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hirezapi.smite.enums.SmiteQueue Maven / Gradle / Ivy

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package hirezapi.smite.enums;

import hirezapi.enums.Queue;
import lombok.AllArgsConstructor;
import lombok.Getter;

@Getter
@AllArgsConstructor
public enum SmiteQueue implements Queue {
  Arena(435, "Arena", false),
  Joust(448, "Joust", false),
  Conquest(426, "Conquest", false),
  Assault(445, "Assault", false),
  Clash(466, "Clash", false),
  Adventures(495, "Adventure", false),
  Conquest_League(451, "Conquest League", true),
  MOTD(434, "Match of the Day", false),
  Siege(459, "Siege", false),
  Joust_League(450, "Joust League", true),
  Joust_Duel(440, "Duel League", true),
  Joust_Custom(441, "Joust (Custom)", true),
  Arena_AI_Easy(457, "Arena (vs AI) (Easy)", false),
  Arena_AI_Medium(468, "Arena (vs AI) (Medium)", false),
  Basic_Tutorial(436, "Basic Tutorial", false),
  Arena_Custom(438, "Arena (Custom)", false),
  Conquest_Custom(429, "Conquest (Custom)", false),
  Joust_Training(482, "Joust Training", false),
  Arena_Tutorial(462, "Arena Tutorial", false),
  Arena_Training(483, "Arena Training", false),
  Joust_AI_Easy(474, "Joust (vs AI) (Easy)", false),
  Joust_AI_Medium(456, "Joust (vs AI) (Medium)", false),
  Clash_AI_Easy(478, "Clash (vs AI) (Easy)", false),
  Clash_AI_Medium(469, "Clash (vs AI) (Medium)", false),
  Arena_Practice_Medium(472, "Arena Practice (Medium)", false),
  Assault_AI_Easy(481, "Assault (vs AI) (Easy)", false),
  Conquest_AI_Easy(476, "Conquest (vs AI) (Easy)", false),
  Clash_Tutorial(471, "Clash Tutorial", false),
  Joust_Practice_Medium(473, "Joust Practice (Medium)", false),
  Assault_Custom(446, "Assault (Custom)", false),
  Assault_AI_Medium(454, "Assault (vs AI) (Medium)", false),
  Arena_Practice_Easy(443, "Arena Practice (Easy)", false),
  Clash_Custom(467, "Clash (Custom)", false),
  Conquest_AI_Medium(461, "Conquest (vs AI) (Medium)", false),
  Joust_Practice_Easy(464, "Joust Practice (Easy)", false),
  Clash_Practice_Medium(477, "Clash Practice (Medium)", false),
  Siege_Custom(460, "Siege (Custom)", false),
  Assault_Practice_Medium(480, "Assault Practice (Medium)", false),
  Conquest_Tutorial(463, "Conquest Tutorial", false),
  Clash_Practice_Easy(470, "Clash Practice (Easy)", false),
  Assault_Practice_Easy(479, "Assault Practice (Easy)", false),
  Conquest_Practice_Medium(475, "Conquest Practice (Medium)", false),
  Conquest_Practice_Easy(458, "Conquest Practice (Easy)", false),
  Jungle_Practice(444, "Jungle Practice", false);

  private final int id;
  private final String name;
  private final boolean ranked;
}




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