scaffold.libs_as.starling.events.TouchPhase.as Maven / Gradle / Ivy
// =================================================================================================
//
// Starling Framework
// Copyright 2011-2015 Gamua. All Rights Reserved.
//
// This program is free software. You can redistribute and/or modify it
// in accordance with the terms of the accompanying license agreement.
//
// =================================================================================================
package starling.events
{
import starling.errors.AbstractClassError;
/** A class that provides constant values for the phases of a touch object.
*
* A touch moves through at least the following phases in its life:
*
* BEGAN -> MOVED -> ENDED
*
* Furthermore, a touch can enter a STATIONARY
phase. That phase does not
* trigger a touch event itself, and it can only occur in multitouch environments. Picture a
* situation where one finger is moving and the other is stationary. A touch event will
* be dispatched only to the object under the moving finger. In the list of touches
* of that event, you will find the second touch in the stationary phase.
*
* Finally, there's the HOVER
phase, which is exclusive to mouse input. It is
* the equivalent of a MouseOver
event in Flash when the mouse button is
* not pressed.
*/
public final class TouchPhase
{
/** @private */
public function TouchPhase() { throw new AbstractClassError(); }
/** Only available for mouse input: the cursor hovers over an object without a
* pressed button. */
public static const HOVER:String = "hover";
/** The finger touched the screen just now, or the mouse button was pressed. */
public static const BEGAN:String = "began";
/** The finger moves around on the screen, or the mouse is moved while the button is
* pressed. */
public static const MOVED:String = "moved";
/** The finger or mouse (with pressed button) has not moved since the last frame. */
public static const STATIONARY:String = "stationary";
/** The finger was lifted from the screen or from the mouse button. */
public static const ENDED:String = "ended";
}
}