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Java-Based API Wrapper for Hi-Rez Studios games.
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package hirezapi.smite.enums;
import hirezapi.enums.Queue;
import lombok.AllArgsConstructor;
import lombok.Getter;
@Getter
@AllArgsConstructor
public enum SmiteQueue implements Queue {
Arena(435, "Arena", false),
Joust(448, "Joust", false),
Conquest(426, "Conquest", false),
Assault(445, "Assault", false),
Clash(466, "Clash", false),
Adventures(495, "Adventure", false),
Conquest_League(451, "Conquest League", true),
MOTD(434, "Match of the Day", false),
Siege(459, "Siege", false),
Joust_League(450, "Joust League", true),
Joust_Duel(440, "Duel League", true),
Joust_Custom(441, "Joust (Custom)", true),
Arena_AI_Easy(457, "Arena (vs AI) (Easy)", false),
Arena_AI_Medium(468, "Arena (vs AI) (Medium)", false),
Basic_Tutorial(436, "Basic Tutorial", false),
Arena_Custom(438, "Arena (Custom)", false),
Conquest_Custom(429, "Conquest (Custom)", false),
Joust_Training(482, "Joust Training", false),
Arena_Tutorial(462, "Arena Tutorial", false),
Arena_Training(483, "Arena Training", false),
Joust_AI_Easy(474, "Joust (vs AI) (Easy)", false),
Joust_AI_Medium(456, "Joust (vs AI) (Medium)", false),
Clash_AI_Easy(478, "Clash (vs AI) (Easy)", false),
Clash_AI_Medium(469, "Clash (vs AI) (Medium)", false),
Arena_Practice_Medium(472, "Arena Practice (Medium)", false),
Assault_AI_Easy(481, "Assault (vs AI) (Easy)", false),
Conquest_AI_Easy(476, "Conquest (vs AI) (Easy)", false),
Clash_Tutorial(471, "Clash Tutorial", false),
Joust_Practice_Medium(473, "Joust Practice (Medium)", false),
Assault_Custom(446, "Assault (Custom)", false),
Assault_AI_Medium(454, "Assault (vs AI) (Medium)", false),
Arena_Practice_Easy(443, "Arena Practice (Easy)", false),
Clash_Custom(467, "Clash (Custom)", false),
Conquest_AI_Medium(461, "Conquest (vs AI) (Medium)", false),
Joust_Practice_Easy(464, "Joust Practice (Easy)", false),
Clash_Practice_Medium(477, "Clash Practice (Medium)", false),
Siege_Custom(460, "Siege (Custom)", false),
Assault_Practice_Medium(480, "Assault Practice (Medium)", false),
Conquest_Tutorial(463, "Conquest Tutorial", false),
Clash_Practice_Easy(470, "Clash Practice (Easy)", false),
Assault_Practice_Easy(479, "Assault Practice (Easy)", false),
Conquest_Practice_Medium(475, "Conquest Practice (Medium)", false),
Conquest_Practice_Easy(458, "Conquest Practice (Easy)", false),
Jungle_Practice(444, "Jungle Practice", false);
private final int id;
private final String name;
private final boolean ranked;
}