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package com.github.shynixn.ball.bukkit.logic.business

import org.bukkit.entity.Player

/**
 * Created by Shynixn 2018.
 * 

* Version 1.2 *

* MIT License *

* Copyright (c) 2018 by Shynixn *

* Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: *

* The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. *

* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ enum class Permission(val permission: String) { ALLGUIBALLS("balls.gui.balls.all"), SINGLEGUIBALL("balls.gui.balls.$0"); /** * Returns if the [player] has got the current permission. */ fun hasPermission(player: Player, vararg parameters: String): Boolean { var perm = this.permission for ((i, s) in parameters.withIndex()) { perm = perm.replace("$" + i, s) } return player.hasPermission(perm) } }





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