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This is a 3D implementation of QuickHull for Java, based on the original paper by Barber, Dobkin, and Huhdanpaa and the C implementation known as qhull. The algorithm has O(n log(n)) complexity, works with double precision numbers, is fairly robust with respect to degenerate situations, and allows the merging of co-planar faces.

Files of the artifact quickhull3d version 1.0.0 from the group com.github.quickhull3d.

Artifact quickhull3d
Group com.github.quickhull3d
Version 1.0.0
Last update 31. October 2014
Tags: faces huhdanpaa complexity paper qhull fairly algorithm numbers allows degenerate planar dobkin quickhull with robust situations precision double works implementation original merging barber java known this respect based
Organization John E. Lloyd
URL http://quickhull3d.github.io/quickhull3d
License GNU LESSER GENERAL PUBLIC LICENSE (LGPL) version 3
Dependencies amount 1
Dependencies slf4j-api,
There are maybe transitive dependencies!
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