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// =================================================================================================
//
//	Starling Framework
//	Copyright 2011-2016 Gamua. All Rights Reserved.
//
//	This program is free software. You can redistribute and/or modify it
//	in accordance with the terms of the accompanying license agreement.
//
// =================================================================================================

package starling.utils
{
    import starling.events.Event;
    import starling.events.EventDispatcher;

    /** Dispatched when any property of the instance changes. */
    [Event(name="change", type="starling.events.Event")]

    /** The padding class stores one number for each of four directions,
     *  thus describing the padding around a 2D object. */
    public class Padding extends EventDispatcher
    {
        private var _left:Number;
        private var _right:Number;
        private var _top:Number;
        private var _bottom:Number;

        /** Creates a new instance with the given properties. */
        public function Padding(left:Number=0, right:Number=0, top:Number=0, bottom:Number=0)
        {
            setTo(left, right, top, bottom);
        }

        /** Sets all four values at once. */
        public function setTo(left:Number=0, right:Number=0, top:Number=0, bottom:Number=0):void
        {
            var changed:Boolean = _left != left || _right != right || _top != top || _bottom != bottom;

            _left = left;
            _right = right;
            _top = top;
            _bottom = bottom;

            if (changed) dispatchEventWith(Event.CHANGE);
        }

        /** Copies all properties from another Padding instance.
         *  Pass null to reset all values to zero. */
        public function copyFrom(padding:Padding):void
        {
            if (padding == null) setTo(0, 0, 0, 0);
            else setTo(padding._left, padding._right, padding._top, padding._bottom);
        }

        /** Creates a new instance with the exact same values. */
        public function clone():Padding
        {
            return new Padding(_left, _right, _top, _bottom);
        }

        /** The padding on the left side. */
        public function get left():Number { return _left; }
        public function set left(value:Number):void
        {
            if (_left != value)
            {
                _left = value;
                dispatchEventWith(Event.CHANGE);
            }
        }

        /** The padding on the right side. */
        public function get right():Number { return _right; }
        public function set right(value:Number):void
        {
            if (_right != value)
            {
                _right = value;
                dispatchEventWith(Event.CHANGE);
            }
        }

        /** The padding towards the top. */
        public function get top():Number { return _top; }
        public function set top(value:Number):void
        {
            if (_top != value)
            {
                _top = value;
                dispatchEventWith(Event.CHANGE);
            }
        }

        /** The padding towards the bottom. */
        public function get bottom():Number { return _bottom; }
        public function set bottom(value:Number):void
        {
            if (_bottom != value)
            {
                _bottom = value;
                dispatchEventWith(Event.CHANGE);
            }
        }
    }
}




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