * itb.getVertexCount());
gb.makeIndexedTriangleBufferNormals(itb, normalBuffer);
FloatBuffer textureCoordBuffer = Buffers.newDirectFloatBuffer(2 * itb.getVertexCount());
gb.makeUnitBoxTextureCoordinates(index, textureCoordBuffer, itb.getVertexCount());
dest = new Geometry();
dest.setElementData(GL.GL_TRIANGLES, itb.getIndexCount(), itb.getIndices());
dest.setVertexData(itb.getVertexCount(), itb.getVertices());
dest.setNormalData(normalBuffer.limit(), normalBuffer);
dest.setTextureCoordData(textureCoordBuffer.limit(), textureCoordBuffer);
meshes.add(index, dest);
}
}
/**
* Renders the Box, using data from the provided buffer and the given parameters.
*
* @param dc the current draw context
* @param mode the render mode
* @param count the number of elements to be drawn
* @param type the data type of the elements to be drawn
* @param elementBuffer the buffer containing the list of elements to be drawn
* @param shapeData this shape's current globe-specific shape data
*/
protected void drawGeometry(DrawContext dc, int mode, int count, int type, Buffer elementBuffer,
ShapeData shapeData, int face)
{
if (elementBuffer == null)
{
String message = "nullValue.ElementBufferIsNull";
Logging.logger().severe(message);
throw new IllegalArgumentException(message);
}
Geometry mesh = shapeData.getMesh(face);
if (mesh.getBuffer(Geometry.VERTEX) == null)
{
String message = "nullValue.VertexBufferIsNull";
Logging.logger().severe(message);
throw new IllegalArgumentException(message);
}
GL2 gl = dc.getGL().getGL2(); // GL initialization checks for GL2 compatibility.
int size, glType, stride;
Buffer vertexBuffer, normalBuffer;
size = mesh.getSize(Geometry.VERTEX);
glType = mesh.getGLType(Geometry.VERTEX);
stride = mesh.getStride(Geometry.VERTEX);
vertexBuffer = mesh.getBuffer(Geometry.VERTEX);
normalBuffer = null;
if (!dc.isPickingMode())
{
if (mustApplyLighting(dc, null))
{
normalBuffer = mesh.getBuffer(Geometry.NORMAL);
if (normalBuffer == null)
{
gl.glDisableClientState(GL2.GL_NORMAL_ARRAY);
}
else
{
glType = mesh.getGLType(Geometry.NORMAL);
stride = mesh.getStride(Geometry.NORMAL);
gl.glNormalPointer(glType, stride, normalBuffer);
}
}
}
// cull the back face
//gl.glEnable(GL.GL_CULL_FACE);
//gl.glFrontFace(GL.GL_CCW);
// Testing: disable VBO's
// boolean vboState = dc.getGLRuntimeCapabilities().isVertexBufferObjectEnabled();
// dc.getGLRuntimeCapabilities().setVertexBufferObjectEnabled(true);
// decide whether to draw with VBO's or VA's
if (this.shouldUseVBOs(dc) && (this.getVboIds(getSubdivisions(), dc)) != null)
{
// render using VBO's
gl.glBindBuffer(GL.GL_ARRAY_BUFFER, getVboIds(getSubdivisions(), dc)[2 * face]);
gl.glBindBuffer(GL.GL_ELEMENT_ARRAY_BUFFER, this.getVboIds(getSubdivisions(), dc)[2 * face + 1]);
gl.glVertexPointer(size, glType, stride, 0);
gl.glDrawElements(mode, count, type, 0);
gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0);
gl.glBindBuffer(GL.GL_ELEMENT_ARRAY_BUFFER, 0);
}
else
{
// render using vertex arrays
gl.glVertexPointer(size, glType, stride, vertexBuffer.rewind());
gl.glDrawElements(mode, count, type, elementBuffer);
}
// turn off normals rescaling, which was turned on because shape had to be scaled
gl.glDisable(GL2.GL_RESCALE_NORMAL);
// Testing: restore VBO state
// dc.getGLRuntimeCapabilities().setVertexBufferObjectEnabled(false);
// disable back face culling
// gl.glDisable(GL.GL_CULL_FACE);
if (!dc.isPickingMode())
{
if (mustApplyLighting(dc, null))
{
// re-enable normals if we temporarily turned them off earlier
if (normalBuffer == null)
gl.glEnableClientState(GL2.GL_NORMAL_ARRAY);
}
// this.logGeometryStatistics(dc, geom);
}
}
protected ShapeData createIntersectionGeometry(Terrain terrain)
{
// TODO: add error checking
ShapeData shapeData = new ShapeData(null, this);
shapeData.setGlobeStateKey(terrain.getGlobe().getGlobeStateKey());
Geometry mesh;
makeUnitBox(0, shapeData.getMeshes()); // use maximum subdivisions for good intersection accuracy
Matrix matrix = computeRenderMatrix(terrain.getGlobe(), terrain.getVerticalExaggeration());
for (int i = 0; i < getFaceCount(); i++)
{
mesh = shapeData.getMesh(i);
// transform the vertices from local to world coords
FloatBuffer newVertices = computeTransformedVertices((FloatBuffer) mesh.getBuffer(Geometry.VERTEX),
mesh.getCount(Geometry.VERTEX), matrix);
mesh.setVertexData(mesh.getCount(Geometry.VERTEX), newVertices);
}
shapeData.setReferencePoint(this.computeReferencePoint(terrain.getGlobe(),
terrain.getVerticalExaggeration()));
shapeData.setExtent(getExtent(terrain.getGlobe(), terrain.getVerticalExaggeration()));
return shapeData;
}
/** No export formats supported. */
@Override
public String isExportFormatSupported(String mimeType)
{
// Overridden because this shape does not support export to KML.
return Exportable.FORMAT_NOT_SUPPORTED;
}
@Override
protected void doExportAsKML(XMLStreamWriter xmlWriter) throws IOException, XMLStreamException
{
String message = Logging.getMessage("generic.UnsupportedOperation", "doExportAsKML");
Logging.logger().severe(message);
throw new UnsupportedOperationException(message);
}
}
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